reaper1576 Posted September 21, 2003 Share Posted September 21, 2003 Anyone know when the tools for JA will be avalible? and will the next version of GTK support JA Link to comment Share on other sites More sharing options...
Psyk0Sith Posted September 21, 2003 Share Posted September 21, 2003 You mean this?: http://www.lucasfiles.com/?s=&action=category&id=61 Link to comment Share on other sites More sharing options...
Matthewd Posted September 21, 2003 Share Posted September 21, 2003 No, I think he's talking about the full release that will have the stuff that the JK2 tools had, JAradiant, BehaveEd, ShaderEd, MP code. I would assume that GTK will support JA. Link to comment Share on other sites More sharing options...
ASk Posted September 21, 2003 Share Posted September 21, 2003 I would estimate about 3 weeks to 1.5 months after release date Link to comment Share on other sites More sharing options...
Wudan Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by reaper1576 Anyone know when the tools for JA will be avalible? and will the next version of GTK support JA Raven's comments indicate that GTK only needs a new JA entities.def file - something you could make, if you were so inclined. Link to comment Share on other sites More sharing options...
Shotokan Posted September 21, 2003 Share Posted September 21, 2003 Raven's comments indicate that GTK only needs a new JA entities.def file - something you could make, if you were so inclined. Yeah but I'm lazy Link to comment Share on other sites More sharing options...
idontlikegeorge Posted September 21, 2003 Share Posted September 21, 2003 How can you make a .def file? Thinking it over, I figure I could use the JO .def files with the npc_**** file, to spawn in certain additions - but vehicle spawning is slightly different (npc spawn vehicle instead of npc spawn) - I just want to be able to spawn in a drivable swoop at least in my third-party maps. It can really expand the potential, and (cross my fingers) these additions in JA will help prevent the SP modding to not go the way JOSP modding did... Link to comment Share on other sites More sharing options...
Wudan Posted September 21, 2003 Share Posted September 21, 2003 Well if some lame dev company would give y'all the SP source, you could do pretty much ANYTHING you wanted Link to comment Share on other sites More sharing options...
razorace Posted September 21, 2003 Share Posted September 21, 2003 *QVM limitations not included. Link to comment Share on other sites More sharing options...
Wudan Posted September 21, 2003 Share Posted September 21, 2003 No QVMs. Check it, yo! Link to comment Share on other sites More sharing options...
razorace Posted September 22, 2003 Share Posted September 22, 2003 Are you talking about the way SP isn't suppose to use QVMs because it's hardcoded? Link to comment Share on other sites More sharing options...
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