FOXKX Posted November 10, 2002 Share Posted November 10, 2002 Hey guys, can anyone recommend a program for modelling that is user friendly for a modeler wanabe?? i tried to download Milkshape, ut i think it was a bad link.... Know any other places to get something good, or another milkshape link?? Link to comment Share on other sites More sharing options...
War Master Posted November 10, 2002 Share Posted November 10, 2002 Do Gmax and Milkshape 3D have any limitations that would prevent you from finishing a humanoid model? Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 10, 2002 Share Posted November 10, 2002 ya i was wondering that too, can u make a player model in gmax? Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 10, 2002 Share Posted November 10, 2002 actually you can make it, but importing the player model into the game that's the real issue, you must use 3dsmax in order to do it. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 10, 2002 Share Posted November 10, 2002 Originally posted by yadu ya i was wondering that too, can u make a player model in gmax? Yes, I am using a great gmax tut and it teaches u how to make one Link to comment Share on other sites More sharing options...
WarHawk109 Posted November 10, 2002 Share Posted November 10, 2002 those programs are really **** for modeling, trust me! i have all of them. if your starting out, Rhino 3d is by far way better for modeling, complex and extremly easy to use, and dosent eat up memory, evaluation at: http://www.rhino3d.com/ 20mb d/l, if you get it ill send you a...plugin you can easily import your models into milkshape, to get it in game. Link to comment Share on other sites More sharing options...
Scotchy Posted November 10, 2002 Share Posted November 10, 2002 Just get max... it's simply the best all around. Gmax is like max, so it's good practice (and it's EXTREMELY simple to use). About RHINO: I always heard that rhino was really easy to learn, but I hate it (I have full vers). The UI gets on my nerves and it's kind of obscure, so the support for it is not as spanning as max or maya or lightwave. BTW: I'm thinking about investing in some Softimage|XSI. Then I can make some coolie stuff. Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted November 10, 2002 Share Posted November 10, 2002 u can kinda make player models in all modelling programs.... but can u get them in-game from G-max?, i mean like can u give them the jk2 skeleton. btw i have G-max and i have no idea how to make models thats not BOXes, CYLENDERS or SPHERES.. someone plz give us a link for some good tutorials:cool: Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 10, 2002 Share Posted November 10, 2002 can u give me some links for tutorials on how to make player models in gmax? Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 10, 2002 Share Posted November 10, 2002 http://www.quake3world.com/ubb/Forum11/HTML/001100.html tut's and programs of all kinds for modeling Link to comment Share on other sites More sharing options...
WarHawk109 Posted November 11, 2002 Share Posted November 11, 2002 ive been using Rhino for over a year, and ive used all the other programs(except for Maya, and Softimage, im getting those soon), lightwave seems alright, but its modeling capabiltys don't match rhino. you can spend hours screwing around with a high end program like 3D Max, or lightwave, and do the same thing in rhino in less than half the time. don't get me wrong there GREAT programs, but there crap for modeling, i would only use them for mapping textures and animation, thats it. Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 11, 2002 Share Posted November 11, 2002 is rhino or whatever free? Link to comment Share on other sites More sharing options...
WarHawk109 Posted November 11, 2002 Share Posted November 11, 2002 its $800, but...there are ways to get around this, theres a free evaluation download, then its rather easy to have it for free... Link to comment Share on other sites More sharing options...
Indy4 Posted November 12, 2002 Share Posted November 12, 2002 Originally posted by Hellfire Jedi Yes, I am using a great gmax tut and it teaches u how to make one where is that exact tutorial??? THANKS Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 12, 2002 Share Posted November 12, 2002 http://www.discreet.com Its on that site im sure u can find it Link to comment Share on other sites More sharing options...
TheWhiteRaider Posted November 12, 2002 Share Posted November 12, 2002 I have never tried a humaniod model in Gmax so I don't know. I can't remember if humaniod models can be done MD3, but stuff like sabers and guns can. Link to comment Share on other sites More sharing options...
TheMule Posted November 12, 2002 Share Posted November 12, 2002 Originally posted by Rebel_Spy actually you can make it, but importing the player model into the game that's the real issue, you must use 3dsmax in order to do it. I have 3ds max, but have no idea how to get the model into the game. Isn't there a .glm plugin somewhere or something? I can't find anything to export/convert my files to an acceptable format, much less convert/import in-game models. Link to comment Share on other sites More sharing options...
KMan Posted November 12, 2002 Share Posted November 12, 2002 NEW TO MODELING? CLICK HERE FIRST! Here is a list that has links to other lists with MANY other links to tutorials, tools, compiling information, techniques, walkthroughs, videos. Enough to shake a stick at. Quit posting threads asking for the best modeling program. That is not gonna make a good model. You need to learn how to use the program you choose and learn about proportion and animation principals. Don't think that you are going to casually model and expect to turn out professional quality work. Link to comment Share on other sites More sharing options...
FOXKX Posted November 15, 2002 Author Share Posted November 15, 2002 Thx for the pep talk man... Link to comment Share on other sites More sharing options...
nemis fall Posted November 18, 2002 Share Posted November 18, 2002 I've downloaded both versions of GMAX but every time I try to run it, it locks up at the splash screen displaying: LOAD PLUGIN: IKsys.dlc any ideas? Link to comment Share on other sites More sharing options...
legameboy Posted November 20, 2002 Share Posted November 20, 2002 My Thread go there to answer my other question and how do you import models into jk2 and how can you tell what size your model is in gmax and how do you make a player model in gmax? do you have to model polygon by polygon or just shape by shape, please help me (these are gmax questions) and thnx in advance:cool: Link to comment Share on other sites More sharing options...
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