mergatroid Posted April 26, 2004 Share Posted April 26, 2004 Don't worry about decompiling it, there is the Hoth siege .map sample that came with either the game or GTKradient. Link to comment Share on other sites More sharing options...
MadCow1989 Posted April 29, 2004 Share Posted April 29, 2004 oh god if thats your FPS it wil kill mine am only on a 700 mhz lol Link to comment Share on other sites More sharing options...
wedge2211 Posted April 29, 2004 Share Posted April 29, 2004 Check this: http://www.shaderlab.com/q3map2/manual/foghull_guide.htm Basically, if you use the keys _farplanedist <distance> and _foghull <path to skybox shader> instead of distancecull, then the engine will draw the skybox you specify at the distance you give it, instead of simply NOT drawing anything. If your skybox is a flat color that matches the fog color, it will look like your map just fades to fog everywhere. Check my maps Oracle and Corellian Platform Encounter for some examples if you want to see more. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 2, 2004 Share Posted May 2, 2004 This Looks like its gona be even better than the SIEGE_DESTROYER Map made by Raven!!!!!!!And about the AT-AT as far as i can tell from wat Duncan said to me and everyone else on the forums, the actual Model, animation, sound, and vehicle are done, but Scouttrooper has nto quite finished the skin, almost done though and Phunk, the coder for it, is still workin on another project (Movie Battles II). Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 2, 2004 Share Posted May 2, 2004 OMFG!!!!!!!!!FPS problems and the AT-ATs arent even in yet , I seriously need to get that new graphics card before this come out, mind u my speeds not that bad, its 1666 mhz, Pentium 4. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 2, 2004 Share Posted May 2, 2004 Mind you Ive saved up most of the money now so i can get a new graphics card...sry im babbling!!1 Link to comment Share on other sites More sharing options...
stride Posted May 2, 2004 Author Share Posted May 2, 2004 ok guys. I got fps up to about 120. Thanks wedge2211 for the link it really helped. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 2, 2004 Share Posted May 2, 2004 Stride go to Duncans site and u will get the beta of it for ur map!!! Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 2, 2004 Share Posted May 2, 2004 Im talkin about the AT-AT Link to comment Share on other sites More sharing options...
MadCow1989 Posted May 2, 2004 Share Posted May 2, 2004 Beta version of the ATAT at duncans site! http://io.meskinaw.net/io_downloads.html Release The map already Link to comment Share on other sites More sharing options...
TIE-pilot Posted May 3, 2004 Share Posted May 3, 2004 nah... the beta isnt soo good... wait for the final. this week more isnt soo bad Link to comment Share on other sites More sharing options...
TIE-pilot Posted May 3, 2004 Share Posted May 3, 2004 bad news guys... i tryed to spawn the atat and a snow-speeder-tfp on the map naboohills... the atat works to spawn... but if i spawn the snow-speeder-tfp the game crashed... EDIT: Phew good news... it was the map... i spawned both on ravens mp/siege_hoth... and it WORKS Link to comment Share on other sites More sharing options...
MadCow1989 Posted May 4, 2004 Share Posted May 4, 2004 as i sayd on duncans ATAt threat its couse the maps vehicle slots are already full Link to comment Share on other sites More sharing options...
EvilJedi Posted May 5, 2004 Share Posted May 5, 2004 One objective for the imperials could be to get Vader inside the Rebel Base or the Rebels' objective could be to get Han and Leia alive to the falcon (you could make them NPCs dunno where you're gunna get 'em but just thinkin of ideas here) Also, not sure if you're going to do this, but don't make any NPCs or vehicles respawn, the imperials don't have any technology to make an ATAT appear when one died now do they? Link to comment Share on other sites More sharing options...
TIE-pilot Posted May 9, 2004 Share Posted May 9, 2004 respawnable atats arent unfair: the rebels gor snosspeeders, so try to shoot them down: its impossible so mal respawnable atats Link to comment Share on other sites More sharing options...
stride Posted May 9, 2004 Author Share Posted May 9, 2004 I was thinking about the future of this map. Hmm I want to redo the main field area now that i know a better terrain making technique. Should I make the new area hilly kind of round or more canyon like? Orr.. maybe i could do like a canyon look far from the echo base a make it flatten as it gets closer to echo base. So many ways i can redo it. I need help. What do you guys think would be best for this. If i give it a canyon look the frame rate would pop up since I know more about this stuff now and how to keep the fps high in canyons. Not that it wouldnt be good with a hilly look. Hmm hilly, canyon, hilly, canyon, hilly... both?! I could even make it kinda of ditchy with like gaps and stuff. What would be best?? Im not sure any suggestions? Link to comment Share on other sites More sharing options...
Lindsey Posted May 9, 2004 Share Posted May 9, 2004 1. Watch the film ESB 2. Flat and hilly is best for these walkers 3. fog goes a lon way, it helps the FPS too. 4. Send me the map (lindseymr7@hotmail.com on MSN) and I could test it and give you a more detailed suggestion. Link to comment Share on other sites More sharing options...
stride Posted May 9, 2004 Author Share Posted May 9, 2004 aww everything is so flat that why i want to make ne terrain. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 9, 2004 Share Posted May 9, 2004 Ask Majin to give u his edited AT-AT that him, Duncan, KOTORMrJay and others have been working on cause it is now much more impressive than the original beta. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Stride, would you like my remake of Duncan_10158's AT-AT? It is definitely better than most people can make it. I'm thinking about adding shields to them, since they did have shields. Only if I can figure out how to... Link to comment Share on other sites More sharing options...
jangofett804 Posted May 12, 2004 Share Posted May 12, 2004 oh man oh man, cant wait for another hoth map cuz the one included in JA was pretty lame. I cant wait for some ATATs Link to comment Share on other sites More sharing options...
PR-0927 Posted May 13, 2004 Share Posted May 13, 2004 Yeah the original Hoth map in JA just sucks!!!! Link to comment Share on other sites More sharing options...
EvilJedi Posted May 14, 2004 Share Posted May 14, 2004 LOL It's nothing like the movie, but it is fun to play with 32 people in the New Republic Server Link to comment Share on other sites More sharing options...
Neon Posted May 16, 2004 Share Posted May 16, 2004 Plz release a BETA before you remake it, plz (if it's possible). What happends when you put the AT-AT beta in the map? But don't use majins AT-AT, because he isn't allowed to release it, it would be released with your map, so think about it before you use his one Link to comment Share on other sites More sharing options...
wedge2211 Posted May 16, 2004 Share Posted May 16, 2004 Believe me, recieving a well-tested final version would be WAY better than recieving a half-baked beta, DogGy. Long live the private beta! Link to comment Share on other sites More sharing options...
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