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The Matrix Unplugged


Cazor

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  • 4 weeks later...
  • 2 weeks later...

updates from freyr:

 

Added the Flashlight to the future M16 model.

 

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Agent Smiths replication power. Still working on the chrome effect and transfering the model. Right now it just kills them. :p

 

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And the rest of this stuff is stuff I've done on my own and may or may not be in the official mod release.

 

New Kicking System based on the "iknowkungfu" command from SP. Though since Raven didn't release the source I wrote it myself. :(

image002.jpg

 

image003.jpg

 

image004.jpg

 

Rudimentry class system. Big WIP. Please excuse the poor JPG compression.

 

image006.jpg

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well for animations small gifs would be better to display the results...

 

As for the flashlight .. well I don't see any effects just the area infront of the gun being a little brighter. But I guess thats what a FL should do :)

 

Other than that:

Nice map by BXpress ^^

Is the comic store still in it?

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  • 4 weeks later...

WIP of the zion dock for tmu by me

shot0043.jpg

shot0044.jpg

shot0045.jpg

 

oh, and im looking for a texture artist for random textures in the level. i need someone to do the platform surface right now. basically dirty dinged up metal with lights and such on it. so if you're good with that.. please say in here or message me on aim(im cazorfett)

 

and of course what zion would be complete without an APU to run around in?

 

APU for tmu by zanardi

APU17.jpg

APU15.jpg

 

(note: the model is extremely high poly because zan's gonna apply materials and use renders of it for textures for the low poly version he's going to make)

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  • 3 weeks later...
  • 3 weeks later...

that looks awesome, mad cow. love to use it. im cazorfett on AIM.

 

oh, do you have any way of getting it animated and with the code for JA turrets? i might be able to find someone, but if you could help that'd be awesome.

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