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KruddMonkey

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Posted

hmm...was this done in response to my thread that i started?

 

if yes...cool

 

if no...still cool

 

re-release! re-release!

 

hell, i'd shell out a good 30 bucks for a copy of sam and max that's compatable with my current computer

 

it's just that good...yeesss

 

boy, i miss those 2d cartoony adventures....

 

-jake

Posted
Originally posted by JR2000Z

No, I dont want the classics to be scewed up by a re-release.

 

They wouldn't be, they'd just be.... re-released. It didn't screw them up the first time they were released.

Posted

y'know, i just found on download.com a version of hugo's house of horrors remade to be compatable with current systems...

 

i remember playing this game when i was like 10...

 

i don't know how many of you knew about this game...i'd imagine that it was pretty unknown...

 

anyways...i played this game around the time i played sam and max....

and hell..if a relatively unknown game from the same time is being re-released to be more compatable...i think some of the mainstream games deserve some consideration...

 

btw..if any of you want to check out the remake of hhh, it's here

 

http://download.cnet.com/downloads/0-10035-100-7974623.html?tag=st.dl.10035-106-1.lst-0-11.7974623

 

ah well...just a thought

 

 

 

-jake

Posted

I half-agree with JR2000Z, but compatability - I think LEC should make it for instance so I can play the Disk Version of MI1 on THIS computer (the 486 upgrade does ****-all for me :(). But as for a remake-no thanks except if there would be say a release of MI2 with digital CD music instead of MIDI (Sam and Max saw a great CD version already).

 

=mek=

Posted
Originally posted by Meksilon

I half-agree with JR2000Z, but compatability - I think LEC should make it for instance so I can play the Disk Version of MI1 on THIS computer (the 486 upgrade does ****-all for me :(). But as for a remake-no thanks except if there would be say a release of MI2 with digital CD music instead of MIDI (Sam and Max saw a great CD version already).

 

=mek=

 

Digital CD music is WAY too linear for MI2. How would they pull off the switching between variations of the Woodtick theme? Or all the instrument kicking in as you cross the swamp? Or the randomly composed music in LeChuck's fortress? It can't be done, even with digital music like in CMI. In CMI the music could fade betwen scenes, and there were some cue-dependant scenes (like the end puzzle) but they really took advantage of the MIDI in MI2.

Posted

At least adding supports for some really soundfonts or wavetable based midi or whatever one would use instead of FM synth, as well as the addition of more ambient sound like footsteps, ocean, etc etc wouldn't be so bad and would allow for all of the awesome iMuse blending MI2 uses.

Posted
Originally posted by Jake

At least adding supports for some really soundfonts or wavetable based midi or whatever one would use instead of FM synth, as well as the addition of more ambient sound like footsteps, ocean, etc etc wouldn't be so bad and would allow for all of the awesome iMuse blending MI2 uses.

 

Well, I like the old MIDI sound MI2 uses... If I use a newer whatever (say AWE32 MIDI Synth) it sounds crappy with mismatched instruments. Too much tubular bells and crap. I recall some sort of site at Mixnmojo that had Soundfonts you could use with MI2 and some other games. I'm not sure how it worked, and never got it to work, but I was probably doing it wrong.

Posted
Originally posted by Darnn

Have you tried this site which Remi has suggested in another post?

It currently only runs DOTT perfectly, but it's shaping up pretty well...

 

Thankyou for that Darnn, may prove useful :)

 

=mek=

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