Tyler_Durden Posted June 18, 2004 Share Posted June 18, 2004 After playing BF: Vietnam and 1942 i have to question just how big the maps are in Battlefront. I would like to see huge open areas such as hoth, and not being blocked off too close like some of the desert levels in 1942 and the vietnam jungles, with maybe a few smaller areas like the cities in the battlefield games as well, maybe like tatooine. What are your thoughts? Link to comment Share on other sites More sharing options...
caine2578 Posted June 19, 2004 Share Posted June 19, 2004 I would love to see some rather large maps considering I will be sniping 90% of the time. Link to comment Share on other sites More sharing options...
tFighterPilot Posted June 19, 2004 Share Posted June 19, 2004 Originally posted by caine2578 I would love to see some rather large maps considering I will be sniping 90% of the time. That's not something to be proud of Link to comment Share on other sites More sharing options...
TK-8252 Posted June 19, 2004 Share Posted June 19, 2004 There's going to be so many snipers in Battlefront I'm wondering if the objectives will be completed or not. It'll just be a bunch of snipers lying in the dirt looking for other snipers. Then when someone with some common sense chooses an attack class they'll just get sniped... over and over again. Link to comment Share on other sites More sharing options...
tFighterPilot Posted June 19, 2004 Share Posted June 19, 2004 Originally posted by TK-8252 There's going to be so many snipers in Battlefront I'm wondering if the objectives will be completed or not. It'll just be a bunch of snipers lying in the dirt looking for other snipers. Then when someone with some common sense chooses an attack class they'll just get sniped... over and over again. Way to feel alone in a full server... Link to comment Share on other sites More sharing options...
yaebginn Posted June 19, 2004 Share Posted June 19, 2004 I disagree. not every1 will be a sniper. it wouldnt be practical. then someone can just get in a vehicle and blow up the snipers. or something of the sort. Link to comment Share on other sites More sharing options...
Tyler_Durden Posted June 19, 2004 Author Share Posted June 19, 2004 The moderation on this board needs review, a lot of flaming in multiple threads..... stay on topic please. I for one know that snipers can just be taken out by other snipers as it's done all the time in battlefield. Unless you have a kick ass hiding spot, you will be taken out, no question. But i wonder if the levels will be big enough to accomodate multiple snipers, have good hiding spots, or have terrain which enables a good firng position. Another thing i just thought of is that even though you are a sniper, the potential person getting sniped might see the direction of the laser and be able to figure out the position of the sniper if he isn't instantly killed. Whereas with battlefield, it's hard to pinpoint the position of snipers because you can't see bullets and the field is huge. Sniping may be a little more impractical with star wars. Link to comment Share on other sites More sharing options...
VanLingo Posted June 19, 2004 Share Posted June 19, 2004 The inclusion of orbital strikes and flying vehicles will probably help against snipers. Link to comment Share on other sites More sharing options...
Prime Posted June 20, 2004 Share Posted June 20, 2004 OK, so you are all tough guys. How about everyone chills out and starts talking about how big the maps are in Battlefront? Thanks. Link to comment Share on other sites More sharing options...
yaebginn Posted June 20, 2004 Share Posted June 20, 2004 I say the maps will be about as big as a level in a normal game. I hope they do the boundaries well instead of just making you not being able to go past an invisible wall. and I do say every1 in real life. every+1. 1 is pronounced one. I type it differently, but pronounce it the same. And it wasnt advice, it was wored as a command. Simply, 'dont write every1 ever again' was your exact words. Now let us end this and stay on subject. if you wish to communicate further, email me at yaebginn@hotmail.com Link to comment Share on other sites More sharing options...
Mountainforest Posted June 20, 2004 Share Posted June 20, 2004 In this preview you can read that maps will sooner be square kilometers then square miles big. But it also says that the sieze of the map depends from planet to planet (endor is huge, yavin small). I guess this has something to do with the playing style on each map. Link to comment Share on other sites More sharing options...
Prime Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by yaebginn Now let us end this and stay on subject. Yes. Drop it, lads. Link to comment Share on other sites More sharing options...
Sabre9 Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by yaebginn ... stay on subject... No no no. The quote is "Stay on target " Link to comment Share on other sites More sharing options...
tFighterPilot Posted June 20, 2004 Share Posted June 20, 2004 I made it myself Link to comment Share on other sites More sharing options...
TK-8252 Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by tFighterPilot I made it myself Nice... Link to comment Share on other sites More sharing options...
Mountainforest Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by tFighterPilot I made it myself Is that you? Link to comment Share on other sites More sharing options...
JamesNI Posted June 20, 2004 Share Posted June 20, 2004 I think if the maps are rather large, and they are riddled with snipers, it will really make the game more exciting. You got to understand, that the snipers are there to plug you from long range, so don't hang out in open areas. That simple. Hide.. move fast, in well covered areas. Travel in teams.. In real wars, the enemy is aware that there is a posibility of snipers and they act accordingly. If you can't act accordingly, then you.. well, you better learn. I love sniping, as much as I love being sniped at, hiding, and getting one up on the sniper. Spot a sniper, under fire from one?! Inform your team mates, and ACT ACCORDINGLY! Link to comment Share on other sites More sharing options...
joesdomain Posted June 21, 2004 Share Posted June 21, 2004 I hope the maps have some background detail no matter what the size of the map is. I don't want a game that has a map that too small or too large that you either can't move around much or you can't find anyone. Link to comment Share on other sites More sharing options...
yaebginn Posted June 24, 2004 Share Posted June 24, 2004 I hope they are so big, that my character can go in the deep woods and take a poop without getting shot. Link to comment Share on other sites More sharing options...
Master William Posted June 24, 2004 Share Posted June 24, 2004 just hope it isn't TOO big, trust me I know how huge maps can take ages to load... just look at the annoying BF1942. Link to comment Share on other sites More sharing options...
Sounds Risky Posted June 24, 2004 Share Posted June 24, 2004 Originally posted by yaebginn I hope they do the boundaries well instead of just making you not being able to go past an invisible wall. I imagine they would be done in a similar fashion to boundries in the Battlefield series with zones. If you leave the zone you have ten seconds to come back or you're labeled a traitor and lose health until you either die or return to the battle. Link to comment Share on other sites More sharing options...
yaebginn Posted June 24, 2004 Share Posted June 24, 2004 no, please no. thats the worst, just make a tall fence around the barrier? Link to comment Share on other sites More sharing options...
tFighterPilot Posted June 24, 2004 Share Posted June 24, 2004 Maybe like in many games (including battlezone) high cliffs Link to comment Share on other sites More sharing options...
yaebginn Posted June 24, 2004 Share Posted June 24, 2004 that could work. Link to comment Share on other sites More sharing options...
Mountainforest Posted June 24, 2004 Share Posted June 24, 2004 On Hoth you see all kinds of snowy mountains, and I suspect you won't be able to climb them so that would be the background. I think big maps don't matter if you got a lot of vehicles. Flying a in a tiny map is rubish because you fly across the borders all the time (I guess that's why tFighterPilot doesn't like the traitor-idea ) Link to comment Share on other sites More sharing options...
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