tomwaz Posted January 26, 2005 Share Posted January 26, 2005 Hi everyone, If you feel that you've got some great ideas to improve Kotor TSL than post them here. Any modders who pass this way please read for all the great mod ideas that will come through this thread. If you got ideas no matter how small or large just post them here so that we can get some good ideas for the game straight away. And modders please post the ideas youve had for mods(unless you want to make them a suprise!). Link to comment Share on other sites More sharing options...
Whitebloodcell Posted January 26, 2005 Share Posted January 26, 2005 Wouldn't this thread be better off in the Holawan Forums? Since there is already active discussions regarding Mods for both PC and Xbox TSL. Link to comment Share on other sites More sharing options...
Darth333 Posted January 26, 2005 Share Posted January 26, 2005 No, for now this thread stays here given that most of the people at Holowan don't have TSL yet and we want to avoid posting spoilers over there. tomwaz asked me where he could post this and I'm the one who directed him here. Link to comment Share on other sites More sharing options...
Hannibal Posted January 26, 2005 Share Posted January 26, 2005 Hooded cloaks for everyone. Also a mod to give the PC that wacky Nihulus voice. I think he used to be one of Charlie Brown's teachers. Link to comment Share on other sites More sharing options...
FiEND_138 Posted January 26, 2005 Share Posted January 26, 2005 ^^ Something to loose the mines on the swoop tracks. Link to comment Share on other sites More sharing options...
Nrak Ujhade Posted January 26, 2005 Share Posted January 26, 2005 a mod that would correct some of the bugs, eg. force aura tree, force speed tree, fury tree Link to comment Share on other sites More sharing options...
Whitebloodcell Posted January 27, 2005 Share Posted January 27, 2005 Originally posted by Nrak Ujhade a mod that would correct some of the bugs, eg. force aura tree, force speed tree, fury tree What he said. Link to comment Share on other sites More sharing options...
Darth333 Posted January 27, 2005 Share Posted January 27, 2005 For the force power bugs, they may have fixed them for the PC version. We'll see. Otherwise, this is not complicated. Link to comment Share on other sites More sharing options...
Achilles Posted January 27, 2005 Share Posted January 27, 2005 I've already started putting together some reference sheets for TSL. Luckily many of the utility items from KotOR have not changed, so it's just a matter of updating for new items. Hopefully this will help the modding community quite a bit once the PC version comes out. I can tell you right now that based on what I've read thus far, there are going to be quite a few robe mod possibilities Link to comment Share on other sites More sharing options...
90SK Posted January 27, 2005 Share Posted January 27, 2005 Originally posted by Hannibal I think he used to be one of Charlie Brown's teachers. Excerp from Charlie Brown FAQ While it's not a sound available for easy distribution, it was created for the specials on a trombone, with the use of a plunger as a mute. Thats...odd. Link to comment Share on other sites More sharing options...
dumac Posted January 28, 2005 Share Posted January 28, 2005 more feats that have to do with force powers and a better combat engine however that would take a very very long time Link to comment Share on other sites More sharing options...
Darth333 Posted January 28, 2005 Share Posted January 28, 2005 Originally posted by dumac more feats that have to do with force powers and a better combat engine however that would take a very very long time that's impossible Link to comment Share on other sites More sharing options...
Whitebloodcell Posted January 28, 2005 Share Posted January 28, 2005 Originally posted by Darth333 that's impossible I assume you meant the Combat engine one, new force powers should be alright? No? Link to comment Share on other sites More sharing options...
dumac Posted January 28, 2005 Share Posted January 28, 2005 Originally posted by Whitebloodcell I assume you meant the Combat engine one, new force powers should be alright? No? yeah thats what he means and btw i was being sarcastic before but really for kotor 3 please lets get a new combat engine this one is getting boring. Link to comment Share on other sites More sharing options...
Darth333 Posted January 28, 2005 Share Posted January 28, 2005 Of course, new force powers are possible I can already start making some of them. The only thing I need is ideas as they already included my mind trick force power (available from my website) as "force confusion" in the game Link to comment Share on other sites More sharing options...
Whitebloodcell Posted January 28, 2005 Share Posted January 28, 2005 Don't be annoyed Darth, you should be honered they stole your idea. Link to comment Share on other sites More sharing options...
Darth333 Posted January 28, 2005 Share Posted January 28, 2005 I am not annoyed...I was just being lazy (I cannot hope anymore to just copy my code and insert it in Kotor 2) Link to comment Share on other sites More sharing options...
Derc Posted January 28, 2005 Share Posted January 28, 2005 Perhaps a power as suggested in this thread: http://www.lucasforums.com/showthread.php?s=&threadid=143178 Link to comment Share on other sites More sharing options...
Darth333 Posted January 28, 2005 Share Posted January 28, 2005 Originally posted by Derc Perhaps a power as suggested in this thread: http://www.lucasforums.com/showthread.php?s=&threadid=143178 For the sabers, I believe that's very possible ( I haven't checked yet but they are probably considered as "creature" objects by the game.) However, all this I want to be able to float items of various size (Plasteel Cylinders, Speeders, recently beaten enemies) at existing enemies with telekinesis. Kinda like a force wave power but doing extra damage depending on what is available to throw at my enemies. Or maybe jump ontop of the item and Mind float it across a pit or up a high wall for me to get around. (Kinda like that Psi-ops game) is impossible. We are unable to move placeables in Kotor unless using specific coordinates and the jump thing would require new animations, which we cannot do. Link to comment Share on other sites More sharing options...
Derc Posted January 28, 2005 Share Posted January 28, 2005 ^^^ Yea, I know, but the former was the one I was trying to refer you to. Well then, as a strict Console-only gamer, I'll be more than happy to share ideas that could make you PC gamers happy. Some (obivous) fixes for TSL...(unless they're already fixed for the PC release) Restore the HK Factory(Telos Military Sub-level) Get back your own lightsaber(I hear it was a quest?) Some special items(Malak's armor, Droid Assassin Rifle) The Sealed Lift in the Secret Academy(I wonder where it leads to... ) Mandalore without the Helmet(he has a beard now?) Wear Nihilus's mask Overall, there was some missing areas/unfinished quests in the game that I'm sure that'll need attention. EDIT: Just wanted to add something: Force Crush all enemies within X radius. Link to comment Share on other sites More sharing options...
RedHawke Posted January 29, 2005 Share Posted January 29, 2005 Originally posted by Derc The Sealed Lift in the Secret Academy(I wonder where it leads to... ) Actually that sealed lift is where we enter the Academy from the top of the Mesa. Link to comment Share on other sites More sharing options...
Achilles Posted January 29, 2005 Share Posted January 29, 2005 Originally posted by RedHawke Actually that sealed lift is where we enter the Academy from the top of the Mesa. Did you sell out and buy and xbox? Am I the only one with any resolve? Link to comment Share on other sites More sharing options...
FiEND_138 Posted January 29, 2005 Share Posted January 29, 2005 ^^ Yeah, he did...... I just borrowed my friends & played it... So I guess you are the only one with true resolve Good to see ya back Achilles!! Link to comment Share on other sites More sharing options...
Derc Posted January 29, 2005 Share Posted January 29, 2005 Originally posted by RedHawke Actually that sealed lift is where we enter the Academy from the top of the Mesa. Oh. That's it? *remembers that cutscene* Now I remember... Link to comment Share on other sites More sharing options...
Achilles Posted January 29, 2005 Share Posted January 29, 2005 Originally posted by FiEND_138 ^^ Yeah, he did...... I just borrowed my friends & played it... So I guess you are the only one with true resolve Good to see ya back Achilles!! ...and to think that the only thing keeping me from buying an xbox was fear of a razzing Good to be back. You'll be happy to know that I've already begun making cheat sheets for TSL mods. Robes and Utility Items are finished. Based on first impressions, you can't pay me enough to take on Armor or Saber Crystals. Of course, I'll probably end up doing it anyway Link to comment Share on other sites More sharing options...
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