ChuckX8oD Posted March 11, 2005 Share Posted March 11, 2005 Redoing some textures, and taking the advice, I came up with 2 robes. A Jedi, and a Sith Robe. I had never thought about doing a sith style, but the feedback helped out. They are pretty much done. THe next thing is make them work for female. And then make them unique items [the easy part]. Then getting them in the game [kinda easy, but the toughest part. And in resposne to the other thread, yes once i get this done I will release the PSD file so you can see how and where I did the Alpha channels. Its actually really easy with Adobe. Male http://home.comcast.net/~x8od1/x8od-robe-sith.jpg http://home.comcast.net/~x8od1/x8od-robe-jedi.jpg Female http://home.comcast.net/~x8od1/x8od-robe-jedi-Female.jpg http://home.comcast.net/~x8od1/x8od-robe-sith-female.jpg Going on Friday, Id love to have this released fully functional by the middle of next week, i wanna get back to playing, lol. Link to comment Share on other sites More sharing options...
envida Posted March 11, 2005 Share Posted March 11, 2005 Those look great, nice to see some new ideas for the design not just simple recoloring Link to comment Share on other sites More sharing options...
sepharih Posted March 11, 2005 Share Posted March 11, 2005 Holy crap!!! I mean that in a good way! I'm not sure i'd use those robes since they kind of break the star wars feel but that second robe, the one with the cross, IS BAD ASS! Seriously did you come up with that design or take it from somewhere else!?! I wonder if I could make that IRL? Link to comment Share on other sites More sharing options...
ChuckX8oD Posted March 11, 2005 Author Share Posted March 11, 2005 Originally posted by sepharih Holy crap!!! I mean that in a good way! I'm not sure i'd use those robes since they kind of break the star wars feel but that second robe, the one with the cross, IS BAD ASS! Seriously did you come up with that design or take it from somewhere else!?! I wonder if I could make that IRL? i made em, obviously using the template from in game. as stated, because somebody else asked, I will release the PSD when im done. Alot of copying, pasting, Rotating, Hue\Saturation\Brightness\Contrast editing. And some blending\blurring to get rid of hard lines. And i know they kinda clash with the perception of the game, not really "Jedi" Like. But i just got tired of looking at the same style robes over and over. I wanted to go nuts! Link to comment Share on other sites More sharing options...
RedHawke Posted March 11, 2005 Share Posted March 11, 2005 Those robes are very nice! Can't wait to get my grubby mitts on em'! Link to comment Share on other sites More sharing options...
ChuckX8oD Posted March 11, 2005 Author Share Posted March 11, 2005 kind of off topic, but a question. I have the sith Robes in the game. Much easier than I thought [still havent scripted a place for em to spawn, because i wanna make em work on the xbox, but I think i have that Down as well]. What im starting to wonder is, How much is too much, when it comes to the stats on the robe? I'll List what i have so far.. Sith Robes: Defense Bonus 5 Regeneration 3 Regenerate Force Points 3 Attack Bonus vs. Light Side 3 Keen Bonus Feat Master Force Jump Bonus Feat Master Duel Strike How Much is too much. What would be Typical? Defense Bonus vs. Light Side Link to comment Share on other sites More sharing options...
Arlen Treesong Posted March 11, 2005 Share Posted March 11, 2005 Originally posted by ChuckX8oD Sith Robes: Defense Bonus 5 Regenerate Force Points 3 Attack Bonus vs. Light Side 3 That is how I would do it. Mainly because the regen 3 is too much considering you can also put a regen underlay on the robe. The game is seriously easy already ntm, Defense 5 is already really nice too, I know there are 13defs out there but they restrict force powers, which is sort of where the balance lies. I would take a look at Nomi's and kinda go from their. This is really out of place for me too because I usually make really overpowered items. Link to comment Share on other sites More sharing options...
SuperSquall Posted March 11, 2005 Share Posted March 11, 2005 Originally posted by Arlen Treesong That is how I would do it. Mainly because the regen 3 is too much considering you can also put a regen underlay on the robe. The game is seriously easy already ntm, Still, regen doesn't really help that much anymore. In KotOR I it was a big deal but your characters naturally regenerate now so I dunno if Regen 3 is such a big deal. I know that with Biorestorative Underlay V I consider the Constitution + 3 bonus to be more valuable than the Regen + 3. But that's just me. (I am also biased because I typically go lightside and Master Heal is very strong and reduces the importance of Regen) Re: The Robes: They are gorgeous. Better than all of Obsidian's (which were of course a big improvement on KotOR I to begin with). Quite inspiring designs for a fellow modder/skinner Link to comment Share on other sites More sharing options...
Damar Stiehl Posted March 11, 2005 Share Posted March 11, 2005 Good stuff, although for the Jedi robe I'd lose the crucifix and replace it with something less identifiable. It's not really a symbol that "belongs" in SW universe. Otherwise great job. Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 11, 2005 Share Posted March 11, 2005 Veyr nice work. But like Damar Stiehl said: for the Jedi robe I'd lose the crucifix and replace it with something less identifiable. It's not really a symbol that "belongs" in SW universe. I kinda agree tho. Well it's just my opinion, but still its an awesome work man Link to comment Share on other sites More sharing options...
Daebryn Posted March 11, 2005 Share Posted March 11, 2005 Those do look really cool. While I think the cut outs are impressive and cool looking, they don't really fit in to the SW universe. Is there any way that when you release these, you also include non-cut out versions of the textures? Link to comment Share on other sites More sharing options...
Axell Posted March 11, 2005 Share Posted March 11, 2005 Non cut-out versions would really strip the robe of it's uniqueness, I think. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted March 11, 2005 Share Posted March 11, 2005 Simply beautiful robes and original concept. I have to say hats off to you! Not to cause bickering, as this is also IMO I say keep the cross, keep the sith designs and leave it at that. In the end, this is your mod, and you've obviously chosen the designs for your own reasons and merits. If you need "back up", keep in mind: 1) Jedi are considered a Religous Order 2) Sith are considered an ideal, much accustomed to religous ties, be it standardized or "cultish" 3) Most titles have adopted English surnames (Knight, Master, Lord), England (as well as American) have heavy ties to Catholic and Protestant beliefs...both of which have crosses as symbols. 4) Your design also resembles a Celtic Cross. That of which ties into the Holy Warrior theme these robes tend to inspire in me, again IMO...but a relative resemblance to what a Jedi stands for... 5) I'm not a religous nut..heheh In fact, I'm non-denominational, non practicing sorta type. But this robe doesn't instill a Righteous Rage in me either and take no offense to it..... It's your mod However, your designs, like the tattered robes, have touched upon a new concept we've never really dealt with before (especially in KotOR). So, after your release, maybe perhaps you'd like to share some tips & techniques on how you did do this. There are alot of inquiring minds, me one of them, that would like to experiment with the idea. Plus, it will definitely help those that maybe don't like the design, to create a different one, again adding to the Community's benefit when/if they share their exploits Finally, please no one take offense. I'm not finger-pointing, or crusading for the cross... but I think we should respect the designer's styling. Nonetheless, I think we all agree these robes are truly a work of art. We just need to convince ChuckX8oD to "spill his brain" hehehe Link to comment Share on other sites More sharing options...
SpaceAlex Posted March 11, 2005 Share Posted March 11, 2005 Originally posted by ChAiNz.2da Simply beautiful robes and original concept. I have to say hats off to you! Not to cause bickering, as this is also IMO I say keep the cross, keep the sith designs and leave it at that. In the end, this is your mod, and you've obviously chosen the designs for your own reasons and merits. If you need "back up", keep in mind: 1) Jedi are considered a Religous Order 2) Sith are considered an ideal, much accustomed to religous ties, be it standardized or "cultish" 3) Most titles have adopted English surnames (Knight, Master, Lord), England (as well as American) have heavy ties to Catholic and Protestant beliefs...both of which have crosses as symbols. 4) Your design also resembles a Celtic Cross. That of which ties into the Holy Warrior theme these robes tend to inspire in me, again IMO...but a relative resemblance to what a Jedi stands for... 5) I'm not a religous nut..heheh In fact, I'm non-denominational, non practicing sorta type. But this robe doesn't instill a Righteous Rage in me either and take no offense to it..... It's your mod However, your designs, like the tattered robes, have touched upon a new concept we've never really dealt with before (especially in KotOR). So, after your release, maybe perhaps you'd like to share some tips & techniques on how you did do this. There are alot of inquiring minds, me one of them, that would like to experiment with the idea. Plus, it will definitely help those that maybe don't like the design, to create a different one, again adding to the Community's benefit when/if they share their exploits Finally, please no one take offense. I'm not finger-pointing, or crusading for the cross... but I think we should respect the designer's styling. Nonetheless, I think we all agree these robes are truly a work of art. We just need to convince ChuckX8oD to "spill his brain" hehehe I agree. Personally i think the robes look absolutely fantastic. I think that you should release them like they are. Changing stuff would only make them less original. Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 11, 2005 Share Posted March 11, 2005 Awesome simply AWESOME! I can't wait to get these. Keep them as they are the robes need more originality and this certainly provides that. Link to comment Share on other sites More sharing options...
Harker Posted March 11, 2005 Share Posted March 11, 2005 I'm ITCHING to get my hands on the steps involved in not having the alpha cut through the entire model! I must not have the proper PERSUADE check to convince Chuck to spill it here on the forums. I guess I will bide my time and wait for the PSD. Personally, i don't care for the cross, but I can CERTAINLY appreciate the concept and effort into it. I know you were going for a more celtic approach, which might have been better percieved by using a curved end cross Just my 2 cents though. Like Chainz said, it's YOUR mod... and if you like it, that is what friggin Counts. I do like the direction you were going with the Sith robe, and hopefully once you release your sinister tricks, I can explore my own route with it. Anyways, glad to her progress is good and you are happy with it so far. Thumbs up from my nooby-modding self! Link to comment Share on other sites More sharing options...
Drazin Posted March 11, 2005 Share Posted March 11, 2005 I still say this is one of the best, most original reskins I have seen to date. This is damn close to that Ninja chick (Chun-li looking) white and pink outfit someone made for K1. Excellent work. I can only imagine how hard it was to get your knotwork border to stay constrained and uniform down the robe. I tried it once with some knotwork I drew awhile back and couldnt keep it from stretching all over the place and looking horrid. Again, Great job and keep it up. If you are interested... I have an idea for you to try and conquer. Link to comment Share on other sites More sharing options...
Boba Rhett Posted March 11, 2005 Share Posted March 11, 2005 You're on to something there, Chuck. Keep up the good work! Link to comment Share on other sites More sharing options...
SuperSquall Posted March 11, 2005 Share Posted March 11, 2005 Originally posted by ChAiNz.2da Not to cause bickering, as this is also IMO I say keep the cross, keep the sith designs and leave it at that. In the end, this is your mod, and you've obviously chosen the designs for your own reasons and merits... ... We just need to convince ChuckX8oD to "spill his brain" hehehe I agree with your sentiment on the Jedi robe, the only thing I would mention is that for "our" symbols that would work for a Jedi, a Cherry Blossum would also work as a symbol of the Jedi, as it was the symbol of the Samurai in Feudal Japan, and the Samurai culture had a very significant influence on the Jedi and the Star Wars universe in general (Kakushi toride no san akunin anyone?) But still - go with that cross. It looks awesome as is. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted March 11, 2005 Share Posted March 11, 2005 Originally posted by Drazin I still say this is one of the best, most original reskins I have seen to date. This is damn close to that Ninja chick (Chun-li looking) white and pink outfit someone made for K1. This one? http://www.pcgamemods.com/10220/ @SuperSquall agreed. Won't disagree with you there, and thanks for the link! Link to comment Share on other sites More sharing options...
ChuckX8oD Posted March 11, 2005 Author Share Posted March 11, 2005 i really appreciate the responses. Better than i had hoped. I was just hoping not to get laughed off the board, lol. Everything is just trial and error. I make heavy use of Layers in Adobe. Ill do some updating, save it, and load it into KOTR2. If im not sure how something will "wrap" or what not, ill just draw a straight line, and see where it goes. Its how i got the boots to work well, and its also how i was able to see the way the boarder around the robe/cape portion works. I actually just converted the design to Jedi Master Robes. As i found out Jedi Robes cannot take Upgrades . So i plan on making the Jedi Robes have lower requirements, and then making the Master robes require a mid lvl feat so they cant be used right away. While i dont have a website, ill throw a quick one up on my ISP space when im done. There ill post the PSD file as well as how i came up withthe alpha channel work. Again, i used to do ALOT of work on Metacreations [now curious labs] Power 4 and 5. I learned about transmapping there. Its a bit easier here, as transmapping in Poser requires seperate files, here you can just [as in the tribal designs] Select the design, then move to the alpha channel, its still lasso'd, and fill the area black. But im not looking to be secretive about any of this. I just enjoy dong it Drazin: PM me, what ever it is ill see if i have the ability to do it. Link to comment Share on other sites More sharing options...
Daebryn Posted March 11, 2005 Share Posted March 11, 2005 By using this GFFEditor you can modify the jedi robes to accept upgrades. Check this thread. http://www.lucasforums.com/showthread.php?s=&threadid=144452 Link to comment Share on other sites More sharing options...
ChuckX8oD Posted March 11, 2005 Author Share Posted March 11, 2005 Originally posted by Daebryn By using this GFFEditor you can modify the jedi robes to accept upgrades. Check this thread. http://www.lucasforums.com/showthread.php?s=&threadid=144452 beutiful! Thanks! Every time i tried changed that figure in Fred Tetra's tool it kept resetting. So i gave up. But the GFF editor fixed it right away. Now, i wish i didnt take the better part of 3 hours converting them to master robes, but hey ill probably just box up both of em, they are similar, but have some differences between them. Maybe ill change the Cross [to the curved one mentioned here] And the Tribal design [To a different style] For the master robes. Ive gone this far with the Master robes, why trash em .. Maybe il just put different stats on em, and make em a 2nd choice. Link to comment Share on other sites More sharing options...
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