Cercueil Posted June 10, 2004 Share Posted June 10, 2004 I may be new here, but the complaints are the same across online gaming...even with one as simple as Infantry on SOE. However, ive always played games with the mindset of having fun and fun is what i strive for. I dont care how I die who it was that killed me or what they say after they are done; and vise versa. what has drawn me to JA more and more is the oportunity to play a jedi/sith/guy with a lightsaber. yes, a little fantasy, i confess, but the Honor Code that you guys talk about is a bit much. you will always have idiots complain and whine; its just their lot in life and they will do it regardless of what settings are changed or who killed them. Some people just like to complain. Period. perhaps they were dropped as a child or left unattended while reruns fo the Brady Bunch were playing on the tube, I dont know, but thats what they do. It has been that way when games were played with paper and die and it will be that way when we plug a socket into our heads and head into VR. yes its frustrating and im a bit taken back that their isnt an ignore command that you can use....someone remedy that one soon, ok? btw, I support the use of free chat, but if you dont want to be killed then, damnt, go to spec. Perhaps someone can make a little room where all the chatters can congregate and talk it up while the rest of us kill each other in a peaceful yet violent way. if you are worried about points then youre playing for all the wrong reasons. points mean nothing and, in ten years, will still mean nothing. this isnt an experienced ranking game, i gather, where your skills are based off the number of points you have gotten. the server admin sets the standard that everyone uses and you go from there. so first off, forget about points and just have fun. on force, weapons, and light sabers. Personally, I like the idea of being able to run around and use a LS and, if i wanted to, guns. I actually enjoy the missle launcher and the ole Stormtrooper special, but when those things are limited it notches down the aspect of the game. I would probably be inclined to leave a server where most of the people are chatting or I'd run around and kill them as quickly as I can before i was booted. i dont know, just sounds like fun to aggriavate a few people... I also dont fully understand why it would be wrong for someone to only use a lightsaber if thats what they want to do or use only weapons or even a combination of the two. ack, ive ranted again. regardless, some pub chat can be fun and interesting, but if thats all you do then move along. people play games like this for reason and to have fun. overmoderation and absurd limits are the things that drive people away and not the chat. my ideal server would be one with the intention of being fun with a great mix of people killing, dueling, working together, and just having a great time. are their any like that before I spend my time looking for one? Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted June 10, 2004 Share Posted June 10, 2004 Originally posted by SkinWalker Amidala: I must say that I was on your CTF server (instagib) yesterday and was wishing for an "ignore" feature for a player that was flooding the text area for like 5 min. It was real hard to see. Great fun beyond that idiot. He also raises a valid point about voice chat: the profanity and stupidity will just take on a new form... I personally prefer not to here the squeeky voice of a 12 year-old uttering so-called adult language. The mute button only eliminates the ability to communicate altogether, but perhaps individual mutes for each player...? Amidala: Good reasons for public chat - answering questions of new players quickly & efficiently; organizing a vote kick (not everyone may be clear on why a kick was called for vote); organizing a map switch (asking everyone what map they might prefer); general commeraderie during the game (I enjoy games where chatting is kept to a minimum, but I have to acknowledge that there are times when I like making quick comments to those I know or have played with previously); and, for large maps with few people, letting everyone know where each other are located within the map, "big brawl in the Throne Room!" As long as you are playing a team game (two of my JA servers are all-CTF all the time) and the idiot\spammer isn't on your team /set cg_teamChatsOnly 1 turns off public chat and allows only team chat (for you). I have it on a toggle /bind <key> cg_teamChatsOnly ! so pressing <key> toggles on\off public chat (while keeping team chat). Voice-com servers like Teamspeak and Ventrilo already allow you to mute individual players on a channel. I don't know if UT2004 has the same feature. I assume it will be standard as VOIP becomes standard with games. I was debating to make a point about all the bad things that come from public chat, so people will think about it. The most recent complaints from my server were about a player who would chat "5.....4.....3.....2......1..." and then proceed to fill up everyone's screens with chat spam binds. You guys act as if I have the power to dictate whether or not public text chat will be available in future games-- of course it will be. I just hope that VOIP com makes it and "nice chatkill lamer", chat spam, etc. a thing of the past. Link to comment Share on other sites More sharing options...
SkinWalker Posted June 11, 2004 Share Posted June 11, 2004 Hey, great toggle. I'm adding it to my bindlist! I was simply echoing your point about the need for an ignore feature that drops down something like the vote menu... instead of voting to kick, you "chose to ignore." I get a little unnerved at the people who stand around chatting and not playing, but by and large I think it not going to happen on servers like yours where you have "all kills legal." Hell, I go out of my way to nail a person with a chat bubble over their head and expect others to do it to me ... even if I'm in the console setting a bind or something. Your points about the negative issues of public chat are good, but I would still rather have the ability to do it since I think the right reasons offset the negative. Thanks again for the bind... if I'm on the server again and someone starts it, I'll be sure to let everyone know the toggle. Question: could the person have been in spectator mode? and if so, would this eliminate his/her actions? Spectator considered a "team" to the game, right? The person yesterday didn't have a screen name, just the ":" before his/her text. I couldn't figure out who it was. Link to comment Share on other sites More sharing options...
Dr_night Posted June 11, 2004 Share Posted June 11, 2004 Originally posted by SkinWalker The person yesterday didn't have a screen name, just the ":" before his/her text. I couldn't figure out who it was. I won't tell how it's done (because someone else will, but even then, someone will just find a way to disable it ) But there is a way to get your name to show up as blank. Link to comment Share on other sites More sharing options...
SkinWalker Posted June 12, 2004 Share Posted June 12, 2004 So you're saying that your name can show up as a blank, but in the serverstatus command it'll be normal? PM me if you just don't want it public.. I'm not going to spread it around, I just want to figure out a way to pinpoint who it is next time so I can dime him out or initiate a vote/kick if the server allows. Link to comment Share on other sites More sharing options...
Clone L68362 Posted June 13, 2004 Share Posted June 13, 2004 Amidala, you sure seem to think the only thing people use chat for is spewing out random crap like the disco thing, whining, jokes, etc. but chat is used for way more than that. For example, SITH clan, when they're making those Matrix movies, they have to have public chat all the time to plan out a scene or something. It would be too huge a pain in the ass. Say you're in your clan server and someone is pissing your clan off by laming or something? If your all gonna plan to get him back, it would be a pain to have to go to spec and go back in the game as you chase him around and talk to your clan. Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted June 14, 2004 Share Posted June 14, 2004 Originally posted by Clone L68362 Amidala, you sure seem to think the only thing people use chat for is spewing out random crap like the disco thing, whining, jokes, etc. but chat is used for way more than that. For example, SITH clan, when they're making those Matrix movies, they have to have public chat all the time to plan out a scene or something. It would be too huge a pain in the ass. Say you're in your clan server and someone is pissing your clan off by laming or something? If your all gonna plan to get him back, it would be a pain to have to go to spec and go back in the game as you chase him around and talk to your clan. Play the game in windowed mode and have MSN messenger, AIM, or irc running in another window, with all your clan mates signed on. Chat in the chat program, play games in the game program. Or use Ventrilo or Teamspeak (both are free downloads) for voice communication instead of text chat. Your clan could be communicating by voice and coordinating actions without stopping to type anything. I just want people to do a cost-benefit analysis of public text chat. I'm not saying it is never useful, but you have to weigh the small benefits against the cost of having it i.e. whining, spamming, arguing, bigoted insults, "chatkilling", etc. Link to comment Share on other sites More sharing options...
TK-8252 Posted June 14, 2004 Share Posted June 14, 2004 Originally posted by Amidala from Chop Shop Play the game in windowed mode and have MSN messenger, AIM, or irc running in another window, with all your clan mates signed on. Chat in the chat program, play games in the game program. There would still be chat-killing, except this would be whined about even worse, because you have to click out of the game and leave your player idle and defenseless. With in-game chat at least you can defend yourself quickly. Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted June 14, 2004 Share Posted June 14, 2004 Originally posted by TK-8252 There would still be chat-killing, except this would be whined about even worse, because you have to click out of the game and leave your player idle and defenseless. With in-game chat at least you can defend yourself quickly. The first part of my post that you quoted (using windowed mode and chatting in a genuine chat program) was directed only at this "justification" of public text chat: ...but chat is used for way more than that. For example, SITH clan, when they're making those Matrix movies, they have to have public chat all the time to plan out a scene or something. I don't think most players are making "Matrix movies" most of the time. Those that are can keep the the screen clear of public chat while making their "movies". The rest of my post deals with the other listed "justifications". I thought my breaking things up into paragraphs would imply I was answering each one of their points. The...next...time...I...will...be....more....careful.....and...take ...the...time...to....put...each...of...their....sentences....in.... a....separate....quote.....and....answer.....each...point.... individually....because...some...people...might...not... understand...otherwise. Link to comment Share on other sites More sharing options...
Master William Posted June 14, 2004 Share Posted June 14, 2004 quit your attempt at removing chat, it's not gonna happen and you're probably the only one in the whole world that wants it removed. Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted June 14, 2004 Share Posted June 14, 2004 Originally posted by Master William quit your attempt at removing chat, it's not gonna happen and you're probably the only one in the whole world that wants it removed. Originally posted by Amidala from Chop Shop (Don't worry all you chat-aholics, no one is going to take away your precious ability to chat and whine and say "lamer" and "guns are gay" and "I'd own you in a duel" and "I'd like some bantha soup please" and "type /disco in the console for cool breakdance moves" and various racial and homophobic slurs, no matter how much it kills this game. But I can dream, can't I?) Originally posted by Amidala from Chop Shop I was debating to make a point about all the bad things that come from public chat, so people will think about it. ...You guys act as if I have the power to dictate whether or not public text chat will be available in future games-- of course it will be. I just hope that VOIP com makes it and "nice chatkill lamer", chat spam, etc. a thing of the past. Originally posted by Amidala from Chop Shop I just want people to do a cost-benefit analysis of public text chat. I'm not saying it is never useful, but you have to weigh the small benefits against the cost of having it i.e. whining, spamming, arguing, bigoted insults, "chatkilling", etc. Understand now? Link to comment Share on other sites More sharing options...
Master William Posted June 14, 2004 Share Posted June 14, 2004 I understand what you mean, it should be less used than it is at the moment, etc. And I know that your opinions won't automatically transform into fact, but I'm just saying that having to go to MSN or whatever each time I wanted to say something is just absurd. Link to comment Share on other sites More sharing options...
Cercueil Posted June 15, 2004 Share Posted June 15, 2004 I was on two of your servers on Thursday and found the chat extremely pleasurable and no n00bish. I dont recall any whining or fights going on. coming where I was it seemed nice being in an environment not filled with flames and such. Link to comment Share on other sites More sharing options...
Rad Blackrose Posted June 15, 2004 Share Posted June 15, 2004 Originally posted by Prime What should they have fixed? I wouldn't worry about him so much Prime, he's just one of those bitter ****tards that got pissy when their one trick pony toys like pull/backstab were removed. Link to comment Share on other sites More sharing options...
Prime Posted June 15, 2004 Share Posted June 15, 2004 Originally posted by Rad Blackrose I wouldn't worry about him so much Prime, he's just one of those bitter ****tards that got pissy when their one trick pony toys like pull/backstab were removed. I figured he might respond with something like that. Link to comment Share on other sites More sharing options...
Weiser_Cain Posted June 23, 2004 Share Posted June 23, 2004 You know what I'd like? I'd like to actually feel like I'm being trained to be a jedi. Really embrace the rpg aspect of this action/rpg. I'd like to come to the attention of some jedi and or sith and have to travel down one of those paths, and I don't want to feel rushed like I did in JA. Link to comment Share on other sites More sharing options...
Prime Posted June 23, 2004 Share Posted June 23, 2004 Have you tried KOTOR? It is a lot more like that... Link to comment Share on other sites More sharing options...
Weiser_Cain Posted June 23, 2004 Share Posted June 23, 2004 Very funny, you know I've tried KOTOR. Kotor is a turned based rpg. JA is an action/rpg. It doesn't have to be D20 to be an rpg, all you need is a role to play. The storyline in JA was pathetic, I only had one choice to make in the entire game! Part of being a Jedi for me is trying to figure out the best way to solve problems. In JA there was no choice in how you solved problems. You had a objective and you had to kill everything in you're way untill you got to your objective, wich you then killed. I'm just looking for a more immersive experience. I want to learn force powers not pick them from a menu, be taught how to fight with a lightsaber and when I had the computer it's electronic ass be rewarded for my actual skill not a set of numbers. Of course if you just wanted to run into a room and start cutting off hands until someone talked you could but you get a few dark points and a stern talking to from luke(thats assumeing you didn't get a blaster bolt in the back). I guess I want the next game to be more like Deus Ex(the good one not IW) than Quake... Link to comment Share on other sites More sharing options...
Gabrobot Posted June 23, 2004 Share Posted June 23, 2004 Well, you have to remember that the Jedi Knight series started with Dark Forces which was basically a Star Wars Doom game...I don't think they probably want to change that for the Jedi Knight series. Perhaps they could make a new series, but I'm pretty sure they expect people who want an RPG game to play Galaxies or KotOR/KotOR2 instead...personally I enjoy playing Jedi Academy more than KotOR because it's simple fast action. I do enough thinking when I'm working, when I play a game I don't want to worry about fully stepping into some one else's shoes...I'd rather just slice 'n dice and watch the story unfold in cutscenes like watching a movie. Link to comment Share on other sites More sharing options...
Weiser_Cain Posted June 24, 2004 Share Posted June 24, 2004 You sir, are evil. Link to comment Share on other sites More sharing options...
_PerfectAgent_ Posted June 24, 2004 Share Posted June 24, 2004 Originally posted by Weiser_Cain JA is an action/rpg. It's an FPS. Link to comment Share on other sites More sharing options...
Master William Posted June 24, 2004 Share Posted June 24, 2004 Oups, had my old posts still left here... now it looks like I was talking to myself, but I was in fact talking to [nWo] Filth, a flamer that quickly got banned Link to comment Share on other sites More sharing options...
DeathStriker Posted June 24, 2004 Share Posted June 24, 2004 Kotor is a turned based rpg. Does this mean that you take in turns to do damage to each other, like final fantasy. I hope not, I hate them sort of games. Link to comment Share on other sites More sharing options...
Emperor Pangasa Posted June 26, 2004 Share Posted June 26, 2004 I must say that I think the development team for jedi academy went a little to overboard in regards to dual sabers and staff sabers. In the star wars universe these waepons were rare and only wielded by only the most skilled of jedi, not unlike the fake reborn dark jedi of JA. I like the engine that is in place already, and to change it into any other would be a mistake for purists sucah as myself. If a new game is being developed I hope the graphics are more enhanced, better combat animations, better graphics, and a revamped player model creation. Link to comment Share on other sites More sharing options...
Kurgan Posted June 26, 2004 Share Posted June 26, 2004 Jedi and Sith are also supposed to be incredibly rare, but concessions are made for those things in a game because everybody who's a fan wants to relive those parts of the movies in the game. This just gives you the excuse. It's also why the EU is obsessed with super weapons, lost Jedi and other "movie-ish" happenings. Those things are "associated with the coolness of Star Wars (the movies)" so they get rehashed because people like them, even if it makes little sense for those things to be happening over and over or suddenly be everywhere when they were at first rare. It's like Star Trek and the Borg. This mysterious enemy from the far reaches of space encounters the Enterprise due to a freak occurance (Q), then all of a sudden they are in like every episode, because the writers know that people like to see them, no other reason. I mean, which would you rather play, in all honestly, a game where you're a moisture farmer or Imperial janitor who never sees any battles or crazy things happen or one of the heroes from the movies having amazing adventures and interacting with other famous characters, doing some of the things we saw happen in the films?* Just like in real life, the vast majority of folks in the SW galaxy would have rather humdrum everyday lives. The movies just show us the most exciting things that happen. *Though I must admit, the Adventures of Galactic Plumberman does have a special place in my heart... ; ) Link to comment Share on other sites More sharing options...
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