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So what do we know about KOTOR 2? The Characters [SPOILERS]


Rat Boy

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There's a thought...Import Sion model from KotOR 2, re-skin to make him looks a bit healthier. Use him to replace Bandon. Edit out "Bandon" in dlg edit. After the endar spire, he could look a bit more scarred. Yes...that would make sense. He survives Revan's attack, though it badly hurt, giving him more wounds.

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I suppose the main thing is that Sion's character could raplace the character of Bandon without any plot points screwed up. Just a few .dlg/.wav file edits here, a .uti file edit there, and a port/re-skin of the Sion model from KotOR 2 and your good to go!

 

Say, HK-50 looks a lot like Redhawke's Terminator HK, doesn't he?

 

Terminator

 

HK-50

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Again, I'm not too sure this would go in here.....

 

Influence over your party..

More designer ramblings, this time on Influence.

 

In K1, you would have the options to speak to your companions about their past or current problems, and these would usually be governed by a pop-up message ([Carth looks worried, perhaps you should speak to him]) or by leveling up.

 

In K2, we removed the leveling and "so and so looks worried" triggers and incorporated the same mechanic into Influence - instead of pop-up triggers, we've given you a few choices:

 

1. The amount you can learn about a companion's past, present, or even future problems depends on how much Influence you have with them, not level. So the more time you spend with a companion either crushing their spirit or helping them, the more options this will open in dialogues with them.

 

2. Influence is not gained simply by doing good and evil acts - it depends on the companion's personality. Some respond better to displays of strength, loyalty, betrayal, or other personality traits that don't always fall neatly into good or evil categories.

 

3. Influence markers will appear in companion dialogues when you make certain choices - these will be marked as [influence: Failure] and [influence: Success], and they'll let you know when you either have or don't have enough Influence to get an answer about a specific question about a companion.

 

4. The more influence you have with a companion will also begin to have an effect on their alignment (this also depends on the companion - some companions, no matter what your influence is, will not be subject to this alignment shift). In some cases, it will also begin to have an effect on OTHER companions, and they may start getting pissed off in a major way.

 

5. Some companions are very hard to Influence, and it is difficult to gain maximum Influence with all companions over the course of the game. This is done for replayability reasons.

 

6. You can only gain Influence with companions who are in your party.

 

7. And lastly, because some people just hate this crap, you don't ever have to speak to your companions at ALL and your Influence with them will never matter - whether you want to plumb the depths of their personality is solely your choice, and the game will not force it on you.

 

However...

 

8. If you do, almost every character has rewards for completing their internal or external Influence companion quests, and it can prove worthwhile in the long run.

 

Anyway, enough ramblings for now.

 

-Chris Avellone

 

Source

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Just found this post of Chris Avellone at Obsidian:

 

WARNING: SPOILER! (purists may not want to know)

 

 

 

/Begin Designer Rambling.

 

You may encounter characters from K1 in K2. In most cases, you'll soon find they have very definite reasons why they are not level 20+ if you ask them - whether because of war wounds, behavior core damage and battle scars, memory wipes, and other unpleasantness that has crippled their attributes, skills, and in some cases, their knowledge of certain events.

 

Part of this is for story reasons, and the other reason is that we can't have level 20 characters join your party for balance reasons. It's a pretty common RPG convention, but there are explanations for why T3 is no longer a walking nuclear warhead with 20+ ultra powerful droid items to choose from.

 

/End Designer Rambling.

Source: spoiler

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Oh, in case anyone was wondering, I'm not going to update this now that the game is about to come out. The whole point was to cull what I could that was available in articles, interviews, and developer posts to serve as a...primer. You want the straight dope from the game, play it yourself. :D

 

That said, the PC version can't come soon enough for me. It's going to be very hard not to read these threads too closely.

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