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Status Updates posted by Ulmont
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Don't remember, sorry. Oh, and remember to use alphatexture when you import the Nimbus Commando. I took off the knee pads. (Still uploadin, its taking forever. Thank you 'GameFront')
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Done. Also, I finished a security officer skin (uploading to SVN). Can you get a screen-shot of it w/the vest/mask, please?
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Done. Can you make another trailer to Halo 2 OST 'Blow me Away' by Breaking Benjamin. I'll write up a sequence of stuff that should appear at certain time index's in the song.
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Dunno, probably. Personally, I'd suggest asking Prud'ika, he's a helluva lot better than me at skinning.
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Dunno, right now I'm really busy. I would suggest talking to hockey about it. I should be able to get back in the game sometime next week. (Or possibly over the weekend)
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Dunno. It just does. Wait... what's your problem with it, does it crash, or can you just not select anything?
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Dunno. It'd be nice if it did though. You and CCP are the tech geniuses, why don't you ask him about it?
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Duplicated the layer, then grey-scaled the base, and set the layer on top to 'multiply'. And sure, I can do it with the heavy (the mercs too). I assume you want human blood splattered on him and not trannie blood?
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Eh, any particular reason why? We're practically making this into a stand-alone game.
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Eh, idk. Maybe. Do you plan on sending me the revised models file containing the Imperial Army Trooper Helmet?
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Eh, sorry I just checked, all I have is the old helmets, your republic heavy stuff, and my medium/heavy armor.
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Eh, they're hard get to work right. You have to get the Alpha channel the right shade, then you gotta set it to be both transparent and double-sided, or else you'll get a weird see-through result.