shangoman Posted February 28, 2005 Share Posted February 28, 2005 I don't know if it's just me, but the promo for kotorII had a wicked bone crunching sfx for forcecrush. So I finally get power and enemy groans but no *bone crunching* sfx. anyone know if maybe that sfx can be enable and how. thx in advance. Link to comment Share on other sites More sharing options...
Keiko Posted February 28, 2005 Share Posted February 28, 2005 That would be sweet! Do it, do it! Link to comment Share on other sites More sharing options...
SortEngel Posted February 28, 2005 Share Posted February 28, 2005 I might be wrong, but I seem to remember getting that sound when I played the game as darkside. The power is something you get from the Sith Lord prestige class, isn't it? Cause I ran around using that one a lot, partly due to the nice damage combined with immobilizing the enemy while he was being crushed, and partly because of the sound it made. Maybe you're just standing too far away from the guy you're crushing to hear it? Link to comment Share on other sites More sharing options...
seanconnery Posted February 28, 2005 Share Posted February 28, 2005 Originally posted by Ferrek The power is something you get from the Sith Lord prestige class, isn't it? Actually, no. Teehee. Maybe you're just standing too far away from the guy you're crushing to hear it? [/b] Possible. I'll check and report back. Link to comment Share on other sites More sharing options...
shangoman Posted February 28, 2005 Author Share Posted February 28, 2005 Could be, I'll crank the sound when the bird not home and get up close and personal and listen for that bone crushing sound. Thx for the replies thus far. Just tried it with all other sound turned off except sfx and definitely not sound as enemy gets crushed into ball. with music on, music gets louder and faster (sorry don't know music, its probably called a crescendo or something like that). Now I guess I need to learn about animations and timing sfx to it. If anyone can point me in the right direction, I'd greatly appreciate it. Cause the lack of sfx takes away from the power I think. Link to comment Share on other sites More sharing options...
Xcom Posted February 28, 2005 Share Posted February 28, 2005 Hmm.. the sound is there (I mean in the sound library), but it doesn't play for as far as I can tell. I could be wrong though. Link to comment Share on other sites More sharing options...
Seprithro Posted February 28, 2005 Share Posted February 28, 2005 actualy that sound isnt in the files, but a more "gooey" sound which really dosent fit the power, so what i did was rip the sound from the trailer and use it for the power it's part of a wip i am doing for the force powers, it should be done before to long Link to comment Share on other sites More sharing options...
shangoman Posted February 28, 2005 Author Share Posted February 28, 2005 sounds great, but how do insert a custom sound effect into game? I'm currently researching it. Any direction would be greatly appreciated. BTW what does W.I.P. stand for? Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted February 28, 2005 Share Posted February 28, 2005 Originally posted by shangoman BTW what does W.I.P. stand for? W = Work(s) I = In P = Progress Link to comment Share on other sites More sharing options...
stingerhs Posted February 28, 2005 Share Posted February 28, 2005 wait!!! before you start, the sound does exist!!! using fred's kotor tool: kotorII>BIF's>sounds>WAV's>v_imp_crush.wav the game just doesn't use the sound. although, i hear its not too difficult to put it back in.... Link to comment Share on other sites More sharing options...
Seprithro Posted February 28, 2005 Share Posted February 28, 2005 Yes, but that is not the sound used in the trailer, its more squishy than the crushing sound Link to comment Share on other sites More sharing options...
TheProphet Posted February 28, 2005 Share Posted February 28, 2005 Forgive me Seprithro but I tried editing sound before in kotor 1, the lightsabers mainly, and it ended up failing horribly. Could you please tell me how exactly you replaced the sound, IE:where you put it, and if there is a specific format you used. Much thanks. -GSCCC Link to comment Share on other sites More sharing options...
stingerhs Posted February 28, 2005 Share Posted February 28, 2005 well, since this has somewhat caught my interest, i have successfully ripped the audio from the trailer into a .wav file. i'm currently using some audio editing to isolate the sound of the Force Crush. give me a moment.... edit: okay, i've successfully ripped out the Force Crush sound effect from the movie, the only problem is that i don't have anywhere to host it. oh well, i'm sure i can resolve that issue as well...... Link to comment Share on other sites More sharing options...
Seprithro Posted March 1, 2005 Share Posted March 1, 2005 ok what i did was simple first i used bink to convert teh trailer to a wav file, then i used sound recorder to get just the sounds i wanted out and saved it, then i used bink again to convert it to a 16bit mono wav, then i renamed it to match the default\unused sound, (v_imp_crush) then i droped it in override, open up spells.2da and changed the line castsound from v_useforce to v_imp_crush saved and droped in override bingo bone shattering force crush sound effects Link to comment Share on other sites More sharing options...
stingerhs Posted March 1, 2005 Share Posted March 1, 2005 hmm, had a feeling you had to play with a .2da for it to work. thanx for the info Sep. heh, go figure though. i downloaded the trailer in .mov format and spent 30min looking for a program that would extract the audio. leave it to me to forget that the trailer comes with the game, and that i could have used the Bink! editing stuff the whole time..... Link to comment Share on other sites More sharing options...
Juha Avery Posted March 1, 2005 Share Posted March 1, 2005 So could somoene send the sound file for me? If its ready i mean. I just dont understand WHY is it in trailer and not enabled in game. Link to comment Share on other sites More sharing options...
stingerhs Posted March 1, 2005 Share Posted March 1, 2005 Originally posted by Juha Avery So could somoene send the sound file for me? If its ready i mean. I just dont understand WHY is it in trailer and not enabled in game. my guess is that they cut it because it made the game too violent, well, in their eyes anyway. even the one they included with the game sounds like a 'dumbed' down version of the one in the trailer. to be honest though, i'm going to look around on the internet for some crunching noises and modify them so they match with the animations. i'm just not satisfied with the one in the trailer: it just sounds too muddy. Link to comment Share on other sites More sharing options...
Keiko Posted March 1, 2005 Share Posted March 1, 2005 Where would you find the trailer force crush sound? Link to comment Share on other sites More sharing options...
stingerhs Posted March 1, 2005 Share Posted March 1, 2005 it's included with the game. since its in .bik format, all you have to do is follow Sep's earlier instructions to get it in the game. Link to comment Share on other sites More sharing options...
Keiko Posted March 1, 2005 Share Posted March 1, 2005 I mean, I cant locate it, i cant find it! Link to comment Share on other sites More sharing options...
stingerhs Posted March 1, 2005 Share Posted March 1, 2005 oops! C:\....\swkotor2\movies\trailer.bik Link to comment Share on other sites More sharing options...
CluelessDude Posted March 1, 2005 Share Posted March 1, 2005 Originally posted by Seprithro ok what i did was simple first i used bink to convert teh trailer to a wav file, then i used sound recorder to get just the sounds i wanted out and saved it, then i used bink again to convert it to a 16bit mono wav, then i renamed it to match the default\unused sound, (v_imp_crush) then i droped it in override, open up spells.2da and changed the line castsound from v_useforce to v_imp_crush saved and droped in override bingo bone shattering force crush sound effects Any possibility of your putting the file up for download? I can host it if you need it. Link to comment Share on other sites More sharing options...
Keiko Posted March 1, 2005 Share Posted March 1, 2005 When I use a sound recorder, it dosent play the trailer sound, I dont get what to do, i have bink also Link to comment Share on other sites More sharing options...
Darth333 Posted March 1, 2005 Share Posted March 1, 2005 You have to convert to .wav format first. read Sep's post carefully. Link to comment Share on other sites More sharing options...
Keiko Posted March 1, 2005 Share Posted March 1, 2005 I did that, but it never plays anything:D Link to comment Share on other sites More sharing options...
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