Jump to content

Home

trade droids


Guest jigga

Recommended Posts

Guest Tie Guy

It may be a bonus, but its not a "bonus." A "bonus" is the special ability (not unit) that is unique from all the other civs, and give the civ an advantage. It is based on the actuall strengths of the civ, not just a random thing.

Link to comment
Share on other sites

Originally posted by darthfergie

Now you have got me confused:D Bonus or no Bonus please specify:D :D

He is saying it is a bonus but not the type of bonus we are talking about :)

Link to comment
Share on other sites

Guest Tie Guy

Does anyone have any ideas for the bonuses of the civs besides to Gungans and the naboo and the Trade Federation?!?

 

These are not units, so don't give me a unit. You would know what i mean if you had played AOK.

Link to comment
Share on other sites

Because Imperial units always have powerful weapons capable of taking stuff down quicker.the rebels always have some sort of shield(like their spacecraft and ground units). And the wookies require more wood for their buildings and units so they need to be able to get it faster

Link to comment
Share on other sites

Going right along with a few more bonuses,here's some for the naboo,gungans,and trade feds.

Naboo:+1 shields on units and villagers harvest rocks 65% faster

Gungans:+2 shields and villagers harvest food 70% faster

Trade Feds:Begin with 25% more resources(they are the merchants of the galaxy after all),but begin with 25% less villagers(that's 1 less villager),units have 15% less shields

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...