It’s a really hit or miss game in that regard. It has some of the most well made sets in the series and also some where you can literally see through holes in the building models without doing anything but walking around the scene. Some really nice handmade textures and design, and some photographs of dirt stuck on a wall. And it was all held together with some really sturdy lighting, color grading, and telltale’s best and most apparent cinematography at the time (and great writing and music, if we’re getting outside the visuals). The remaster is more about bringing the more chunky and ramshackle parts of the season up to par with the really nice stuff, than anything else. Sometimes that does involve replacing or redoing textures that appear across the whole season and those are still in progress. (eg I think the finished game will look dirtier than what’s in the teaser, but it will be accomplished a way other than the original, which relied on photosourced dirt textures to achieve it).