Omikron Posted October 5, 2003 Share Posted October 5, 2003 Well, I haven't got much to show ATM, but heres some pics, this took about half and hour to make (and about 3 days to figure out how to fix the compiling error, when all i needed to do was delete all my GTK versions completely, then download the stable ones Anyway, here they are: .Pic One Pic Two Pic Three Pic Four There, I'll get some more soonish. Link to comment Share on other sites More sharing options...
GothiX Posted October 5, 2003 Share Posted October 5, 2003 Ugh. Needs more detail and better textures. Link to comment Share on other sites More sharing options...
Wudan Posted October 6, 2003 Share Posted October 6, 2003 I'm gonna need more rum before that map looks good. Hey I played on the topic title AND posted about the map, in one sentence! Link to comment Share on other sites More sharing options...
CortoCG Posted October 6, 2003 Share Posted October 6, 2003 Yoho!!! Yoho!!! a pirate's life for m.... Wait a minute!!! Dude!!! Where is my deck??? Lol, great idea Omikron, there so many fancy sci-fi maps going on out there. Making a pirate ship will make my heart sing -Drink Up! m'earties yoho!!-. Link to comment Share on other sites More sharing options...
Emon Posted October 6, 2003 Share Posted October 6, 2003 Originally posted by Wudan Hey I played on the topic title AND posted about the map, in one sentence! Bah, that part ruined the cold humor of your post! Link to comment Share on other sites More sharing options...
Eldritch Posted October 6, 2003 Share Posted October 6, 2003 It's ok for a start, I guess. But why show only a half hour's worth of work? Why not work for longer until you've really got something to show? Ah well. Here's my crits. For the size and height of those masts, the boat would flip upside down. A boat's hull extends much further under the water than what we see. If there's going to be water, this isn't much of an issue though. It's totally devoid of detail. Boat decks are not entirely flat, either. Work on that. Those stairs look huge, like giant stairs. The sails look totally fake. They need a more realistic position (when have you ever seen a sail that looked like that?). Google for some pictures of old boats and see what they look like, and create them based on that. That's it for now, I think. Link to comment Share on other sites More sharing options...
Scoundrel Posted October 7, 2003 Share Posted October 7, 2003 Yeah, great idea, but it looks pretty horrible now. Too fake. More detail, textures and stuff and it will be awesome. Link to comment Share on other sites More sharing options...
wedge2211 Posted October 8, 2003 Share Posted October 8, 2003 Originally posted by Eldritch The sails look totally fake. If you can make a good texture with an alpha channel to make the sails appear ragged and torn, that would also help a lot...given what I assume this ship to be. Link to comment Share on other sites More sharing options...
Eldritch Posted October 8, 2003 Share Posted October 8, 2003 Good idea with the torn sail... maybe you could also include some ripped bits of sail on the mast or boom? That could be done with some alpha'd textures as well. Link to comment Share on other sites More sharing options...
Omikron Posted October 9, 2003 Author Share Posted October 9, 2003 Thanks for that, I've done a tiny bit of work but I've been rather busy the past few days... And for the sail texture, I'll try that some time, and for the ship textures, they are only like that because I'm having trouble with my other texture (it's got one of those Can't Find Shader File images, even though I haven't got a shader for the texture). Link to comment Share on other sites More sharing options...
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