txa1265 Posted October 9, 2003 Share Posted October 9, 2003 Check it out here. Here's what we care about: "[PC Gameworld] Our readers are PC gamers. Is there anything special waiting for them with the pending release of the PC version of Knights? Is there a compelling reason for someone who has played the XBox version to give the PC game a shot? [Casey] There will definitely be additional elements to the PC version, but we haven’t announced them yet. We have also been able to make use of the extra memory on the PC by improving the texture detail and adding more NPC variations. Of course, the game will also look quite different on the PC, since you’ll be able to see it in much higher resolution and with a beautiful new main interface. " Mike Link to comment Share on other sites More sharing options...
Eets Posted October 10, 2003 Share Posted October 10, 2003 This is what turns this heavenly job into hell. Waiting for KOTOR on PC whilst knowing I could play it on the X-Box is intensely aggravating, especially when I have to report all the news on the PC version. And naturally working with SWK.com, I read alot of the information on it. :\ Link to comment Share on other sites More sharing options...
Uber_Saber Posted October 10, 2003 Share Posted October 10, 2003 Aaawww... Poor Eets. Have a cookie. One of leXX's special ones. Link to comment Share on other sites More sharing options...
Clemme w/Stick Posted October 10, 2003 Share Posted October 10, 2003 Nice . I cant wait. -Clemme Link to comment Share on other sites More sharing options...
Pedro The Hutt Posted October 10, 2003 Share Posted October 10, 2003 I only read two lines of the article and they already lost my respect XD We recently sat down with Bioware staff members James Ohlen (Lead Designer), and Casey Hudson (Producer/Project Director) to ask them about the PC version of their highly anticipated MMORPG. MMORPG? >.> eeeeedjots. Link to comment Share on other sites More sharing options...
Eets Posted October 10, 2003 Share Posted October 10, 2003 Two brand spanking new interviews were posted today. Check the front page for more info. Two... new interviews... in one day. You know what this means, right? *strips off his clothes and runs around town holding a sign that says: "KOTOR IS COMING!"* Link to comment Share on other sites More sharing options...
StormHammer Posted October 11, 2003 Share Posted October 11, 2003 Well, some of the new stuff for the PC version has been revealed in this article over at pczone.co.uk. This is a shameless rip from the article (in spoiler tags of course )... While such enhancements are expected, far more interesting was the developer's revelation that several additions have been made to the content of the PC version of the game. Talking about added content, BioWare man and KOTOR lead designer James Ohlen told us that: "We have a new planet that you can visit, it's a space station orbiting the planet of Yavin. "The space station is a small area where you can buy new items, meet a few new NPCs. It's got it's own movies as well - one landing sequence and a leading sequence." "We also have a bunch of new items," he continued, "New weapons, armour, lightsaber crystals and a new colour of lightsaber. We've also spent a lot of time developing the keyboard and mouse interface to ensure that it's as intuitive as possible." So there you have it. That almost makes it worth waiting a while longer... Link to comment Share on other sites More sharing options...
Swat Posted October 11, 2003 Share Posted October 11, 2003 Not only that, this article speaks of the new features in a deeper perspective: IGN Preview (A summary is below) Apparently there will be more models for the NPCs so you won't be seeing twins anymore. Also the game is a whooping 3GB install, go upgrade your RAM there if need be. Adding on to Storm's rip, 2 new lightsaber types and 4 new armor types will be available with a total of 30 brand new items Now for a cameo appearance, Trandoshans can be sighted in the space station! As for combat changes: Floating menus above characters’ heads implemented instead of selecting attacks at the bottom-right corner Finally for the controls: Standard WASD for movement Mouse for camera and interacting Tab for switching characters Space bar for pausing the game Mouse wheel for scrolling through your Force powers and inventory Oberservation: The meatbags' wait was worth it master Edit: To summarise this summary up Derek speaks of more details about these things in the future Link to comment Share on other sites More sharing options...
Arán Posted October 11, 2003 Share Posted October 11, 2003 Originally posted by StormHammer Well, some of the new stuff for the PC version has been revealed in this article over at pczone.co.uk. This is a shameless rip from the article (in spoiler tags of course )... While such enhancements are expected, far more interesting was the developer's revelation that several additions have been made to the content of the PC version of the game. Talking about added content, BioWare man and KOTOR lead designer James Ohlen told us that: "We have a new planet that you can visit, it's a space station orbiting the planet of Yavin. "The space station is a small area where you can buy new items, meet a few new NPCs. It's got it's own movies as well - one landing sequence and a leading sequence." "We also have a bunch of new items," he continued, "New weapons, armour, lightsaber crystals and a new colour of lightsaber. We've also spent a lot of time developing the keyboard and mouse interface to ensure that it's as intuitive as possible." So there you have it. That almost makes it worth waiting a while longer... Sweet!!!! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.