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Everything posted by logan23
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Just let me know what you want me touch on. I could spend hrs talking on the subject. Email me the info. My pm is almost full.
thanks
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Hey,
Got your PM, and I will have that information to you later tonight.
Yes you are free to play with the dialogue tense and structure.
Thanks!!
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Use lines from kotor1 and kotor2. Some for humor, some are serious, others are general or villians.
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You can send a sample and I can let you know. VO won't be done for awhile.
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Hey, I was wondering if later in the month i could PM you a few questions on cutscenes. I just want to get a better understanding on how they are constructed and having shots where npc walk before dlg starts up again as well as animations fit into a cutscene.
I want to first go over some examples so I don't ask you obvious questions that are answered by simply looking at the cutscene dlgs.
Thanks
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Feel better buddy!
I'm also about to post about building a Mod like RoR in a few minutes.
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The reason i'm asking is that i have a theory on how to get a new character in the start screen.
I know that if you change the skin of Sion it will show up there. The idea is to replace the 2da appearance of Sion for example with a new model but it will have the same name as Sion's model's mdx and mdl name. I believe the game gets the model for that start up screen by using the 2da file and maybe the model's name.
Basically you over ride the 2da of Sion's appearance number to reflect your new NPC and it should show up in theory.
I don't know how sensative it is that why i say to copy the same name as sion's mdx and mdl names and skins plus edit his 2da line and it should work. The problem is that Sion, Nihilus and Kreia are all one model npc's I believe.
What do you think?
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head over to RoR's wetpaint there is a chat there we can use. Easier then this method,lol