Lil Killa Posted August 10, 2004 Posted August 10, 2004 the tags for the gun (parent) or the models hands seem to be off a bit....
Thrawn42689 Posted August 21, 2004 Posted August 21, 2004 /me puts a paper bag over Lil Killa's head http://www.tmunplugged.net/lobby.wmv Wee!
Methos007 Posted August 21, 2004 Posted August 21, 2004 Awesome video:) I'm happy to see you release publicity videos showcasing the models and maps inagme, particularily the police SWAT team. My only concern is that the SWAT model could benifit from a few alternate skins for the face, if nothing but to mix things up a little. Aside from that, great job!
Thrawn42689 Posted August 22, 2004 Posted August 22, 2004 Well, technically that's the Government Soldier model. The SWAT model is based on the ones in the Lafayette. As a matter of fact, there are four head variations of the SWAT model, and Graves is plugging away at more heads for the Soldier as well.
Lil Killa Posted August 22, 2004 Posted August 22, 2004 Originally posted by Thrawn42689 /me puts a paper bag over Lil Killa's head Well it's true
Thrawn42689 Posted August 22, 2004 Posted August 22, 2004 It might have something to do with the fact that the repeater is three times as thick as the UMP.
Thrawn42689 Posted August 23, 2004 Posted August 23, 2004 The hand on the grip is off because the animation is designed for the repeater. The repeater doesn't have an external clip. QED.
Brégol Posted August 29, 2004 Posted August 29, 2004 this mod is gonna kick so much ass, those skins are so good, ur stuff is better than ETMs, btw though how many MEGs is all this stuff at the mo, gos it seems like its gonna be pretty damn big
EvillittleJawa Posted August 30, 2004 Posted August 30, 2004 yeah .. but it looks like its going to take some time to finish this.. this is something that needs alot of modelers
Cazor Posted September 1, 2004 Author Posted September 1, 2004 er, i would say we need more coders/animators rather than modelers... we have a lot of them and a large portion of the models done. we do have freyer as a coder and i check my old email and found one from lightninja about asking to animate for us... so as soon as he gets my email back, we should be getting back to normal. graves also just got morpheus in game for salvy, too. so... expect a bunch of new stuff this month.
graves Posted September 2, 2004 Posted September 2, 2004 Here's a couple of alternate heads im working on for the lobby soldier guy.
Thrawn42689 Posted September 2, 2004 Posted September 2, 2004 Hehehe, it's the Rainbow 6 guy! I think you overdid the stubble a bit though. Tone it down a notch, methinks. Great work as usual.
Lil Killa Posted September 2, 2004 Posted September 2, 2004 eye brows look a litle thin and the hair for the guy on the right could use some work if you're going to be able to see it in-game..
Cazor Posted September 2, 2004 Author Posted September 2, 2004 nah... the helmet's on in every variation i have, and with the low poly top on the heads, its safe to say you wont see the top of ther heads. only a little bit of the endges of the hair.
Cazor Posted September 3, 2004 Author Posted September 3, 2004 well, technically(and you all know i love to get technical) we would be releasing models, not just skins, but yeah... either way... drum roll please? No. read the last 15 pages of this thread... has to be explained at least 50 times.
Jase_Morden Posted September 4, 2004 Posted September 4, 2004 I must say this on The Matrix Unplugged: This will undoubtedly be the best mod of ALL TIME!!!! The models, the skins, the levels, they all look terrific! I can't wait to see this mod in action (providing I have a Broadband connection by the time it's released). Keep up the amazing work guys!
graves Posted September 5, 2004 Posted September 5, 2004 Here's the latest update in my quest to create the most accurate trinity possible.
Lil Killa Posted September 5, 2004 Posted September 5, 2004 The edges on the lipstick seem a bit hard but over all it looks almost perfect
Thrawn42689 Posted September 5, 2004 Posted September 5, 2004 Originally posted by graves Here's the latest update in my quest to create the most accurate trinity possible. I swear, graves, you must have OCD or something.
Bart Skywalker Posted September 6, 2004 Posted September 6, 2004 I feel like I should reword some of my ?'s. When I said trenchcoat animations I meant will the trenchcoats, capes, etc. move realistically or at all. I can't stand how most mods and enter the matrix have no clothes animations. What I really meant in my third ? was will TMU add many more weapon choices than how many weapons are in JA. I ask this because all the JO/JA weapon mods I have seen only replace weapons and do not add weapons. Now some new ?'s: Why do u have to wait for the OJP for new animations. Can't you just create new bones(or tags?) for clothes and animate those? Graves, it is great that you are updating trinity but could you also update niobe cause me and other people have seen many problems with the face and hair? -Thank you
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