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WIP: Boba Fett's Blaster (its my first model so don't laugh!)


Matt-Liell

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Posted

to snakeeyes141: thanks for correcting me. i heard the quote and didnt put it in my signature for another day after i heard it so i couldnt quite remember it.

Posted

ive finished the basic model of boba's blaster but geocities has some error and i cant log on to put the pic up. any way ill get it up as soon as i can but i thought id just let u know it aint dead! the polycount is exactly 1200 so im lucky! tommorow im going to skinmap it! ill keep u updated!:fett::charric::eek: :eek: :eek: :eek: Boba Fett will soon be up and blasting! Keep lookin for updates!

Posted

Just to make sure we are on the same page.

 

When I say "Unwraping" I mean take the model and make a 2d map so you can apply a skin to it. So I think for the most part we are talking about the same thing. If this is what you mean then Yes.

Posted

Ok I got the file. I will put the tags on first as that is the easy part. If you want I can scale the gun it to the right size so that when it is put in game it fits in Kyle hand rather then Kyle being inside the gun.(I have done that before with some sabers. One filled up all of ffa_bespin because I forgot to scale it down.)

Posted

The Tags takes about 5 mins at the most. I do have to export the file to md3(Don't worry it will not mess with the gmax file.) so I can make sure I got the tag faceing the correct dirrection or else Kyle will shoot himself. Unwraping depends on how much time I have to work on it.

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