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zombi3

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I think that the problem lies beyond JO and that it acts as a catalyst. I tried playing some of my older games, most of wich worked just fine before and they'r doing the same thing, I tried formatting my HD and reinstalling windows and not installing JO and the other games still crash w/sound loop? I've tried DirectX 7, 8.0, 8.0a, and 8.1, have tried with a geforce2 gts and a radeon 8500 but the crashes persist. One of the games that used to work but doesn't now is star trek elite force wich is made by raven, and uses a modified quake 3 engine and openGL. If it were just JO then formatting should have removed any influence it had on my system.

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I "think" i fixed my MP freeze.

 

As i mention i only freeze just as the level (map) is over , u know where u see the stats and Ready ect ect.

I tried new drivers lower settings, nothing really worked:(

 

I then tried all sort of weird things, like when it shows the stats at the end of the map i press ESC to get away from it and for some strang reason it wont freeze the MP game. At first i thought the new drivers had fixed it then i tried without pressing ESC and i froze up again.

 

So everytime i press ESC at the end of the map where u see stats and ready i get to Load the next map without having to reboot:)

 

But as fare as i can see, most or "all" of you are having SP troubles. Lucky for me i didnt have any. Hope you all get it to work like i did in a strange way:D

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the current problem im expirienceing is not irq related, a "....exe has generated errors and will be closed by windows. you will have to restart the program.

 

an error log is being created"

 

 

error pops up during games, and it pops up behind the game so i have to control alt del and switch to it. it happens really fast some times. i really hate that the game doesnt work.

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A quick way of finding out if your computer is using acpi or Standard PC is to look in the system.ini file in the Windows folder.

 

If you find the line system.drv=Standard PC then acpi is already turned off.

 

Disabling acpi will probably help only if your video/sound/etc. cards are sharing IRQs. You can check the IRQs by looking at Computer, the 1st thing under Device Manager tab.

 

If you have a bunch of things sharing the same IRQ numbers, especially video and sound, disabling acpi could help matters.

 

A lot of the freezing problems aren't related to this tho, as Ignodium stated.

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I seem to have found a fix for my problem, after writting zeros to my hard drive and reinstalling windows I still got the crash, even before installing the game again, and several of my older games crashed the same way now that had worked just fine before, so it couldn't have been the game directly. I traced the first time I had the crash back to shortly after I bought a new stick of 256MB SDRAM, so I pulled the ram and presto the game(s) ran perfectly... well as perfectly as they could with only 128MB of ram to work with anyway. I then tried pulling the 128 module of ram and put in the 256 module and the games all ran perfectly, so I put both in again and BOOM graphical glitches and crash w/sound loop, so I pulled the 128 module and all the games worked again. Both sticks are PC133 SDRAM so one of three things caused the problem, either something else was different about the sticks, the new stick is 168 pin DIMM not shure about the older one, mixing capacity 128 with 256 or mixing brands Infineon with VisionTech. I doubt mixing copacities is the problem but who knows, anyway all the games that where crashing are now running stable (including JO) so you guys might want to check your ram. I'll let you know if I start getting crashes again.

 

P.S.

 

Primary load times are around 2:30 - 3:00 min. but that's with all effects at max and only 256MB of ram and reloads and quickloads are almost instant.

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yes, but are your lockup problems total freezes (with sound loops and all) or just popup errors or whatnot ("...has generated errors and will be exited....")

 

im sure some have you have tried what i suggested, the switch from acpi to standard, but no matter what card you have, everyone here shuold switch to standard anyway. for windows to just take over irq's and put everything on teh top two is ridiculous.

 

 

im trying to help, while also trying to get help.

 

 

mine was caused by the popup error described above, but i dont expect to get help on this thread because i allready made a thread for it.

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Originally posted by Monkers

I have the lockup problem when changing maps in MP .. I am getting round it at the moment by exiting the game when the kill limit is reached, and rejoining ... it's better than rebooting :)

 

I had the same problem, read my post on page 9. For some weird reason i dont get freeze anymore when i do what i wrote on page 9. ( buttom of the page );)

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Im having similar problems, i finished single player a week ago and didnt have a single crash the whole time i was playing it, but in multiplayer, at random intervals, it will just crash and need restarting. Ive tried disabling everything except for explorer and then playing but it makes no difference :(

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charlie, can you ctrl alt del to task managaer? i too only experience my problem in multiplayer, and i can ctrl alt del to see one of those "this program has generated errors" messages. i just click end task on the message and suddenly im back to windows (with that annoying lighter color that comes from incorrectly exiting alot of 3d games)

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My problem is diffrent....

 

I have the problems you all have BUT it doesnt happen that way for me. After getting many crashes in MP i played a demo to see what was going on, cuz i can load but once i start to play it crashes. So while in the demo i was watching everthing ran great A1 top notch 100 perfect.....till....the character i was looking at through first person fired his weapon. After that it crashed like a bad habbit. So i thought that maybe if i dont click my mouse ill be fine...and i was right....so it seems to me that when ever i input a mouse click into the game it crashes. And i do mean any time. even in the join screen. As for SP it worked sort of good, i was able to watch the moive some what but i hit a sound loop and crashed. So that is my delema can some please give me some suggestions im open to any ideas, my system specs are:

 

 

AMD Athlon XP 1600+ (1.4)

Msi Turbo 2 Motherboard

1 64 mb sdram stick and 1 32mb ram stick

Diamond: Viper 2 Video Card

Soundblaster LIVE! 5.1

Logitech 3 Button Mouse on a usb connection with a ps2 converter

 

Windows 98 First Editon

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I am experiencing the exact same problem as Charlie77. Finished SP recently not one problem with the game. Now all of a sudden at random intervels I get freezing and sound loop but only in MP. Sometimes I can play for an hour without any probs sometimes only 2 minutes. This is my system:

 

AMD Duron 1.2 Ghz

128 Mb SDRAM

Matrox G400

ECS K7S5A Mobo (using onboard sound)

Windows XP Pro

 

Alot of people experiencing the Muliplayer problem (freezing at random intervals) seem to have AMD CPU's with Windows XP OS.

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Seems like JKII is full of failurs , bugs ect ect.

 

Im really looking forward to a patch that can or will fix many of these issues. Special in MP w/ the freezes and more:(

 

Didnt spend my hard earned money on a game that whould make me reboot my PC every 30 min.

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netskimmer, you should never mix any RAM sticks that are not identical. You might get away with mixing memory if you just surf and word process but alot of times it will not work with intense apps like games. And....1 large stick of memory is always better than two, even identical, smaller sticks of RAM. Even though the two smaller sticks may be identical, they may have timing inconsistencies between them that can cause problems.

 

With ACPI enabled on Win2K and XP, I always thought it was the norm that every device you have get's loaded onto IRQ 11. But if this really caused a problem in these OSes, you'd think that the need to "disable ACPI" would be on the front page of TIME magazine.

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