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Bob Gnarly

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all we know so far is how to edit sounds and the splash screen which isnt enough, so im goving up, they IJ$TET guys coded all the files so that this would not happen im guessing so theres no real point unless you want to edit the sounds.

 

thank you

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Jedi Outcast has Radiant for level editing, Modview for viewing in-game models & characters, and 3D Studio Max exporters for modelling, assimilate for skeletons etc etc. All supplied by Raven.

 

There's no-way that you can expect people to actually build edting tools for Indy from scratch.

 

If this is going to go anywhere, you will require tools and technical assistance from The Collective.

 

Otherwise you're better off making an Indy mod for Jedi Outcast or some other engine that has good support.

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I second that. I'm in the software business for almost 20 years now, having written and conducted around 5000 projects over that time. File formats, encryption and protocols are my bread-and-butter. Believe me, it is not hard to lay out a file format which nobody will ever be able to crack. Remember, the Macromedia file formats have never been cracked until now, and there have been a lot of talented people trying. Unless The Collective will reveal the necessary tools I say it is an illusion to think you can re-enginneer those file formats on your own.

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Originally posted by Gabrobot

Jedi Knight didn't have any editing tools either, but people made them anyway...the problem here is that there aren't as many fans...

 

Re-reading your comment, I guess you refer to JK, not JO. But I'll have my rant anyway ;)

 

 

 

People may have made a few tools, like Milkshape importers and the odd script, but they did NOT make JK Radiant, GTK Radiant, Modview, and all the other bits presently used.

 

Most of the editing tools for Jedi Outcast were supplied by Raven Software in their editing tools packages. Raven even wrote editing tutorials to help modders get started.

 

http://www2.ravensoft.com/jedioutcast/

 

^

|

 

That doesn't apply if you're talking JK, not JO, but the following does;

 

It's the support from developers (and the EULA that actually stated you couldn't legally edit the game) that has stalled Indy Jones editing, nothing to do with the fanbase at all.

 

That and the fact there's no Multiplayer support in Indy, severely limiting any mods made.

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Where does it say that? I mean if it's not multiplayer I don't see a point in editing the game much at all, besides maybe changing colors of stuff or skins of models or guns. All little stuff that isnt worth it. Thats why there isnt a rush to get editing tools.

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Do we have a model viewer, or a way of making new maps or characters? Or a way of packing and unpacking file archives?

 

Sure you can change a couple of properties in the weapons damage textfiles or whatever, but I think you're overstating the case if you say they went out of their way to make the game editible.

 

 

EDIT: spelling

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Originally posted by jp-30

Do we have a model viewer, or a way of making new maps or characters? Or a waty of packig and unpacking file archives?

 

Sure you can change a couple of properties in the weapons damage textfiles or whatever, but I think you're overstating the case if you say they went out of their way to make the game editible.

No actually im not, i sent a sample file of one of the meshs and one of the models to a friend and hes getting there...
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Originally posted by jp-30

 

It's the support from developers (and the EULA that actually stated you couldn't legally edit the game) that has stalled Indy Jones editing, nothing to do with the fanbase at all.

 

 

 

Remeber I got confirmation that if you release your mods/tools/whatever at http://www.lucasfiles.com then its legal

 

http://www.lucasfiles.com is authorized by lucasarts

 

this allows us to edit but first we have to figure how to edit

 

We will soon be having a private Board that will allow us to converse and figure out how to edit Emperor's Tomb and Infernal Machine

 

We are having a private board because the information we will use and figure out can be used for other games and the other games might say its illagal to edit the game.

 

So if you want to be on the team

 

email:

 

aaron@theindyexperience.com

 

I hope to see you their

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Originally posted by Indy4

Remeber I got confirmation that if you release your mods/tools/whatever at http://www.lucasfiles.com then its legal

 

Yes. I know this, and you know this.

 

But my point was that the EULA doesn't state this, and so a number of potential modders will be turned off right there, they simply don't know about the progress you made in securing the right to edit.

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Originally posted by jp-30

Yes. I know this, and you know this.

 

But my point was that the EULA doesn't state this, and so a number of potential modders will be turned off right there, they simply don't know about the progress you made in securing the right to edit.

 

Then this news should really be posted at lucasarts.com

 

Its wierd with JO or any starwars game people are soo anxious to edit the game. They get so excited when tools come out. People make their own tools and whatnought. But with Indiana Jones I say its editable but we need people to figure it out and all people say is okay, now what?. And when I say join the team to help us nobody says/does anything. Doesnt anyone want to play/create their own Indy adventure in 3d or levels from the movies?????

 

 

Help

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Indy4, I wish I could help, but I don't have the experience with this sort of thing. :(

 

I wish you guys the best of luck with this. I'd really like that camera-lock behind Indy if it can be done.

 

It's a shame Lucasarts/Collective can't release some tools for the game...

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can you at least advertise the team

 

and tell people about the private forum

 

PLEASE

 

We need people if you want to edit this game

 

TIE.c's 'Emperor's Tomb' Dev. Team! -

 

05-22-03 - Posted by Aaron

 

Good news! Remember the story last month how you can edit 'Emperor's Tomb' and submit mods through LucasFiles? Well, we have started work on our own Development Team that we will be starting soon! Our goal is to improve 'Emperor's Tomb' in any way we can, by adding and creating levels, new characters, and whatever else we can think of! So if you have experience in any kind of programming language, or have been editing 'Emperor's Tomb' on your own, here's your chance to make a difference! If you wish to join the team, please email us at: emperorstomb@theindyexperience.com and include the following information:

 

Name

 

Qualifications (knowledge or skills in creating games and writing script)

 

Prior Work or References

 

Any other information that may pertain to the subject that you wish to present

 

So if you want to be on the development team, be sure to give us an email, we can use all the help we can get! See you there!

 

Hope You Sign Up!!!

 

FROM

 

http://www.theindyexperience.com/

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