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AlfredJ

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Everything posted by AlfredJ

  1. A Star Wars adventure game would have been really interesting, but I feel like we might have been stuck with just Star Wars adventure games instead of all the original IP's if they ever started down that road. Still, that second screenshot in particular makes me very curious about what might have been. That UI is crazy though! It's hard to imagine how it would have actually been played. Seems pretty different from what we're used to in the other games.
  2. If we're talking about clothing, the only Lucas-related thing I have is a brown version of this t-shirt: it's not official, but I'm pretty happy with it. I'm actually surprised how often complete strangers comment on it - or at least they did before the world closed down. Apart from this I have most of the goodie bags that came with the early Telltale dvd releases, the Sam & Max comic collection rerelease that Jake worked on, and that big Tales of Monkey Island beer mug. I also have the various graphic novels/artbooks that were sold on the Double Fine website, including the Costume Quest comic and card game that I won in a poetry contest, of all things. Sorry for being lazy and not posting my own pictures, but I think Jennifer and others have already posted pictures of most of this stuff in another thread (including some merch that I missed out on). Sadly, my mother gave away all my Lucasarts big boxes after I moved out for university. I still haven't forgiven her for that one. Oh yeah, only semi-related perhaps, but around the time of Puzzle Agent I ordered some Grickle comics from Graham Annable's website, and as a very cool surprise he drew some fun little doodles on the packaging and inside covers of the books. I'll definitely add a picture of this later, because it's very cool and this forum might just contain the audience to appreciate how cool it actually is.
  3. Yeah, I always read it as not much more than a parody of the Darth Vader "No, I am your father"-scene, with the weirdness turned up to 11. If, in an alternate timeline, Ron would have stayed at Lucas and started designing Monkey 3 right after finishing 2, I'm sure the vast majority of the game would still take place in pirate land, with that being the real reality of that world. After all, we have Elaine almost winking at the camera and talking about it being a spell from LeChuck during the credits. I know not everyone is a fan of the way they did it, but I always liked how Curse handled it, with the characters themselves mostly being confused about what actually happened, and the writers shrugging their shoulders about the whole thing through LeChucks optional explanations at the end. All the modern references like the Coke machines in these games feel more like 90s Simpsons-esque jokes rather than hints about some Lost-like mystery, and Ron hinting that there might have been more to it in later years never felt completely genuine to me - I just don't think they were thinking that far ahead and just needed a funny ending. I should probably note that I really do like both Ron and the Monkey 2 ending though!
  4. According to Twitter Mike Stemmle is writing for this, and the voice actors are indeed Nowlin and Boat (it completely slipped my mind that Dave Boat did Max in Poker Night 2). I won't be able to play this either, but it's fun that Sam & Max are still doing their thing. There's a bit in the longer trailer where the player throws Max at a dart board, which I liked.
  5. I think you mean Frankenstein's monster. Who wasn't a monster, I agree. Wait
  6. I love how I just discovered that the forums are back, and how there's already this hardcore deep dive discussion on the Spiffy mystery going on. Good job guys, please keep going. I love all of you.
  7. Guys, guys, it's: 1. Revenge 2. Secret 3. Tales 4. That bit where you meet Herman Toothrot in The Cave 5. Curse 6. Raz saying 'it opens up into a system of catacombs' when looking at a tree stump in Psychonauts 7. Sid Meier's Pirates 8. Escape. I replayed the series not too long ago, and Escape has actually gone up a bit for me (still not enough to beat any of the others though). There are definitely weak parts (Elaine, the odd Herman stuff, a lot of the comedy/story stuff falling flat), but there are some good puzzles, some genuinely funny bits, and it does feel like a giant adventure in a large world I enjoy being a part of. Of course, due to the technology involved and some iffy art style choices, it's easily the ugliest Monkey Island game. And while I still love Curse and think it's super charming, I did feel the pacing and a lot of the comedy wasn't as good as I remember. It honestly bored me a bit at times - something the first two games never do, even though I know every single pixel of those games by heart. There's a lot of memorable fun stuff, but it's not the timeless classic some of the other Lucas games are for me. I do have a lot of fond memories playing through that game with my brothers/classmates though, so I'll never actually dislike it.
  8. This is a dream come true. I can finally stop posting essay-length replies to random news posts (sorry about that btw). Now we just need some new games to talk about! Jake, when is Bone 3 coming out? 🎃 Edit: Man, after all these years I'm still just a rookie.
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