Guest Stan|SCN Punk Posted December 20, 2001 Share Posted December 20, 2001 The best way to end a debate is to put it into action. If you take the initiative and made a scenario based on your storyline, then the rest who didn't make a scenario on their storylines will not be able to argue as loud as you. My advice for you guys. Link to comment Share on other sites More sharing options...
Zendjir Posted December 20, 2001 Share Posted December 20, 2001 I suggest we post the current idea on the main page and do a poll. I dont agree with stan, just pushing the scenario down everybody's throat to avoid discussion is a bad idea. Remember, we are making a scenario for the community, what if we found out at the last moment that the community thinks the scenario sucks? ---Mission failed--- and all the work done for nothing Link to comment Share on other sites More sharing options...
darthfergie Posted December 20, 2001 Share Posted December 20, 2001 We WILL have a vote on about 3 or 4 different Ideas...We Will have it open for a week or two and will have it set and ready to go soon. (Stan that might work if there was only one designer, etc...but this is the community campaign...or something like that) Link to comment Share on other sites More sharing options...
darthfergie Posted December 20, 2001 Share Posted December 20, 2001 OKay moving right along...People suggest your favorite Campaign Ideas soon. And I mean soon. I'm going to put that poll up tomorrow... If you want your Campaign Idea entired into the poll on time send it to my pm box today or early tomorrow morning... Link to comment Share on other sites More sharing options...
Heavyarms Posted December 20, 2001 Share Posted December 20, 2001 the Rogue leader mission either Ison Corridor ambush, or the mission Prisioners of the Maw, or the Cloud city mission. Ison Corridor: protect a group of transports from destruction while using your x-wings. Prisioners of the Maw: Rescue a group of Rebel prisoners using your Y-wings. Cloud City: take out tons of TIEs, and secure Tibanna gas by taking out gun turrets. Link to comment Share on other sites More sharing options...
darthfergie Posted December 20, 2001 Share Posted December 20, 2001 This is the Naboo Campaign idea thread...no rebels... Link to comment Share on other sites More sharing options...
Com Raven Posted December 20, 2001 Author Share Posted December 20, 2001 Very true ... As I said, I wouldn't just take one whole story, but take best pieces from everyone ... If that one story is taken, could you cut your story to two missions (rest is gonna be told between missions or in briefings then ...) Link to comment Share on other sites More sharing options...
GunganArchitect Posted December 20, 2001 Share Posted December 20, 2001 OK I suggest a mix of Com Raven's , Fergie's and some other people who have had good "small" ideas. I can't be bothered to go back through the threads to find each person's idea, and then compile them into a campaign idea Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 20, 2001 Share Posted December 20, 2001 Aside from the general storyline, there is the fine details and the medium as to how the story is expressed (in the history section, initial objectives screen, or via characters in the actual scenario) that needs to be entirely decided by the scenario designer. Link to comment Share on other sites More sharing options...
darthfergie Posted December 21, 2001 Share Posted December 21, 2001 Exactly...remember people send me pms of your idea or they will not be submited in the poll. Like Stan said these are general campaign ideas...there is no reason to get into the exact specifics... Send those pms soon Link to comment Share on other sites More sharing options...
Natopo Posted December 21, 2001 Share Posted December 21, 2001 I believe we should just start making it. We're never going to get it done if we sit here and discuss it. Let's just get this show on the road y'all :deathii: [edit]Okay. I say we have a chat and finish this. We'll be able to start production on this after the chat.[/edit] Link to comment Share on other sites More sharing options...
darthfergie Posted December 21, 2001 Share Posted December 21, 2001 Like I said this thing is getting finished...Saturday I'm posting a poll on the campaign idea... hopefully all of the aplacants have sent their scenarios to Stan at the recruiting office. We should be able to start working on this soon after Christmas... Link to comment Share on other sites More sharing options...
Natopo Posted December 22, 2001 Share Posted December 22, 2001 Good. We can get it started after christmas. Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 22, 2001 Share Posted December 22, 2001 I have received nothing so far. My email is stan_the_conquistador@hotmail.com for those who are interested. Link to comment Share on other sites More sharing options...
GunganArchitect Posted December 23, 2001 Share Posted December 23, 2001 b]Naboo Campaign[/b] Dear Fergie, It's GunganArchitect here, a loyal contributor to the forums (esp Scenario design), I'm just posting my ideas for the Naboo campaign. Here is mine - please submit it for the poll Scenario 1. Human colonists arrive on Naboo for the first time. Start: You fly in with some transports to a rugged planet for the first time. First objective is "Scout the area to find out if the planet is a worthy colony" - ie find nova, and ore deposits, and fertile soil - food and nerfs, etc. Second objective is to set up a base - ie build up a settlement of some kind. The End. **(Easy and a 'starter up' - remember...at this stage the Naboo are unaware of Gungan existance)** Scenarios 2-3. First Gungan contact Scenario 2 and 3: (This storyline could be seperated into the two scenarios later this is just a basic overview of how the conflict eveolves) You have remote outposts and a few men in certain areas, as well as some sort of base. Gungans stroll past...you open fire on them and then they start talking to you. They accuse you of attacking them innocently and of religious sacrelige beacause of the settlement you built in the area (perhaps is the place where the Gungans believe their God first created life - or whateva . The Gungans who fight the Naboo could be members of a rogue Gungan faction or they could form a rogue gungan faction in response to the human settlement, . The game would evolve into a war with the "rogue Gungans". These rogue gungans could then fight a guerilla war against the Naboo - "hit and run" warfare. Also they could be sort of terrorists - striking against the naboo cities - kinda like Bin Laden (a sensitive issue but a good idea). In the end you wipe out the Rogue Gungan force...but you (the Naboo) are forever viewed by the normal Gungan Population as enemies. (The normal gungan population saw the Rogue Gungans as heroes - Boss Nass secretly supported them without openly declaring support for their cause - kinda like a lot of leaders through history.) An uneasy peace ensures - (the cold relationship the 2 civs had). Rogue Gungans could have some cool name for themselves (Rogue Gungans sounds a bit plain) i.e. the name of Bin Laden's group is Al Qaeda - so the Rogues could have their own name as well. ~~If you decide (the designers) to have a direct confrontation between Boss Nass and the Naboo then you can make up the story ~~ Scenarios4-5. You could insert Fergie's ideas here. The only problem is, and this is a BIG PROBLEM was that Amidala was elected democratically - no warring factions!?! **Instead** Scenarios 4-5. This could be the story of the Naboo slipping into a period of civil war. You could be the monarchy and you have to fight a group hell-bent on a new way of government - Anarchists, communists (well, a variation on the names but are anti - royalty). Basic Plot - Monarchy, security forces battle the **faction** who want change - tales of betrayal in the Kings ranks...etc Scenario 4- i.e. Details the beginnings and some battles in the civil war. Then you move a number of troops or weapoins to a specific location to prepare to eliminate the factions. Then you are betrayed by a senior army official who defects. There is an ambush waiting...many monarchists (your men) are killed, weapons are stolen...and you have to run back to Theed and survive...then pick up the pieces and defeat the factions in scenario 5. Scenario 5: You must defeat the factions once and for all. i.e. survive an assault on Theed, then lead a squad of elite men - jedi, heroes, through **faction**controlled territory and assasinate the leader and blow up the main base of the **faction**. Restore the king to his glory and negotaite a peace with the remaining rabble of guerillas. etc HAPPY ENDING Then a TIME-JUMP to the crowning of Queen Amidala - a cutscene - speech about how she is honored, people cheers!! etc Scenario 6. Trade Federation story begins. The plot and scenes from the movie are played out. Lots of cutscenes where the Trade Fed invades and rounds up resistance etc. Mission: You have escape with the Queen and Obi Wan, Qui Gon, Panaka etc. Past droids, and away! BONUS MISSIONS .....Return and Liberate Theed by infiltrating the palace with Panaka and Amidala like in the movie. Capture the viceroy, etc ETC!! You win - Fine details can be worked out later. Another Bonus mission...to be decided by Scenario group. I reckon this plot would be good - It has everything - Fight with gungans, terrorists, civil war, RPG element, infiltration, Ep 1 Phantom menace stuff, the Trade Fed, etc. If it doesn't get accepted I won't be too devastated But I'll eventually try to make it myself. I like the plot - I hope you do too peoples.... <GunganArchitect> Link to comment Share on other sites More sharing options...
darthfergie Posted December 23, 2001 Share Posted December 23, 2001 Thanks G.A. I'm going to be here tomorrow too. So I'll be posting the poll tomorrow... I forgot to do it today Link to comment Share on other sites More sharing options...
Natopo Posted December 23, 2001 Share Posted December 23, 2001 Where is the location of the poll? galalcticbattles.com? Link to comment Share on other sites More sharing options...
Natopo Posted December 23, 2001 Share Posted December 23, 2001 Oh, G.A. I like your plot. I doubt there'll be anything better. Link to comment Share on other sites More sharing options...
Mike DF Posted December 23, 2001 Share Posted December 23, 2001 I also prefer G.A.'s. As I said, my post was of my own plans. I'm working on mine for the heck of it, while I try to figure out how to use the editor. (I don't have the slightest idea how it works. But the chance to do my own Star Wars tactical-type scanario is too much not to take advantage of.) I was just throwing it out as an example. Or to give some ideas. Throw more options out into the brainstorm, that kind of thing. So, don't vote for my idea. I'm doing it. It'll be done. Someday. Maybe. Right after I finish the Mechcommander 1 mission utilizing my hometown. Link to comment Share on other sites More sharing options...
PhoenixNaboo Posted December 23, 2001 Share Posted December 23, 2001 Hi! I'm new here but I totally agree with you wanting to create a Naboo Campaign...I tried to make one...but it sorta didn't work out like I wanted. I have a full story line and anybody interested can email me at PhoenixNaboo@msn.com . It's probably gonna be viewed as stupid...but hey...it's an idea! Thanks, PhoenixNaboo....A Queen Amidala Fan! Link to comment Share on other sites More sharing options...
de351 Posted December 24, 2001 Share Posted December 24, 2001 just a tiny question when will this come out i understand that is hard to figure so I am just wondering thanks:lsduel: Link to comment Share on other sites More sharing options...
darthfergie Posted December 24, 2001 Share Posted December 24, 2001 We don't have a definate release date yet but work should be getting started on this soon after Christmas... Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 25, 2001 Share Posted December 25, 2001 I suggest we don't set a release date until we have applicants. Link to comment Share on other sites More sharing options...
Com Raven Posted December 31, 2001 Author Share Posted December 31, 2001 Do nwe set a certain point of time when storyline-vote is closed, or do we await a certain no. of votes ?? Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 31, 2001 Share Posted December 31, 2001 I wouldn't know. Link to comment Share on other sites More sharing options...
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