Jump to content

Home

What happened to the Imperial Officer?


Lord Exor

Recommended Posts

They were removed for whatever reason.

 

I don't know of the rush was the reason for removing them, since it may have taken just as much if not more work for their replacements.

 

The rush job is evident in the many bugs and general network instability of the game, plus the omission of many standard modern FPS features from this release (we're guessing).

 

It could be they were simply removed for the sake of gameplay balance. Perhaps you're right, perhaps in testing they ran into problems and didn't have the time to balance them properly for release.

 

We'll see what happens in the coming months...

Link to comment
Share on other sites

Here's what happened (SWBF history lesson!):

 

When the game was early and the only factions that were really in the works were Imperials and Rebels, this is what the units were:

 

Rebels

 

Rebel Soldier

- Blaster Rifle

- Blaster Pistol

- Thermal Detonators

 

Rebel Vanguard

- Missile Launcher

- Blaster Pistol

- Mine Dispenser

 

Rebel Pilot

- Blaster Pistol

- Haywire (EMP) Grenades

- Fusioncutter

 

Rebel Marksman

- Sniper Rifle

- Blaster Pistol

- Thermal Detonators

 

Wookiee Smuggler

- Bowcaster

- Blaster Pistol

- Health & Ammo Dispenser

 

Bothan Spy

Equipment was never released, but supposedly the Bothan Spy had an "advanced" blaster pistol, demolitions kit, and the ability to disguise himself as a Stormtrooper.

 

Imperials

 

Stormtrooper

- Blaster Rifle

- Blaster Pistol

- Thermal Detonators

 

Shock Trooper

- Missile Launcher

- Blaster Pistol

- Mine Dispenser

 

Imperial Pilot

- Blaster Pistol

- (Grenades?)

- Fusioncutter

 

Scout Trooper

- Sniper Rifle

- Blaster Pistol

- Thermal Detonators

 

Imperial Officer

- Blaster Pistol

- Orbital Strikes

- Health & Ammo Dispenser

 

Dark Trooper

- Blast Cannon

- Blaster Pistol

- Thermal Detonators

 

Originally, each faction had six units, with two "Unique" units. They also only had three weapons.

 

The first Unique unit for each faction (Wookiee Smuggler, Imperial Officer) was going to be the one with the Health & Ammo Dispenser. But, then when the Clone War factions came along, they didn't know what to make for CIS to carry the Health & Ammo Dispenser. At first, they made the Droid Pilot be able to repair fellow droids with a "Repair Kit" which never went into much detail. Then they scrapped that and just gave the Droid Pilot the Health & Ammo Dispenser. So, to balance all the Pilot classes, they all had to be given the Health & Ammo Dispenser. This means the Imperial Officer would lose one of his major duties.

 

Then, to balance the Pilot with every other unit, all other units will need a fourth weapon. This means the addition of concussion grenades for Infantrymen, thermal detonators for Heavy Weapons units, and a "special" item for Snipers. The Rebel Marksman was going to have the Bothan Spy's ability to disguise as a Stormtrooper. The Assassin Droid was going to have the Imperial Officer's old Orbital Strikes. But then when it came to making a special item for Clone Sharpshooters, they had no idea. So, they decided to give all Sniper units a Recon Droid. The Recon Droid now issues the Orbital Strikes, meaning that's another lost duty for the Imperial Officer. Now, all the Imperial Officer can do is use a blaster pistol and discover spies. Not much of a unit, eh?

 

Some time during all of this, the devs were having issues with memory, according to Bobby's Helmet, a dev who used to post at LucasForums. To fix this, they had to remove the Bothan Spy. Well, that means the Imperial Officer has nothing to do. This calls for the removal of one Unique unit from each faction, bringing the factions down to five units.

 

There was also going to be a Clone Officer unit for the Republic, which would mirror the Imperial Officer. He suffered the same fate after very little action.

 

The End

Link to comment
Share on other sites

Originally posted by arachon

The imperial officer was replaced with a:dtrooper: the rebel spy was replaced with a:chewie: and the clone officer was replaced with a:clone: jettrooper

 

If you bothered to read my post, you'll know that no units were replaced. There were two special units, but as I said in my post, one was removed from each faction.

Link to comment
Share on other sites

  • 3 weeks later...

Originally posted by Vagabond one class i love to see added is the jedi/sith

 

it would (no jedi/sith in this game its a grunt game) many people have tired of playing as a über jedi going around with a lightsaber slauthering stormies or other blaster wielding grunts

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...