-
Posts
2109 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Status Updates posted by Ulmont
-
Funny you should ask. I can UV map. In fact, I'm uv mapping stuff right now for Apex & CAW. Send it to me in ANY FORMAT EXCEPT .OBJ. Preferably .MAX or .3ds, even .ASE if you have to >_>
-
Looks fine to me. BTW, how did you get it to render shaders in the anim viewer?
-
Sounds cool, 'ya think you can do it with movers? (Also, can you forward me the latest Jabiim maps?)
-
Also, can you send the updated Jabiim maps to DGaius via ModDB so he can use them for reference (timing for the music)
-
If you could post pictures (bump-mapping on high)
Perfect for all your beach-assaulting needs
Republic Captain (army):
Show spoiler(hidden content - requires Javascript to show) -
Indeed. Looks awesome! XD Anyhoo, I just started work on a republic officer skin (Needs a hat, btw) which currently looks EXACTLY like the officers from KotOR (we should do a KotOR FPS next). I'll hand off the skins to you in a bit (gotta screw with the colors).
-
Show spoiler(hidden content - requires Javascript to show)Hey Ulmont,
I applied for your modding group at Moddb. I did it under my artist alias DGaius, just so you know
Kind regards,
Gaius
That help? -
Could you please replace our current ModDb banner with the one seen here?
Show spoiler(hidden content - requires Javascript to show)Sorry, but the last one wasn't the right size.
Could you also replace the mod's thumbnail (Preview Image) with this?
Show spoiler(hidden content - requires Javascript to show) -
Hockey, can you change the ModDB banner to this?
Show spoiler(hidden content - requires Javascript to show) -
Think I got it. On the summary page, edit 'Profile' and select mine as the header image.
-
Prudii can you swap out the current banner at ModDB with this one?
Show spoiler(hidden content - requires Javascript to show) -
Can you upload the trailers to the videos secion on ModDB? Also, can you send me the 'Jabiim Capture' Level so I can touch-up the inside so it doesn't look like a big empty box?
-
Texture StoneWall_darknatural Under Exterior_textures > General would be a good one to add