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GtkRadiant 1.3.12 & Jedi Academy - BUGS please list and fixes


Anakin

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OK a lot of people keep on asking me why there version of GTK is crashing when they click this button, or when they complile a map it tells them that it is leaked when it is just a plain box.

 

Im hoping that this thread will be used by all and we can help each other.

 

I have also started making some new tutorials on the GtkRadiant 1.3.12 and what each button does, how to make a Siege map etc.

 

Anakin

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<GtkRadiant-1.3.12.exe:2568>: GtkGLExt-WARNING **: cannot create GdkGLContext

 

<GtkRadiant-1.3.12.exe:2568>: GtkGLExt-CRITICAL **: file gdkglwindow-win32.c: line 297 (gdk_gl_window_impl_win32_make_context_current): assertion 'GDK_IS_GL_CONTEXT_IMPL_WIN32 (glcontext)' failed

 

 

Im running a 128MB Radeon 9000 with the most recent drivers on WinXP.

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ok if ppl are going to post bugs please use this format it will save alot of trouble and make fix bugs easyer

 

Bug Title 
O/S
Build
Service Pack Level
System Specs
Video Driver
Disctiption of problem 
Steps to take to reproduce it
inlude your system info use the system info tool in windows and save it and do the same with your dxdiag log include them as well

 

also if you enable drwtsn32 in win2k and xp by typeing this in the run box its will generate a error log

 

drwtsn32 -i

 

also to go here http://www.microsoft.com/whdc/ddk/debugging/default.mspx and download Debugging tools for windows

 

and run GTK with this command its will generate a snapshot of what is happening at the time of the crash

 

From the command line, run

 

CDB -pvr -pn GtkRadiant-1.3.12.exe -c ".dump /mh c:\snap.dmp;q" 

doing this will help the radiant team fix these error and issue

 

 

quicker the more info you supply the easyer it will be to fix issues

ok i dont know if i missed anything out this is standard bug reporting practices what i use when beta testing for microsoft slightly changed

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Originally posted by gothicX

Old versions of the shaders - get the official GTK from http://www.qeradiant.com/

 

Thanks GX, you have my undivided attention. One more question...

 

I downloaded the "Official" release off Jediknight.net and it is the one I am having this problem with. Is the one on QERadiants site the true official release?

 

In short, and this is not directed at you, but WTF is the deal as far as the "official" editor?

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The "official" version is 1.3.12 and has no RC as part of the name. If you have the correct version you'll be able to see all the sky shaders if you load up that directory, you should also get no missing shaders in the system directory.

 

Try uninstalling GTK then deleting base\shaders, base\scripts and base\textures, followed by a re-install of GTK. I had to do that once to get it to work correctly.

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Originally posted by WadeV1589

The "official" version is 1.3.12 and has no RC as part of the name. If you have the correct version you'll be able to see all the sky shaders if you load up that directory, you should also get no missing shaders in the system directory.

 

Try uninstalling GTK then deleting base\shaders, base\scripts and base\textures, followed by a re-install of GTK. I had to do that once to get it to work correctly.

 

Okay... I downloaded and installed this version; GTKRadiantSetup-1.3.12-Raven.exe

 

Downloaded it right off Q3Radiant.com main page

 

I do have the sky and system shaders and textures. What I am asking is why the water shaders are showing a red and black box that says "shader texture missing" in the common and yavin folders. Did they not include them or are they there for the sole purpose of making Bespin Water 2 the only usable water shader?

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Strange enough, those water shaders show up perfectly fine for me. As Wade said, clear the shaders directory before install.

 

If during installation a boc pops up about read-only files, make sure you choose "Yes to all". That *should* do it.

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Originally posted by gothicX

Strange enough, those water shaders show up perfectly fine for me. As Wade said, clear the shaders directory before install.

 

If during installation a boc pops up about read-only files, make sure you choose "Yes to all". That *should* do it.

 

Okay I did that, re-installed and now there are a few water shader textures that show, but there are still a lot of missing water and now a few skybox shader textures.

 

You don't have any red and black squared "shader image missing" showing up at all?

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g|MakeCurrent failed

QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.

An unrecoverable error has occured.

Woud you like to edit Preferenced before exiting Radiant?

Yes No

 

 

====================

this is a bugger, i done everything nearly, i dont know what i havent done.

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Originally posted by Darth Kaan

Okay I did that, re-installed and now there are a few water shader textures that show, but there are still a lot of missing water and now a few skybox shader textures.

 

You don't have any red and black squared "shader image missing" showing up at all?

 

please help :'( im in tears

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g|MakeCurrent failed

QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.

An unrecoverable error has occured.

Woud you like to edit Preferenced before exiting Radiant?

Yes No

 

 

====================

this is a bugger, i done everything nearly, i dont know what i havent done.

 

I have something like that... GTK wont even run!

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the error i get is this

g|MakeCurrent failed

QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.

An unrecoverable error has occured.

 

 

===========================

How to fix it

===========================

Crank your desktop colour from 16bit to 24bit or 32bit ( or higher ) it just wont run any lower

 

thaks goes to lukeskywalker1 for this, he posted it in the other thread, i was just simply putting it in correct one.

 

Congrats luke !! :)

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