DarkBladeZZ Posted November 30, 2004 Share Posted November 30, 2004 Does anyone know if it's possible to give models that we create movements in-game? What I mean is, if I model a new droid for the game, can I put it in without it just standing there? It may not be possible because I think some of the specific movements are hardcoded to the game, but if it is this could open up tons of new possibilities for creations Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Those movements are referred to as animations, and depending on the model, you can edit a model and retain animations. However, what you're asking, the answer is "no" at the time being. Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 Too bad... Link to comment Share on other sites More sharing options...
pie_man101 Posted November 30, 2004 Share Posted November 30, 2004 There have been lots of limitations in KOTOR in terms of modeling and animation. To my knowledge, no one has been able to build a new model OR give new animations. Speaking of these problems, has anyone actually asked any of the LucasArts devs about tools or programs used, or possibly obtaining these programs. Im pretty sure they wouldn't mind selling the tools (keyword: SELLING) and making even more money. Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 ......But what about all the new guns/sabers coming from the creative minds on the board? They are all custom models from Gmax or 3Dmax I believe. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Pie man means body models, which need animations and the like. They might be nice enough to sell, but who here on the boards is nice enough to buy? Hint hint guys. Link to comment Share on other sites More sharing options...
pie_man101 Posted November 30, 2004 Share Posted November 30, 2004 Im pretty sure those are just edits to original textures Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by pie_man101 There have been lots of limitations in KOTOR in terms of modeling and animation. To my knowledge, no one has been able to build a new model OR give new animations. Speaking of these problems, has anyone actually asked any of the LucasArts devs about tools or programs used, or possibly obtaining these programs. Im pretty sure they wouldn't mind selling the tools (keyword: SELLING) and making even more money. As much as I think we'd all like, I wouldn't count on the 'selling' or even divulging the tools used. Other than legal obligations (I'm sure Darth333 could enlighten us), no developer in their right mind is going to give (sell) us the "actual" tools of the trade. I can guarantee the devs of NWN didn't use the NWN toolkit to make the game... It'd be like like someone working for Pepsi asking a Coke employee what they used to make their formula... Too bad though, I'd love to know what they did use (especially to get the animations to work...) Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 Me too, because like I said, if we could make our own people/creature models that would open up many interesting oppertunities for modeling and such. Link to comment Share on other sites More sharing options...
Darkkender Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by pie_man101 Im pretty sure those are just edits to original textures Not sure but have you not seen svosh's WIP thread, seps WIP thread, or T7's lightsabers an elegant weapon thread. Not to mention cchargrins post recently about mdlops 0.4 because we can implant new models now into kotor thanks to cchargrin. They aren't just texture jobs being done. Link to comment Share on other sites More sharing options...
Darth333 Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by ChAiNz As much as I think we'd all like, I wouldn't count on the 'selling' or even divulging the tools used. Other than legal obligations (I'm sure Darth333 could enlighten us), no developer in their right mind is going to give (sell) us the "actual" tools of the trade. I can guarantee the devs of NWN didn't use the NWN toolkit to make the game... Selling this info to a bunch of modders? Jeez! the only ones who would make money out of this would be lawyers therefore no business interest...(except for lawyers, of course... ) Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by darkkender Not sure but have you not seen svosh's WIP thread, seps WIP thread, or T7's lightsabers an elegant weapon thread. Not to mention cchargrins post recently about mdlops 0.4 because we can implant new models now into kotor thanks to cchargrin. They aren't just texture jobs being done. I see I've been skipped... Just 'cause I don't make LIGHTSABERS!!! Oh well I'll make your list with my next mod. Link to comment Share on other sites More sharing options...
pie_man101 Posted November 30, 2004 Share Posted November 30, 2004 To clear something up, I didnt mean to get the tools used to make the game, but rather a method of decompiling the hardcoded code. Another question, where exactly is this "hard code" located in the file. Thnx Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 What have I done with this thread! I've created a legal and model monster! Link to comment Share on other sites More sharing options...
pie_man101 Posted November 30, 2004 Share Posted November 30, 2004 oh no!!!!!!!!!!!! duck and cover, duck and cover, duck and cover,duck and cover!!!!!! lol Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by pie_man101 To clear something up, I didnt mean to get the tools used to make the game, but rather a method of decompiling the hardcoded code. Knowing Lucas and his team, he probably developed his own software to compile and decompile code . Afterall, he is the Father of non-linear editing (which puts food on my table). The available editing software he wanted for his movies wasn't available, so what did the braniac do? He created his own editing system... What we need is someone who works on the 'inside' who has loose lips hehe That OR convince the Lucas Team they absolutely need Fred to be on their dev team Link to comment Share on other sites More sharing options...
Darth333 Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by ChAiNz That OR convince the Lucas Team they absolutely need Fred to be on their dev team Nooooooooooo! Then he would have to sign one of those "non-disclosure" agreements that we lawyers draft Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 Something tells me we can only wish for that too happen, although you never know.... On a random side note, if you click on my profile it says I'm a 'Bantha Cleaner', but in my posts I see 'Bantha Fodder' (Silly Bantha's...) Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by Darth333 Nooooooooooo! Then he would have to sign one of those "non-disclosure" agreements that we lawyers draft That means he can't help us, right? Link to comment Share on other sites More sharing options...
DarkBladeZZ Posted November 30, 2004 Author Share Posted November 30, 2004 Darth333, I don't suppose you known of any known loop-holes to those things? Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by Darth333 Nooooooooooo! Then he would have to sign one of those "non-disclosure" agreements that we lawyers draft [employer examining Fred's application] Yes, I see everything is in order here...glad to have you on board Mr. Fried Tester.... *one could only hope that would work in the 'Real World'* Link to comment Share on other sites More sharing options...
T7nowhere Posted November 30, 2004 Share Posted November 30, 2004 Before we go back on topic, I think LA leased all the tech tools to make TSL from Bioware. On the subject making new Droids with animations cchargin has suggested that it might be possible to use the replacer function in mdlops 4 to add new droids. This means though that you will have to choose an exsisting Droid and build yours based on that. It is just theory, to my knowledge no one has tested this yet on Droids. The replacer Function can replace any Trimesh, but there re no guaranties the model will work in-game. Link to comment Share on other sites More sharing options...
cchargin Posted December 1, 2004 Share Posted December 1, 2004 Hello all, Yep, animations have been giving me trouble since the beginning. Some of the animations are stored in a format that makes no sense to me. I can extract them, but the data does not fit the normal animation format so garbage gets exported. I have recieved many offers of help, but no one has been able to tell me how these odd animations work. Link to comment Share on other sites More sharing options...
FunSolo Posted December 1, 2004 Share Posted December 1, 2004 maybe simply ask the designers tell them you´re doin the same in your free time and tryin to take a look into it. maybe they will tell you something Link to comment Share on other sites More sharing options...
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