-
Posts
110 -
Joined
-
Last visited
-
Days Won
2
Garystu last won the day on June 7 2023
Garystu had the most liked content!
Personal Information
-
Favorite LucasArts Game
lucasFARTS hehehehehe
-
Resolution
1024x768
-
Height in cm
420
Contact Information
-
Homepage
garystu.art
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Garystu's Achievements
-
Telltale's Sam & Max games getting remastered
Garystu replied to Udvarnoky's topic in General Discussion
SBCG4AP could benefit from some 3D model updates. Important characters like Homestar did not make the transition to 3D well. I don't think its a big issue, but. I guess that's another thing a remaster could improve. I do agree its stylization has meant its aged more gracefully than other games. I'd love to see a Tales of Monkey Island remaster. I'd love it a lot. I'd lose my mind. I guess Skunkape can go a lot of ways now. Whether another remaster, or a new game, I'd be there for most of what they could do next. Whatever it turned out being. -
Its back! Thank you all for reviving it.
-
If the trailer is any indication, its just rehashing SoMI's Greatest Hits TM in full 3D. Sounds like something that would have been really novel for 2003. I understand the novelty, but yeah. I'll also probably stick to watching it on YouTube. Not onboarding onto a GaaS just for this. a part of me wants to be excited for Rare developing a Monkey Island thing but im not. oh well
-
I saw the Maniac Mansion run live. I got a bit worried when I saw the speedrunner get frustrated, but they didnt let frustration stop them and finished out the run. Its just good showmanship. And of course, Frozenspade is always a good watch at a GDQ. He's just really good at both performing a speedrun and giving live commentary, and this is no exception. Its a bit of a shame we couldn't hear the live audience during the song, but it doesn't matter that much.
-
Congrats on the quarter century! 🥳
-
Open beta: The Return to Monkey Island Trivia Game
Garystu replied to Remi's topic in General Discussion
Thank you for the recent update! ❤ Would it be possible to get an infinite lives option for the game? I just want to run through all the questions, and not get stopped. -
I only saw the first two Terminator movies recently. I had no idea he was in them. I enjoyed them. I hope Earl Boen enjoyed his retirement, I hope he got a ton of painkillers for the cancer. Rest in peace.
-
Return to Monkey Island 🚨GAME-WIDE🚨 Spoiler Chat
Garystu replied to Jake's topic in General Discussion
Ron Gilbert posted an early (2020) RTMI puzzle dependancy chart on his blog. https://www.grumpygamer.com/rtmi_pdc There's a few interesting things here, including that the Loom guy was going to be involved in a puzzle, and the cannibals were going to return. Widey Bones may have been called Brother Jack, or a different character named Brother Jack may have filled her role at this stage.- 703 replies
-
- 2
-
- return spoilers
- late game
-
(and 1 more)
Tagged with:
-
Return to Monkey Island 🚨GAME-WIDE🚨 Spoiler Chat
Garystu replied to Jake's topic in General Discussion
I was poking around the games images with Thimblemonkey (Thanks @Didero ❤️ ) and stumbled onto this image. It's titled PickupEvidenceCU-hd.ktxbz, and shows a closeup of Guybrush's hands and a shovel on a shelf. I'm not sure where this appears in-game. And with the shovel breakdown post in the Details of RTMI thread, i'm even more confused. Where does this happen? I'll just post the image.- 703 replies
-
- 4
-
- return spoilers
- late game
-
(and 1 more)
Tagged with:
-
I think it looks like the carnival/playground Boybrush is in at the beginning of the game. Maybe it could have been the scurvy dogs store, though Boybrush's imagination? But there could be a Cogg Island connection, given the calender in the background (near the cash register). It looks like an observation telescope on top a hill to me. We know Cogg Island itself wasn't going to have NPCs (stated in Ron's interview with Cressup) so it could be for some daytime Melee/Cogg thing? Or it could have been a nice-looking but abandoned store on Cogg itself. If there is anything to that line of Melee/Cogg speculation to begin with of course.
-
Spoiler-Filled Interview with Ron Gilbert and Laura Cress
Garystu replied to demone's topic in General Discussion
To discuss parts of the interview that weren't about the ending: I'm glad the interview clarified the rumours regarding Cogg and Terror Islands, and cut content. Having a Myst-like area in MI would have been an interesting choice, but I'm glad the team spent their focus on polishing things that mattered more. I understand their decision. I really want to see all the early art. Somebody leak an early build please. I never felt like Terror Island had cut content? It always felt like it was intentionally a self contained puzzle in a bottle, a deliberate break from the more elaborate island-hopping puzzles of that chapter. But I know those rumours have been spreading, so its good to see them cleared up. Elaine game... I would really love an Elaine game. I think its good to see the team worry about how to communicate her personality though gameplay and puzzle solving. But I do hope it's not leading to choice paralysis. We've never had access to Elaine's inner thoughts before, and I'd buy most thought processes for Elaine so long as they were consistent with how she has appeared on the outside. She could be a huge incompetent dork everywoman in her inner monologue, and I wouldn't mind, as long as her actions insofar as others perceive her were consistent with past depictions. But I think its great how seriously Ron takes getting her right, and I wouldn't want him to take it less seriously either. I also want to see Guybrush from the outside, how does he look when we're not playing as him? RTMI gave us a little peek in cutscenes, but not really. However, if Elaine Game never happens, I suppose I'll settle for Guybrush Kart. I'm just teasing myself and shouldn't be expecting anything actually and I know that, but -
Yes, it was! And that's part of why it sucked to have that trope echoed in Elaine again and again. It stopped feeling like a subversive twist, and like she was actually just a frequent damsel in distress who sometimes happened to sneak in a girlboss moment before endgame. Because in order to subvert the trope over and over, the writers had to put her in the damsel position over and over! And Elaine shouldn't be a damsel in distress. Like you said, she wasn't to begin with. And its why I really hope we don't ever see her in that role again, if we see any more new entries in the Monkey Island series.
-
Spoiler-Filled Interview with Ron Gilbert and Laura Cress
Garystu replied to demone's topic in General Discussion
You could say its a secret... a secret of monkey Island! -
Elaine has been a mothering partner to a childish husband in the past and that was tedious (insert EMI bashing here)! Elaine is just as in fantasy as her fantasist husband. And right now, in RTMI, she's a supporting, loving, and equal partner. RTMI is a narrative half-coming from a guy who never wanted Guybrush and Elaine to even get together in the first place, and its the best romance the couple has ever had. It's put all past depictions of their relationship to shame. Its completely changed my view on their romance in the past, and I even liked the couple before. I do wonder how people who didn't like the couple are parsing this. Guybrush and Elaine could have been broken up or on the rocks in RTMI, but instead Ron and Dave knocked their romance out of the fucking part. Damn. PS: Jesus christ I am glad Elaine didn't have a Damsel in Distress™ moment in RTMI. It stopped being cute after the first one in SOMI. I hope she never has another one again. i'm serious, i will be so mad if
-
Has the dust settled? The game hasn't even been out for a month. ah well,so I don't know where I'd place this game compared to the other MI games. I voted "religious experience" although I don't think it was that world-changing for me, it was a very very good game. That was the "positive option without invoking comparisons" so that's why I voted for that one. Honestly though? RTMI is my fave game in the series right now. That's 100% newness bias and I know it, but its how I really feel at this moment. Anyway any of my initial misgivings about the art style were cringe of me. I mean I never hated it and was willing to give it a try, but that was an understatement because it was cute and beautiful from start to finish. I came in with tempered expectations, and they were all exceeded and crushed and smashed and destroyed. The art was SO GOOD. ending discussion (implied spoilers, I don't state anything concrete but implied spoilers are still spoilers):