skywalker19 Posted September 23, 2002 Share Posted September 23, 2002 Originally posted by §ith Lord Ha Figures, They even spelled Toonces wrong. and there was nothing on the main page about it. Man Im pissed. NO respect I tell ya! blasphemous,i will unleash the great power of wookie:chewie: if this isnt changed! lol Link to comment Share on other sites More sharing options...
adillon Posted September 23, 2002 Share Posted September 23, 2002 i think i have the pre-updated model, but i'm gonna ask this question anyway. is there a problem with the icons when you want to choose the character? i downloaded the model (great job, btw) and don't see them in the character menu thing. if it's not a problem with the model itself (maybe a user error ), what are the individual names of the skins so i can choose them in the console? all i could get was model darth_sidious (default, blue, and red) ... what are the others? Link to comment Share on other sites More sharing options...
§ith Lord Posted September 23, 2002 Share Posted September 23, 2002 How many downloaded models do you have? you might have too many so the icons wont show in the menu. but anyway arco_palpatine sithlord_palptine (yes palptine, not palpatine, dont ask me why) darth_sidious grafox_palpatine and ct_sidious (holo skin) Link to comment Share on other sites More sharing options...
adillon Posted September 23, 2002 Share Posted September 23, 2002 Originally posted by §ith Lord you might have too many so the icons wont show in the menu. heheh, is that possible?! anyway, thanks §ith Lord ... tres appreciated!! Link to comment Share on other sites More sharing options...
Psynex Posted September 23, 2002 Share Posted September 23, 2002 jk2files.com seems much better about the mod community. They post most everything post haste....!? Wow, that sounds strange. Link to comment Share on other sites More sharing options...
Andy867 Posted September 23, 2002 Share Posted September 23, 2002 Don't worry guys, I saw the error. I am correcting as I type. but you have to also understand than when I uploaded the file, I only had 20 minutes of sleep in the past 3 days if even that. so for only the couple errors, I think I did ok for getting a file posted with no hand coordination and thought/judgement. but it has been corrected, and now that I've had a decent amount of sleep (3 hours) maybe I can get some more files posted *assuming everything goes well, and that people followed the jkii.net guidelines) Link to comment Share on other sites More sharing options...
Psynex Posted September 23, 2002 Share Posted September 23, 2002 Toonces, how "flexible" is the mouth animation? I mean, the character I'm working on has a bit of an anime style to him and I'd also like to incorporate first person support, but don't know if I can go from that side-of-the-mouth open wide anger to a normal face. I have now clue of the limitations. I mean, I see 2 bones for the jaw, there's just something strange about that. Link to comment Share on other sites More sharing options...
richsnipe Posted September 24, 2002 Share Posted September 24, 2002 I was wondering if there is a way to "say" all the Taunts that are listed for this model for single player....plus, am i able to use this model for single player? Like the dooku that was released awhile ago. thanks.... Btw, i noticed if i just type "taunt" in the console....it spins the saber. I want to hear all those awesome sounds thats included!! Thanks guys... Link to comment Share on other sites More sharing options...
Andy867 Posted September 24, 2002 Share Posted September 24, 2002 if you use JediMod v1.2, it has, I believe, the multi-taunt feature in it. Could someone vouche for me ? Link to comment Share on other sites More sharing options...
richsnipe Posted September 24, 2002 Share Posted September 24, 2002 So its not possible in single player???? anyone? Link to comment Share on other sites More sharing options...
Deetox187 Posted September 24, 2002 Share Posted September 24, 2002 Not to my knowledge, only Jedimod in MP lets you do that. Andy are you an insomniac? i have trouble sleeping too. Link to comment Share on other sites More sharing options...
Scarlet Widow Posted September 24, 2002 Share Posted September 24, 2002 The only problem i've noticed with it is that the fingers don't seem to animate at all... did the joints and whatnot get set correctly for them? Great job other than that though, i love it Link to comment Share on other sites More sharing options...
Darth Vigrid Posted September 24, 2002 Share Posted September 24, 2002 Yeah, I noticed that too. Toonces, on the screenshot that you released with the model, it shows the emperor using force lightning, and his fingers are not animated. They are supposed to be sort of spread apart. Maybe you just didn't weight the hands. If that's so I think you should in the future. The Emperor and his dreaded dark side lightning just isn't the same without the hand animations. Other than that, great model. Link to comment Share on other sites More sharing options...
Toonces Posted September 24, 2002 Author Share Posted September 24, 2002 Bah! I was meaning to do that but I totally forgot I made some silly little mistakes Psynex, I'm not sure how flexible the mouth is, I beleive you'll be ok with what your trying, also there are 5 bones for the mouth (sorta) jaw, ltlip2, lblip2, rtlip2, rblip2. As for the first person thing, I don't think width will be a problem. There are problems with Kit because his head is so long on the Y axis Link to comment Share on other sites More sharing options...
Psynex Posted September 24, 2002 Share Posted September 24, 2002 I need to get a WIP up pronto so I can get some serious, constant feedback. I think I'm going to have to purchase some space eh? Link to comment Share on other sites More sharing options...
nomad Posted September 24, 2002 Share Posted September 24, 2002 LOL Man, I'm gone for a couple of days and look what happens!! I LOVE this model. Toonces you did a great job on making The Emperor come alive. And of course Sithlord, Arco and Graffox... Oh and of course Psynex... did such an awesome job in making all those skins. Hehe the best thing is that at no time, during this very long process, did anyone mess around on the origianl thread and ruin it with flames, childish bickering, or annoying stupidity. Heh, any stupidity that was found there didn't turn out to be annoying Seriously it was great to watch this model from it's very beginnings to what it has become, and I'm glad I could help you, Toonces. It was very cool dealing with you, and we're not done with yet. Although I may have to release an alternate sound pack for the truly derranged fanatic (such as myself). I really enjoyed my origianl pain and jumping sounds and I'm sure that there is at least one other person that would agree with me. Heh, just one and I'll be happy. As I said all along it was your call for the final pack, so no probs with me... I just disagree with your choice That's the only thing though, everything else is absolutely wonderful. -nomad "Strike me down with all your hatred and your journey towards the darkside will be complete." Link to comment Share on other sites More sharing options...
mariners2001 Posted September 24, 2002 Share Posted September 24, 2002 http://www.icpdas-usa.com/test/files/center/news.html Just wanted to let you guys know that at that link you guys can collect for that awesome model. And for that Kit Fisto too...Toonces can become a rich man that way, eh? Link to comment Share on other sites More sharing options...
Toonces Posted September 24, 2002 Author Share Posted September 24, 2002 heh, the guy contacted me but I respectfully turned him down, I'm pretty sure Lucas Arts wouldnt be too happy with me if I did that I definatly want to stay on Marks good side Link to comment Share on other sites More sharing options...
El Sitherino Posted September 25, 2002 Share Posted September 25, 2002 so do the posting of the pictures mean that fisto is done and ready to be sent out Link to comment Share on other sites More sharing options...
Londo Mollari Posted September 25, 2002 Share Posted September 25, 2002 Exceptional work Guys! Have a quick question. When I made the models as NPC spawnable the shader images where not found so the inside of the hoods don't show up. How would I go about fixing this? Thank You Link to comment Share on other sites More sharing options...
Psynex Posted September 26, 2002 Share Posted September 26, 2002 Hmmm....I saw this post a few days ago but didn't answer because I wasn't sure. Some more info would help out. What skin is it? One, two, or all of them? How do you even spawn an NPC (because I don't know, never had a need to)? Link to comment Share on other sites More sharing options...
Londo Mollari Posted September 26, 2002 Share Posted September 26, 2002 I only made spawnable sithlord_palpatine and darth_sidious. Steps..... extract pk3 ...change player name folder to reborn"playername" .....change model default.skin file to match player name..ie torso,models/players/sithlord_palptine/body.jpg...change sithlord to rebornpalp...........copy this to the gamedata\ base\ models\players dir and add appropiate lines to the npcs.npc file. I tried changing the names in the shaders file to the reborn"name" but when I spawn the models the inside of the hood doesn't show up like it does in multiplayer Link to comment Share on other sites More sharing options...
Psynex Posted September 27, 2002 Share Posted September 27, 2002 screenshots? Link to comment Share on other sites More sharing options...
Psynex Posted September 27, 2002 Share Posted September 27, 2002 any screenshots? Get a good pic of the Pak file open too alongside a notepad with the shader changes you made. Link to comment Share on other sites More sharing options...
Toonces Posted September 27, 2002 Author Share Posted September 27, 2002 hmm, sounds odd, I'm not a shader expert though so I doubt I'll be alot of help, but here is the origional line I wrote for the hood models/players/sithlord_palptine/head_hood { cull disable { map models/players/sithlord_palptine/head_hood rgbGen lightingDiffuse alphaFunc GE128 } } Mirrors the hood texture, no transparency, normal lighting You SHOULD be able to change "sithlord_palptine" to "reborn" and have it work, but I havent messed around with single player conversions much so I could be wrong models/players/reborn/head_hood { cull disable { map models/players/reborn/head_hood rgbGen lightingDiffuse alphaFunc GE128 } } I could be completely wrong though Link to comment Share on other sites More sharing options...
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