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Showing content with the highest reputation on 03/08/23 in all areas

  1. DREAMM 2.0b16 is ready! Could this be the last beta? Take it for a spin and let me know if you find any showstopping bugs. https://aarongiles.com/dreamm/beta/ New in 2.0b16 ============= * IMPORTANT: This is likely the final 2.0 beta; report any showstopping bugs to dreamm@aarongiles.com * Added idle loop detection to newly-added games * Fixed a couple of small bugs in new keyboard code, mostly affecting installers * Fix mouse tracking in Monkey Island Hercules mode * Changed 16-bit video in Windows to be 5-6-5 instead of 5-5-5 * Fix occasional hang when exiting via the game's internal mechanisms * Properly identify Indy Fate Italian copy protection screen * Improve identification of several demos and variants, including MacOS GOG versions Not at the moment, no. I'll add it to the suggestion pile for a potential future version. Yeah, I should probably update that. The way I was doing video updates in 1.0 avoided tearing but you might see it in some games in 2.0 because the video system is running a more generalized model that's not so SCUMM-specific.
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