-
Posts
1969 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by HockeyGoalie35
-
Thanks! im sorry im asking for so much,but, is there a way to make the reload anim more.....fluid and life-like? it seems a little robotic. and also, when you throw a grenade, it doesnt actually toss one.
-
Clear up your PM mailbox, its full and i cant send them to you until you delete some
Show spoiler(hidden content - requires Javascript to show)Well, heres the thing. a guy asked if he could join. he knows basic mapping and how to make new weapons (just static meshes on hudarms).I think we should up the standards from now on for who we recruit. we have a lot of guys here, and well, all we really need are decent mappers and animators. what do you think? we dont really need anymore texture guys, Me and 6 are working on properties and scripting and Luis and 6 are animating. WE got our cast for voices, and a couple of us can make models. so I'm just saying, if we are to accpet any new members, let them have a skill that could really contribute to the team, you know?
-
haha no problem, glad i could help! it only took me like 20 mins to write the readme (i know what im talking about )
-
can you add a .3 second delay before he moves the clip out,
so:
press R
.3 seconds
anim
-
Do you know what pathnodes are, or would you like me to explain that?
and do you know how to make a new pawn class as well?
-
I cant today, got hockey
cant tmmrw trip to NYC
then hockey on tuesday.
so ill try for wensday?
srry :/
-
Can you make the reload anim a little longer, like a little longer before he brings his arm back up?
and for the attachload/ attach holster, just have it be the same, except for the part where he puts in/takes out the clip in the side
-
can you help this poor soul out?
http://www.lucasforums.com/showthread.php?p=2777182#post2777182
-
well, try out the one I'm currently making
we released a patch for it today
dload the 3.0, then the 3.1
-
Video is unlisted until file get authorized. awaiting authorization now.
uploading to SVN right now.
-
ETA on 3.1: 10 mins of testing, 5 mins to make a video and then upload it.
if it isnt up for authorization tonight, ittl be up by Wensday, i promise.
-
intresting.....i cant open it.
well, thats why uou should save multiple versions like so:
save 1: death_1
save 2: death_2
save 3: death_3
save 4: death_1
etc.
(save frequently)
this way you can trouble-shoot what went wrong, and have an older version that works
-
ok, ill get to work on that
oh and upload the map on SVN (the one that doesnt work), maybe i can fix it
-
sometime this week ill help you wit it. what would you rather have:
a pawnfactory "kit" (easier)
or a step by step instructions on how to do it?