Mongo05 Posted January 6, 2005 Posted January 6, 2005 hah, I think they are all awaiting in game shots.
Jamps Posted January 7, 2005 Posted January 7, 2005 I just hope we can use the player models and weapons in multiplayer (because your Neo model is amazing!)
Cazor Posted January 7, 2005 Author Posted January 7, 2005 tmu is mp only, so yes. i sure hope you will.
TheLiberator34 Posted February 3, 2005 Posted February 3, 2005 Will TMU be releasing the aesthetic parts of the mod first? Or will the mod be one big package?
Cazor Posted February 3, 2005 Author Posted February 3, 2005 like father like son, one big package. er, i mean... haha. <.< >.>
Cazor Posted February 16, 2005 Author Posted February 16, 2005 updates from freyr: Added the Flashlight to the future M16 model. Agent Smiths replication power. Still working on the chrome effect and transfering the model. Right now it just kills them. And the rest of this stuff is stuff I've done on my own and may or may not be in the official mod release. New Kicking System based on the "iknowkungfu" command from SP. Though since Raven didn't release the source I wrote it myself. Rudimentry class system. Big WIP. Please excuse the poor JPG compression.
Pahricida Posted February 21, 2005 Posted February 21, 2005 well for animations small gifs would be better to display the results... As for the flashlight .. well I don't see any effects just the area infront of the gun being a little brighter. But I guess thats what a FL should do Other than that: Nice map by BXpress ^^ Is the comic store still in it?
Cazor Posted February 21, 2005 Author Posted February 21, 2005 the anims are the same as the iknowkungfu ones. and yeah its quite a bit brighter. the place in the background of the 3rd pic is the same place. and yeah its around the corner in the street area(the comic store)
Jamps Posted February 27, 2005 Posted February 27, 2005 Will there be any levels out of the Matrix? (like on the ship and Zion)
Cazor Posted February 28, 2005 Author Posted February 28, 2005 nothing inside the ships, but zion yes... maybe.. god i really wanna play in that level but dont want to make it.
Cazor Posted March 26, 2005 Author Posted March 26, 2005 WIP of the zion dock for tmu by me oh, and im looking for a texture artist for random textures in the level. i need someone to do the platform surface right now. basically dirty dinged up metal with lights and such on it. so if you're good with that.. please say in here or message me on aim(im cazorfett) and of course what zion would be complete without an APU to run around in? APU for tmu by zanardi (note: the model is extremely high poly because zan's gonna apply materials and use renders of it for textures for the low poly version he's going to make)
Darth NeoVenom Posted April 1, 2005 Posted April 1, 2005 Looks really cool. I'm glad you all are still working on this.
Cazor Posted April 21, 2005 Author Posted April 21, 2005 does anyone care, or... what? i mean i know JA is dead and all... but still.
razorace Posted April 21, 2005 Posted April 21, 2005 I think everyone is busy getting ready for the end of the school year.
LightNinja Posted April 22, 2005 Posted April 22, 2005 Originally posted by razorace I think everyone is busy getting ready for the end of the school year. yep you are soooo right ..this is my last year in school so im bussyx2
MadCow1989 Posted May 9, 2005 Posted May 9, 2005 i see that your working on Zion's Crane Base maybe if youd wanna use it I have a matrix turret i made a while ago http://img.photobucket.com/albums/v124/MadCow.AkA.Mr.Hahn/MatrixTurret.jpg everything looks awesome
Cazor Posted May 16, 2005 Author Posted May 16, 2005 that looks awesome, mad cow. love to use it. im cazorfett on AIM. oh, do you have any way of getting it animated and with the code for JA turrets? i might be able to find someone, but if you could help that'd be awesome.
JEDI_Salvation Posted May 16, 2005 Posted May 16, 2005 I win...Shiny loses...Like to see them do this s%!t without their stupid laser face scans and direct references from the actors and props at their disposal...yeah im a little bitter... http://www.massassi.net/ec/images/15933.jpg
Cazor Posted July 8, 2005 Author Posted July 8, 2005 k well i guess it deleted a bunch of crap... most recent stuff:
Acrylic Posted July 12, 2005 Posted July 12, 2005 I don't even play JA, but I gotta say, that's awesome.
Cazor Posted July 12, 2005 Author Posted July 12, 2005 new engine (ignore the player model and hud for now)
Recommended Posts
Archived
This topic is now archived and is closed to further replies.