-
Posts
1235 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by logan23
-
Thanks for allowing me to use them.
You will be in the credits.
What i plan to do is make it so the skins are connected to a new model of the same model of the robe so it won't over write the existing game ones.
I can send you the models connected to your skins so you can release them as separate robes and not over write the old ones if you want.
Thanks again!
Logan
-
Hey,
I love the armored robes, they look great!
I was wondering if I could use them in my mod Revenge of Revan.
Logan
-
Hey, going to send you an invite to the team.
You will also be getting an e-mail with some info
Whats the best way to contact you? do you have yahoo messenger? AIM? or MSN messenger ?
-
Hey, I'm not sure if you read this thread, this is must read for TCs http://www.lucasforums.com/showthread.php?t=157396
-
Hey, Im not sure if you read this thread, this is must read for TCs http://www.lucasforums.com/showthread.php?t=157396
-
I'm right now filling up the merchant area in Corellia, putting some Jawas around and 20-30 more npcs
-
That could be 1-2 years from now. No one can give an answer to that.
I'm sorry.
Good luck with the mod.
Logan
-
I'm sorry but you can not join because you have to be able to Mod to join the team. Even the writers are working on creating their own dlg files for the mod while i plug in the scripting to the dlg files.
I would say you should down load GIMP (free) and start with a skinning tutorial and see how you can change a armor color and have it show up in the game. By taking those small steps you will understand how a mod and games work. You can not build a TC mod or a story expansion if you don't understand how the components of the machine/game work. You jump in without knowing this you will create cool cut scenes and quests which are not do able in the game do to the structure, game engine, animation limitations, etc.
Your energy is admirable but it will mean nothing if you don't start to study how to mod and how the game works and knowing its limitations.
Happy Modding,
Logan