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Showing content with the highest reputation on 02/10/21 in all areas

  1. Call me late to the party, but finding that this forum was revived made me decide to play through a Lucasarts game that wasn't Star Wars. Classic Star Wars games were basically my reason for being on this forum years ago, but I wanted to switch it up. I played the remake of The Secret of Monkey Island on my Xbox One and... WOW! I couldn't put it down. I haven't played a point-and-click style game in ages, but now I want more. I enjoyed that I was able to play the modern one and the original-style game at the same time... which was funny because I felt the old school one was easier to control. 😆 I'm sure these are things you guys have heard before but I just really wanted to share! Knowing that I went all these years not knowing who Guybrush Threepwood is makes me feel like I've been missing out. I knew this game would become special to me when the game explained that great swordsmen have to have witty retorts to win. While another playthrough is definitely in order, I can't wait to pick up LeChuck's Revenge. Then, who knows... so many classic games to choose from! 😶
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  2. Hey Jamps, I'm glad you loved it, I was sure you would! Funny thing is, back in the days "being stuck" for a long time was part of the gameplay in a loose way. Obviously as ThunderPeel said, it's something that we could afford to do as kids and wouldn't be possible right now as adults. I still fondly remember those lightbulb moments when I suddenly *knew* I found the solution before even trying it. Sometimes it happened while I wasn't even playing, in the dead of night. Wouldn't change that feeling of satisfaction with any other game genre
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  3. Ha, that was quick! I'm guessing you used a guide? (Which is understandable given how frustrating some of the puzzles in MI2 are -- spit contest, monkey as a wrench, etc.) If you're going to move onto Curse of Monkey Island next you'll have yourself a lovely time, as the puzzles are more rounded, the interface is more polished, it's just an all round great experience. Arguably LucasArts's best... or damned close to. One tip: Unlike MI2, I would recommend playing the lower difficulty first and then moving on to "Mega Monkey" mode afterwards. Why? Simply because unlike MI2 you the lower difficulty is basically "normal" mode, not "easy" mode: You don't miss any story or locations, and there's a bunch of great puzzles that are worth playing through. It's basically a normal LucasArts adventure game with great puzzles (you shouldn't really need a guide, or least need one less). Then when you complete it you get the additional bonus of playing it again with more difficult puzzles (presuming you enjoyed it the first time). Two games for the price of one! Of course maybe you fancy exploring another world next: Day of the Tentacle, Full Throttle and Grim Fandango are all excellent choices (and I'd probably recommend them in that order, simply because they get more technically impressive as they continue).
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  4. They all work really well. Their simplicity seems to add something, rather that detract. Lovely!
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