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Why this won't be the 'Ultimate SW Experience' y'all want...


Schetter

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Why would I lie about that? Besides...I would think that my writing style in general speaks for itself.

 

How quick to label me as 'liberal' and now 'small.'

 

I'm 20 in August. I'm at DePaul University in Chicago.

 

And FYI, I'll be voting Bush in November.

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Lucasarts knows that any Star Wars game will sell well. However, that doesn't mean they aren't attempting to do make the game as good as possible.

 

Saying this game will be the ultimate experience doesn't mean that it will include every single thing that makes Star Wars what it is. It means that overall, the game is the best representation of the movies on a grand scale ever presented in a viedo game.

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Good points. My vantage point is that there's nothing stopping LucasArts/Pandemic/whoever from consistently pumping decent games that play ok and hype the crap out of them to push them onto the 'Greatest Hits' list (if such a list actually exists........).

A million-copy-seller on X-box is called Platinum Hit, GameCube is called Player's Choice, and PS2 is called Greatest Hit.

EA is currently pulling what you just described above. BF:42 was astronomical. BF:V was a community sucker punch. Furthermore, they announced that they were already planning on releasing an entirely new BF game (BF:2) within a year, essentially letting all that bought BF:V, were disappointed, and were expected major patches that they should drop those expectations because the majority of their efforts were already turned towards a new game. BF:2 better deliver or it'll be the end of the BF franchise.

Don't start that junk until you show me your Electronic Arts security pass. You obviously don't know what deadlines, budgets, or sales predictions are.

"Work hard to make a great game and sell it, or work harder to make a sucky game that your own kids won't play -- and then do it over again just to get the drop on the average gamer?"

 

There's the one logical flaw in your post - it takes more work to make a good game than to make a crappy one. More work = more money paid out to those working on it.

Not necessarily true. The more a game is worth to a company, the more staff they put on it. Which means less work divided and less overtime paid out.

The cheap shot about my general mindset was not appreciated. So F**k off. I supported Bush on most points until the past few months until it became painfully apparent that we were all misled about the reasons for going into Iraq. Anyway...entirely unrelated and entirely uncalled for.

I don't care if it was appreciated or not. Did you seriously think before you posted this thread that it would be APPRECIATED?

And speaking of misled, it's "obvious" that you still are misled...about a great many things.

I cracked a shot at your mindset because you have no mind. Other than your liberal victimized hive-mind.

 

Yaeb, my status changed when my post count got past 200.

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Wow.

 

I'm not going to take the tongue lashing any longer. All I wanted to do was bring to light some points that I thought were valid and open some discussion on them. Your input was much appreciated, Van, as you're the only other guy that has contributed anthing substancial as far as discussion and arguement goes on this thread. The lack of respect is disappointing. *shrug* Your prerogative I guess.

 

Maybe I'll see y'all out on the field in Sept.

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Well, the last thing I thought I'd get out of this was a thank-you... :p

As you are the only poster in this thread that has the views that you do, maybe you should take this discussion/argument as a lesson to be less blunt when being pessimistic.;)

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Mmm...maybe - I'm a pretty blunt guy in general, I'm just afraid of the same thing happening here that happened to Galaxies. In the same light, it could probably pay for you to tone down the personal insults towards people that you don't agree with. You seemed like a good guy until this thread...

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lol, I'm still a good guy. A good guy with a quick temper.

 

I don't know if what I said was so much an insult as it was negative in the context of this thread.

 

Everything I said about you would be positive if I was a character reference on an application to CBS News. :p

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Yea, what you said was insulting...there's really no way to cast 'mindless' in a postive light - even for CBS News. You have to at least be able to read a teleprompter.

 

Hey...somebody's gotta be a pessimist. Guess it's me in this case.

 

I'll be playing SW:BF when it comes out because I don't expect it to be crap. I just also don't expect it to be a wild SW orgy of fantastic proportions, that's all.

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Originally posted by Schetter

Wow.

 

I'm not going to take the tongue lashing any longer. All I wanted to do was bring to light some points that I thought were valid and open some discussion on them. Your input was much appreciated, Van, as you're the only other guy that has contributed anthing substancial as far as discussion and arguement goes on this thread. The lack of respect is disappointing. *shrug* Your prerogative I guess.

 

Maybe I'll see y'all out on the field in Sept.

Yeah, because posting things you don't agree with or making typos prevent my posts from contributing.

 

I noticed you never replied to them, rather just pointing out that I made a typo or a curse word...

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That brings up an interesting point. If video game designers make games lacking just so they have to make another one to compensate, then where did these games come from?

 

Halo

SW: KOTOR

Need for Speed: Underground

 

These games -- and more like them -- are about as good as they get. They all have sequels coming out, but that's because they are good, not because they suck.

 

Likewise, the EA Sports titles are struggling for new content each year because they make each one as good as they can.

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Well...that was an interesting read. :rolleyes:

 

First of all, tfighterpilot, Schetter and VanLingo...flames are not necessary and certainly not appreciated on these forums. If you want to flame each other, take it to AIM, ICQ or whatever other instant messenger you use, and keep it out of these boards.

 

Secondly - Schetter, this is a discussion forum. People come here to talk about things, sometimes in the minutest details, because it interests them. You may view it as people hyping the game up - I see it as people simply trying to put the game into perspective in their own minds. If someone picks up on a certain 'feature' that hasn't been confirmed in the game, and expect it to be there on release, then that's their problem.

 

I always tell people to check what has officially been confirmed, because nine times out of ten, if it's not written down anywhere, then feature 'X' probably isn't in the game. That's not to say that people can't still speculate on game content, and express their hopes and desires - as long as they realise such things may not come to pass.

 

One thing I feel is certain - Pandemic Studios under partnership with Lucasarts is trying to make the best game they can with the resources they have available. No one sets out to make a game with obvious flaws in some attempt to give a franchise longevity - because these days game reviewers can make or break a title. If they break it, then the company loses sales - and it's becoming increasingly harder to satisfy some of these jaded gaming media hacks. I have a gut feeling that Battlefront will have it's review score whittled down just because of it's looks, because too many reviewers put too much emphasis on graphics these days.

 

But that's another issue.

 

Of course game developers and publishers are in the industry to make money. They won't make money by slacking on game development, or not making it as good as it can be. Whether their particular design decisions satisfy the end consumer is another matter - they obviously have their own particular design goals, and their own idea of what they expect to achieve with a title.

 

Personally, I've never viewed Battlefront as a potential 'Ultimate SW experience' - and in my view, such a game will never exist. Why? Because all games, no matter how well crafted, have flaws. Not bugs - but flaws in the nitty gritty details of gameplay. All of the great titles people can mention, from KOTOR to Deus Ex, Half-Life to Jedi Knight, have flaws. Even if they are 'perceived' flaws - i.e., a gamer sees something that they think could be better. Everyone has their own ideas of 'perfection' in terms of gaming, and our personal tastes obviously differ from person to person.

 

Just look at some of the realy lengthy debates in the likes of the Jedi Outcast forum on these boards to see what I mean. One man's ambrosia is another man's poison - and game developers cannot (and should not try to) please everyone.

 

Battlefront will be as good as they can make it, while compromising to ensure the online gameplay is as smooth as possible. According to develop interviews, the game is actually almost completed - but they are going to spend months in balancing and tweaking the gameplay to try and hit the 'sweet spot' between performance and experience.

 

Anyway, let's try to keep these kinds of discussions civil in the future. Feel free to disagree with someone else's point of view - but there's no need to resort to insults in getting your own point across. :cool: Anyone can say 'Your post sucks' or 'You suck'...but that just shows a level of immaturity and an inability to debate. If you can debate a point in a meaningful way, that usually earns the respect of other members.

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