RaSiN_HeCk Posted May 20, 2003 Share Posted May 20, 2003 his eyes are freakishly big or his eye lids are just REALLY wide open, looks like he's either seeing Gannondorf for the first time or he's addicted to crack. this might just be the screen shots, and I don't know if you can fix this with out ruining the facial expesions. His head's kind of small compared to the rest of his body but oooh that sword = D Link to comment Share on other sites More sharing options...
-=DarkZero=- Posted May 20, 2003 Share Posted May 20, 2003 Hey, I've been looking for the taunts, and the best I could get we're songs, just music.. i could recored from a rom but I have to find my cd first,so what you think? oh and I have a request for you I'll save it for after though ^_^ Link to comment Share on other sites More sharing options...
Psynex Posted May 20, 2003 Share Posted May 20, 2003 Ripping sounds?! That's easy! But would I have to cross the lines of 2 video game companies? Yes. What am I talking about? I have Soul Calibur 2 (GC version starring Link). It has a bio-like mode for every character where you can check out each and every sound effect for their voices! It would be a perfect rip! But I run the risk of being attacked. Plus I don't have an input cable for my sound card. Would a SB Live! even be a good card to rip with? Link to comment Share on other sites More sharing options...
DanTheTrooper Posted May 21, 2003 Share Posted May 21, 2003 hey Antizac skin is looking great... i hope to see it soon... i was wondering if u could send a copy by my way when ur done it... it looks amazing and wow i have been looking forward to this for awhile now... if ya want to send it to me my e-mail is trooperwithoutacause@hotmail.com thanx man and keep up the good work! Link to comment Share on other sites More sharing options...
Psyk0Sith Posted May 21, 2003 Share Posted May 21, 2003 Originally posted by Psynex Would a SB Live! even be a good card to rip with? Of course, audigy or a higher end card is better, but since you get the sound right from the GC SB live works just as well. Oh and good job Antizac! Link to comment Share on other sites More sharing options...
Antizac Posted May 21, 2003 Author Share Posted May 21, 2003 Won't be long now, just a few more things... ...my life is kinda catching up with me at the moment, but like I said it's probably not going to be finished until the end of this month. So, try to hold on until then. [EDIT:] Originally posted by Psynex ...Would a SB Live! even be a good card to rip with? It would if you can find a patch cable to run between your soundcard and your GameCube... ...I don't have a GameCube - does Link in "Soul Calibur" sound the same as he does in "Ocarina of Time"? Bah, either way I think I'll do it myself, by patching the N64 sound cable through my computer (Old game, fewer licenceing problems.). I have the ROM also, but I have no idea how I would extract sounds from it... Link to comment Share on other sites More sharing options...
Psynex Posted May 21, 2003 Share Posted May 21, 2003 Link in Soul Calibur sounds freaking awesome! Much like the adult link in Ocarina yes, but with many more sound bites. No spoken language still either, which is good (true to the character). There are a multitude of good sounds. Ya know, I'll capture them for you anyway this weekend; it shouldn't take that long. Do you have a list of sounds? I've never put together a sound pack before so I'm not sure how to label them. How'd you get Link to walk like that? I could use that info to give Lion-O more character. Link to comment Share on other sites More sharing options...
kerocool Posted May 21, 2003 Share Posted May 21, 2003 IMO i think the head is a little to small the rest is great cant wait for it Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted May 21, 2003 Share Posted May 21, 2003 Once this model is released, I will re-install JK2. Link to comment Share on other sites More sharing options...
squall_dm Posted May 22, 2003 Share Posted May 22, 2003 Sorry, I didn't feel like doing all the editing myself, but here's a link to a MP3 of Young Link making a bunch of noise. Convert to .wav, do your cut/paste, and reencode it. http://ryo.vgmidi.com/jk2/link.mp3 Link to comment Share on other sites More sharing options...
Antizac Posted May 22, 2003 Author Share Posted May 22, 2003 Originally posted by squall_dm Sorry, I didn't feel like doing all the editing myself, but here's a link to a MP3 of Young Link making a bunch of noise. Convert to .wav, do your cut/paste, and reencode it. http://ryo.vgmidi.com/jk2/link.mp3 Well, thanks, but since it's young Link, it won't sound right - I could try to change the pitch and see what I come up with, but there's background music. If you would have waited until night (on the game) there would be no music, and it would be more useable. Thanks for the time and effort, though. If you do re-record it, like I mentioned, I would be interested, because I'm thinking about making a young Link also... Originally posted by Psynex Link in Soul Calibur sounds freaking awesome! Much like the adult link in Ocarina yes, but with many more sound bites. No spoken language still either, which is good (true to the character). There are a multitude of good sounds. Ya know, I'll capture them for you anyway this weekend; it shouldn't take that long. Do you have a list of sounds? I've never put together a sound pack before so I'm not sure how to label them. I would love that! Especially anything that sounds like it's from "Ocarina of Time". And don't worry about labeling them, I'll just do it, and I'll pick out the best sounds and give you credit. How'd you get Link to walk like that? I could use that info to give Lion-O more character. I just opened him up in Mod View and copied each frame of animation. As, for doing it in-game, I don't know... Link to comment Share on other sites More sharing options...
squall_dm Posted May 22, 2003 Share Posted May 22, 2003 Yeah, that's why I picked the tree. Lemme see if I can get that far. Link to comment Share on other sites More sharing options...
Psynex Posted May 22, 2003 Share Posted May 22, 2003 I have to agree with kerocool, that the head looks kind of small...although, the neck looks a little long so maybe a tweak in that area could clear things up. If you lengthen the face a bit (drop the chin down) it will give these kind of results: A longer face, resulting in: a more pointed chin, higher cheek bone appearance, and a skinner face (less pudgeyness) giving him more of that Kokirian/elven facial structure. I realize you were crossbreeding anime and realism, but I was thinking to myself that the nintendo licensed model of link kind of already is that crossbreed. Just some things to think about. On another note, I got my RCA-Stereo converter cable back from a friend I lent it too so I'll get on those sound bites for you. One note...don't give me TOO much credit; I don't want the big N chasing me down for theft. A simple thanks for the work in the readme will do. Link to comment Share on other sites More sharing options...
Psynex Posted May 23, 2003 Share Posted May 23, 2003 Boy, this was a task! My cube hit the fritz so I thought I'd need the weekend to get these for you. My cube wasn't loading any discs at all. I found out a small piece of plastic snapped off (a trigger switch) preventing the cube from recognizing that the lid was closed. Stupid safety specs! I'm going to hardwire that so it will play with the lid open or closed...heh heh heh. If you need more sounds let me know. After my fix last night, I didn't have a lot of time to capture these; I had to wait for the right moment in the background music to hit record so you'd have almost no noise and just sound. There are some more jump, attack, injure, and relief sounds. I didn't record a relief one, though I still can for the bacta canister use sound. ENJOY! Link to comment Share on other sites More sharing options...
Antizac Posted May 23, 2003 Author Share Posted May 23, 2003 That fuggin' Rocks! Thanks a million! I'll combine them with the ones I recorded... Once again, thanks! =) Link to comment Share on other sites More sharing options...
-=DarkZero=- Posted May 24, 2003 Share Posted May 24, 2003 You also have my thanks! I can't wait for this thing to be released Good work everyone, you deserve pats on your backs >> Link to comment Share on other sites More sharing options...
Antizac Posted May 26, 2003 Author Share Posted May 26, 2003 Yes, a Big thanks to everyone for their help and support. I really appreciate it... Ok, I have all the sounds I need, put together. I added a few more detail thingys to Link today, and I animated his right hand. Pics: After that, all I need is to animate the left hand and add on the extra hair, Tupac mentioned. Then, all I have after that, is writing up the readme and submitting it. Whaddaya think? Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted May 26, 2003 Share Posted May 26, 2003 Gimme!!!!!!!!!!!!!!!!!!!!!!!!1111 1t5 d4 1337n355 0f L1nk. []D [] []\/[] []D!!!! I said, []D [] []\/[] []D! That SO = []D [] []\/[] []D Link to comment Share on other sites More sharing options...
RaSiN_HeCk Posted May 26, 2003 Share Posted May 26, 2003 I don't know how seriously close you want this to be, but here I go: his hair's in too many bunches, Link kind of has dog ears coming out fromunder his hat, and his white tunic needs to be the shape of his arm, this might just be because his arm's all ploy-ated but it looks like he's wearing a sweater. and I belive this is just lighting, but he has some pointy cheek bones. Link to comment Share on other sites More sharing options...
DanTheTrooper Posted May 26, 2003 Share Posted May 26, 2003 dude i think this is great.... like seriously how close can u actually get.... really... give or take... i think this is like kick ass.... man can u send me a finished copy.... i really am looking forward to this... to me you are a modeling god... much congratulations.... finally link has come! Link to comment Share on other sites More sharing options...
RaSiN_HeCk Posted May 27, 2003 Share Posted May 27, 2003 I was just pointing out... the little details... so this model... would kick more ass... then it already does... what can be done can be done better;) Link to comment Share on other sites More sharing options...
Wudan Posted May 27, 2003 Share Posted May 27, 2003 I think he looks pretty cool. It looks off, though. His head / neck / torso don't seem to be in the right proportions. Link to comment Share on other sites More sharing options...
Antizac Posted May 28, 2003 Author Share Posted May 28, 2003 Well, if someone wants to do a more accurate Link model, they're more than welcome, to do so. I never said I was going to be accurate with this thing - infact I wanted him to seem slightly more real than he was in Ocarina Of Time - Like Nintendo showcased just before they switched "Wind Waker" over to Cel-shading. I also wanted to add the facial animations, because some MP mods out there are starting to use them - and modifying the face and head too much, would result in some wierd deformations. So, anyway, I'm done with the model - I'm going to do a few more skin tweaks, then he should be all set for release... Here's some fresh in-game screenshots showing off the facial expressions in SP... Link, without his hat and shield. Comments? Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted May 28, 2003 Share Posted May 28, 2003 []D [] []\/[] []D Link to comment Share on other sites More sharing options...
Zavior Posted May 28, 2003 Share Posted May 28, 2003 very good except his face, it just looks weird! Link to comment Share on other sites More sharing options...
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