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Not Enough Customization for Full Version? Try these Cheats! (*SPOILERS*)


Kurgan

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Originally posted by manoman81

Just a quick question: I think this has been posted but I cant find it. Is there a list or instructions on how to get some of the other weapons in the game? I know you can do give weapon_whatever. But when I switch to a saber, I can't get that weapon back. Is there a way to get it back?

 

you have to bind a key to it

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Originally posted by Arniefett

Erm, I've got a few questions.

1. Sorry if this is the wrong place, but what part of the Cultistcommando NPC file do I need to put into other NPC files for dual guns?

2. This has already been asked, but I don't think it was answered. If you do G_Corpseremovaltime 0, and G_Saberrealisticcombat (is this the same as dismemberment btw?) is also activated, only the biggest part of the body remains. The rest fade away:( How can you stop this? Usually (unless I'm going for some funny screenies or something, or just messing around( I don't cheat, except for Saber combat thingy, but I love corpses lying around (even if it does cause slight lag, lol, once I kept spawning Stormies, and my blade killed them in a second or two, then there was a huge pile of them, and I was really lagging... I pushed them all into the sea though). I hate it in games that corpses fade away, because I like realism. So, how do ya?

 

Sorry if this is rude (but ya didn't seem to mind others doing it ;)) but can anyone answer?

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Thanks, I tried setting corpseremovaltime to a reeeeeeeeeeeaaaallly high number, but the severed parts still take the default... maybe in a patch? Oh, and I'm gonna make a complete copy of the Commando, and take parts away, and see which one removes dual guns... wonder if it works with any gun? :cool:

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OK, this isn't a cheat, but it's sometimes funny. Get to the Vjun level, in the underworks of Bast Castle. Then, near the end of the level (near the part where you pull the thingies that feed the energy back to the machine) and keep moving, so Kyle keeps being forced to the edge, and then move forwards a bit, and he'll walk off :p It's quite funny, but then it goes to the cutscene, and he's back... and falls again ;)

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Originally posted by Arniefett

Thanks, I tried setting corpseremovaltime to a reeeeeeeeeeeaaaallly high number, but the severed parts still take the default... maybe in a patch?

If you don't want the corpses disappearing at all, set it to 0.

 

Originally posted by Arniefett

Oh, and I'm gonna make a complete copy of the Commando, and take parts away, and see which one removes dual guns... wonder if it works with any gun? :cool:

You cannot get dual pistols in this way. It is AI only. The onyl way I have head of is to spawn an NPC and take control of it.
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i have noticed when i upgraded my game to 1.01, devmapall and helpusobi1 do not enable cheats anymore. also i had the dismemberment working with the jasp edit. this also does not work anymore. anyone have any idea to fix this? id hate to uninstall everything just to get the dismemberment and the cheats working again. all you seem to be able to do with 1.01 is playermodel ----. this royally sucks. thanx for your assistance.

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I can't seem to get binding to work, I want to bind a move like the kata or the long jump to a single key, but I can't make it work, I'm begining to wonder if its just my game or if I am just doing something really stupid. Also when I try to do the bind for the Kata when I press enter to enter in the bind it suddendly throws the light saber out, then the key I bound the move to doesnt work, it only does a normal strike.

 

Lastly what are all of the commandline names for the force powers if I was going to bind them to a key in the console?

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