Rogue15 Posted April 13, 2003 Posted April 13, 2003 My next level for Mysteries of the Sith is featuring a Prison on Aresen. It has a jail cell, 2 guard towers, interrogation building, execution building, barracks, storage facility, and underground tunnels. It was an idea I got while playing through the prison levels in Turok Evolution. This will be MotS and POSSIBLY for JK as well, as I haven't textured anything yet...I might as well get all the architecture done first and then hopefully texture it twice, once for each version of the game...(it better not be hard =/ ) it is going to be set at nighttime so expect darkness... screens will hopefully be available next week as I've just started working on it in JED (after drawing it all out first, which was much easier than making it up as i go along)
Kuuki Posted April 13, 2003 Posted April 13, 2003 please make it for jki and maybe a version for mots, cus i have still yet to get that...
swphreak Posted April 13, 2003 Posted April 13, 2003 make a version for JK2 because that's the only verson of JK I have
Taos Posted April 13, 2003 Posted April 13, 2003 Phreak you can probably get Jk from the LEC site for about 10 plus shipping....so it's not like it's setting you back. *shrugs*
swphreak Posted April 13, 2003 Posted April 13, 2003 well, I don't really wanna buy an old game, plus, I'm saving for SWG
Taos Posted April 13, 2003 Posted April 13, 2003 You need to be saving quite a bit for SWG, so I understand.
Rogue15 Posted April 14, 2003 Author Posted April 14, 2003 i don't want to learn jkradiant. JED is all my head can comprehend.
Redwing Posted April 14, 2003 Posted April 14, 2003 There's a way to convert things from MotS/JK format to JKII format. I'm not sure what it is exactly, but I do know it was one of the first JKII editors made. It's somewhere on Massassi...
Rogue15 Posted April 14, 2003 Author Posted April 14, 2003 aaaah i remember that thing....well....maybe....if massassi.net ever comes back.
The Master Posted April 16, 2003 Posted April 16, 2003 Oh....so that was what that button did. *tip toes out of room*
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