Kylilin Posted July 29, 2003 Posted July 29, 2003 I'd like to challenge someone, so let me know if you are interested.
Zargon Posted July 29, 2003 Posted July 29, 2003 if admiral turns me down or we finish soon I'm up for it
Admiral Odin Posted July 30, 2003 Posted July 30, 2003 Sorry Zarg. But I had to go to work. I'm just now seeing it.
Nitro Posted July 30, 2003 Posted July 30, 2003 Has anyone else noticed that the bank isn't giving the right interest? I only got 2 gil after two days with 287 in there... 10% of 287 is 28.7, is it not? WHERE'S MY GIL!!?!??
Zargon Posted July 31, 2003 Posted July 31, 2003 hey admiral, i think its broken or something, i get no options or nuthin in there...............
Zargon Posted July 31, 2003 Posted July 31, 2003 i miss alot apparantly, and you can almost tell we are on a pirate ship
Zargon Posted July 31, 2003 Posted July 31, 2003 if you had full health that woulda been pretty close I bet.............since you were missing alot
Admiral Odin Posted July 31, 2003 Posted July 31, 2003 I wish I knew the differences between the classes, if there are any.
Redwing Posted July 31, 2003 Posted July 31, 2003 Originally posted by Admiral I wish I knew the differences between the classes, if there are any.  For your convenience:  Admiral  Zargon  Kylilin  Everyone else use this link http://www.lucasforums.com/rpg.php?userid= and replace it with your user ID.   Class/Good and Evil: Your class and choice of sides affects your Attack, Magic Attack, Speed, Defense, Magic Defense, and Evade numbers. If you're Evil (Orc) your Attack goes up and your Defense goes down. If you're Good (Human) your Defense goes up and your Attack goes down.  Element: Your element affects your HP (Health, red bar), MA (Magic, blue bar), PP (Power, purple bar) [currently does nothing, just an FYI], and your starting AP (Anger Percentage, yellow bar).  Some elements are balanced, some are one-sided. Examples: Wind is a balanced element, with an even spread of health, magic and power. Light is one-sided, with very high health and very low magic and power. (In theory. If you switch elements, especially early on, there's no telling what you'll end up with eventually.)  Anger/Missing: Your AP (Anger) goes up every time you miss a blow or fail to do damage. When you're 100% angry you get one exponentially powerful attack (that can unfortunately still miss.)  Experience/Leveling Up: Your green Exp bar goes up each time you win a battle. Each time it increases all your other bars increase with it. When it reaches 100% you level up and your skills get higher. (if you lose enough battles they might go up too. I'm not sure. But your colored bars won't unless you win.)  A few hints: Get armor. Punches can then bounce off you and hurt the attacker. Weapons can't rebound but they miss. Alot. That's how you equalize (or randomize) things. If you have high magic, invest in a spell or it won't be doing you any good.  And...always, always use the Update stats option when you win a battle (i.e. when your green bar goes up), or you might not get the benefits. I think that's all.  Yes, I'm bored. Why do you ask?
Kylilin Posted July 31, 2003 Posted July 31, 2003 Thanks for the rundown Red, I appreciate it. Maybe you should post it forum-wide and sticky it so everyone who is confused will know as well.
Admiral Odin Posted July 31, 2003 Posted July 31, 2003 but knowledge is power, and we don't want others to have that power so easily now do we?
Admiral Odin Posted July 31, 2003 Posted July 31, 2003 Yes, where are our admins and supermods to give us money so we can take over the other forums.
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