LightNinja Posted January 29, 2004 Author Posted January 29, 2004 I didnt get it yet, try sending it to danadn1507@lycos.com too =p, or ill wait (im impacient to see it in game )
tFighterPilot Posted January 29, 2004 Posted January 29, 2004 too late, corto already helped me to completely mess it up
LightNinja Posted January 29, 2004 Author Posted January 29, 2004 Wow, i think i got the new virus on my mail, but i deleted it instead open it; well, so, the model is finished (not the skin)? and did u send it ?
LightNinja Posted January 29, 2004 Author Posted January 29, 2004 ok, i have the model.glm, and corto has told me the bugs. just 1 thing, why the .max has as name atpt_duncan ¿?¿? lol
LightNinja Posted January 31, 2004 Author Posted January 31, 2004 Good News The AT-PT works correctly, it can looks up-down-left-right.. like the atst (thx Corto =p); im almost finishing the skin and it needs some size n position changes -I think there will be some screenshot soon
tFighterPilot Posted January 31, 2004 Posted January 31, 2004 Just for the record, I gave Corto the idea the rotate the bone (I tried to do it, but the whole thing got messed up like before Corto has fixed it) EDIT: BTW, how's the skining going?
Zappa_0 Posted January 31, 2004 Posted January 31, 2004 So if I read things right, this thing should be out soon correct?
keshire Posted January 31, 2004 Posted January 31, 2004 Just as an idea the droid NPC tag that goes on vehicles homes in on enemies I beleive. Or it may be turret tags. I can't recall off hand. But it would be a neat idea to modify your front gun to take advantage of this. making it swivel to point at enemies on its own.
LightNinja Posted January 31, 2004 Author Posted January 31, 2004 Originally posted by tFighterPilot EDIT: BTW, how's the skining going? Is going., but remember that im not a great skinner, so i dont know how the atpt will look at the end kesire, i know what u mean but i think that the model will only move the head like atst; and, will u release that model of your avatar? =^P
Zappa_0 Posted January 31, 2004 Posted January 31, 2004 Thats actually the first time ive noticed his avatar. It looks awesome. You should release it, you would make alot of people happy. Because ive heard alot from people wanting a male Twi-Lek.
A-WingPilot Posted January 31, 2004 Posted January 31, 2004 and a female rodian ( Ep. VI , singer in jabba's palace )
A-WingPilot Posted February 1, 2004 Posted February 1, 2004 yes, you 're right, back to the real topic here. Can you do a update, plz ( with pics, of course ).
tFighterPilot Posted February 1, 2004 Posted February 1, 2004 Originally posted by LightNinja Is going., but remember that im not a great skinner, so i dont know how the atpt will look at the end It looks great so far. Besides, Duncan isn't a great skinner, nevertheless he made the skin for his first 2 vehicles (don't know about the rest)
CortoCG Posted February 2, 2004 Posted February 2, 2004 The model needs some tweaking still, like the scale, the origin and the parts that will move when looking up or down. But the rest is pretty much done. Thanks tFighter for the tip on the bone thing and thanks Lightninja to lemme help you on this one, you know how much I like to on the frontpage, lol, just kidding. Anyhow, one piece of advice for all the modellers out there: when modelling a new vehicle or character, do not mess with the scale and position on the global space inside the 3d editor. You can fix that, and you must fix that during compile time by selecting a scale and origin. You must edit the .car file and add a line like this "$scale 0.5" or whatever scale do you want between 0 and 1. As long as the origin concerns, well, it's only necesary when you are compiling you own skeleton. If you are compiling a model using an existing .gla file you cannot override the scale.
Duncan_10158 Posted February 2, 2004 Posted February 2, 2004 Originally posted by tFighterPilot Besides, Duncan isn't a great skinner, Thank you very much, finaly someone gets aware of my true skills. Thanks!
tFighterPilot Posted February 2, 2004 Posted February 2, 2004 Originally posted by Duncan_10158 Thank you very much, finaly someone gets aware of my true skills. Thanks! It's all from love
CortoCG Posted February 2, 2004 Posted February 2, 2004 don't worry about tfighter, the kid seems to be gifted when it comes to expressing the truth. The guy never hesitated to tell me I was screwing things up with the ATPT, lol. He would go like -Hey! It's all wrong! It was better in the first place when I did it!-. And when I finally got it working, he went -Yeah, well, you did what I told you to-.
tFighterPilot Posted February 2, 2004 Posted February 2, 2004 err... it's all out of love too? I just wanted it to work, thats all, don't get all offended, I still couldn't have done it without you. I doubt I've offended Duncan, he is a great modeler, and at making stuff that people thought impossible.
LightNinja Posted February 2, 2004 Author Posted February 2, 2004 Corto, i think that the body should move with the head, not the head on her own; and look at the face, you mixed the head with the sub_head and there are 2 verts that look wrong, put them correctly (i think that you will see what i mean) becuz with that wrong verts the skin won't look good It looks great so far. Besides, Duncan isn't a great skinner, nevertheless he made the skin for his first 2 vehicles (don't know about the rest) Man, i also have started know how to make textures, so forget that the skin will look like NeoMarzs or Duncans models lol
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