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How Do I Put A Model Into Jk2!


YautjaZer0

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Posted

Can i put models into jk2 with Milkshape3d or do i need some new program??? or do i need some kind of jk tool??:confused:

 

 

iv made many models just need to no how to use them plz help me!!!:(

  • 2 weeks later...
Posted

One of the things that you need to do is rigg the character with the JK2 skeleton. This is something that you cannot do in GMax or Milkshape but have to use 3ds max for.

Maybe there's some way to do this in Softimage but I think that costs even more $$$ than 3ds max.

Posted

If someone wrote an exporter for MilkShape it would work. No one has written an exporter for MilkShape - Aye, there's the rub.

 

GMax == No Way. The format is encrypted and discreet shuts you down if you write unauthorized tools (though technically you can't copyright a format, they've been succesful in their anti-useful crusade in the past.)

 

Does anyone use Blender? I've always been interested in Blender.

  • 1 month later...
Posted

I GOT THE STUDENT VERSION OF 3DMAX!!!

 

now how do i export a model that i made in milkshape and put it in to 3dmax so i can make it a pk3 file?:confused: :confused: :confused: :confused: :confused:

Posted

its version 6.

 

so after i import it to 3d max than what?

 

sorry if im asking dum questions im just in a hurry b/c i got 28 days left of 3dmax..:(

 

 

 

 

:fett:

Posted

i cant get the plugins to work? there are no install readme!?:confused:

 

 

 

is there a way to make a 3d model in milkshape and then import it to 3dmax than export it to a Pk3 file and then actuly play the game with the model i made!!??:confused:

Posted

but what if i made a model already inside milkshape!? can i still use it?

 

i did put the plugins in the plugin folder and its still dont work:confused: :confused: :confused:

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