REDJOHNNYMIKE Posted October 29, 2005 Author Share Posted October 29, 2005 @PJ, LOL, I suggested an "open mike night on the ebon hawk" forum contest mod a while back, every body sings a song as on of the characters, and the winners get to represent the characters in the mod:D nobody was interested in making it though:( @ZT, Do you mean "short circuited"? because a frizzed out droid with quest info or item giving is the one of the situtations I meant when I was talking about having forumite related content... ZT-K4 or something like that? those are the kinds of things that can easily be worked in without having the mod feel like Holowan Spire to an "outsider" if that makes any sense:D Link to comment Share on other sites More sharing options...
Ztalker Posted October 30, 2005 Share Posted October 30, 2005 It seems i have to work on my English... You fully understood it yeah I like your Singalong idea, although i can't sing.... Hk performing Mr.Roboto... Atton doing WMCA Sorry for my sick and wicked ideas.... Link to comment Share on other sites More sharing options...
RobQel-Droma Posted October 30, 2005 Share Posted October 30, 2005 So are people in this ship? From what you said about using random names, I guess that means yes. *No, no cousin of Durin named Rob Qel-Droma* . I think that you should have famous people on it, or at least some. Perhaps a ton of people can make you things, just like on the EH with security spikes and stimulants, that kind of thing? Maybe you could have different parts of the ship that construct robots or something; HK supervising the construction of all these battle droids. You could go somewhere or construct sheilds and weapons. Or you could constuct things and sell them to stations or merchants. Wait, I have it! In a entertainment section of the ship, you could go see HK do the robot in front of a bunch of dancing twi-leks who were singing the YMCA song! That would be hilarious . Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted October 31, 2005 Author Share Posted October 31, 2005 @ZT, hmm, maybe in later expansions, I do want to make a fairly serious story, these crazy kinds of things will be more "secrets" or bonuses for later expansions, I would want the contest to be a seperate mod, but maybe if everyone gets into it, it could be released in GOLD edition with one if this project's chapters:) While crazy ideas are what it's all about:D I do want to make a serious story, and have to sort out things that will detract from that goal, but hey, like I said above, anything can eventually be made optional:) @RobQD, there's gonna be quite a few people: You...NOT REVEN NOT EXILE I've gotten used to saying that;) Your party Your crew Passengers "Uninvited Guests" Renters aka "Merchants, Smiths, Researchers, etc." Do you mean famous characters or people, because while this occurs during the same time as KI you are a seperate group of people, but that doesn't mean the originals can't Cameo;) I have a thread buried here about a minigame I want to eventually tie in, You take on the form of "mechs" and duke it out arena style, you can also work on them ala upgrading T3 and rebuilding HK, and level them up like any character:D Well, there is going to be a nightclub, but I don't know if theres any non-included music that's legal to use... I'll have to ask the moderators sometime:) edit: I forgot to mention that I'm getting a better grip on the module concept, so stuff might start happening soon;) Link to comment Share on other sites More sharing options...
Renegade Angel Posted October 31, 2005 Share Posted October 31, 2005 Beautiful! *Claps* Can't wait! Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 1, 2005 Author Share Posted November 1, 2005 Any requests? Link to comment Share on other sites More sharing options...
Ztalker Posted November 1, 2005 Share Posted November 1, 2005 Hmmmm I could make a list of item sets we could implant...(The set system ) Based on Hallowan people o'course.... exapmles of my sick mind (just some random people i've read posts of): -T7-N0wh3re Droid System (Speaks for itself, it hink) -Red Johhny's Robe *couch* Spice and Juma juice *couch* -Macleodcorp Exo Skeleton (Just based on the cool name ) -Mono Giganto Wookie Armor ( A little boost for our 'beloved' walking carpets) -The Wampa War suit ( Armor that boosts Wisdom ) -Rob Quel-Droma Recognition system (Awareness boosting armor) Just some little ideas.... Link to comment Share on other sites More sharing options...
RobQel-Droma Posted November 1, 2005 Share Posted November 1, 2005 Its ROB QEL-DROMA!!!! IT DOESN'T HAVE A "U"!!!!! Sorry, it seems like everyone messes my name up nowadays . I like most of Ztalker's ideas, here is mine: Ztalkers Merchant Droids (sell you things) RobQel-Droma's Reflex Armor (boost to dexterity) PokeJedi's Headset (bonus to wisdom or something else) Jammey's Warblade Gsccc's Personal Sheild That was just some ideas, they could be changed or added to. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 3, 2005 Author Share Posted November 3, 2005 Good ideas there, the only thing is the items need descriptions and forumite based items need their descriptions based on the actual people, not just what the names sound like, seeing as I've been here less than a year, I don't know any real good "dirt" We need info from older members who have had to put up with each others personalities for a lot longer, whereas, items based on us "younglings" can only be based on first impressions (I did a reaaal good job puttin that foot forward:D) Anyone want to make a holowan Biography thread? Everyone can do their best to describe everyone else, for better or worse;) There's still the technical side of how to actually make the game recognize which items are equiped and provide bonuses for certain items, Maybe we can fix it one main item of a set will always be acquired first, that item will have scripts that check for the presence of like items and the main item will hold the bonuses, Maybe, since items can be upgraded, the items required for the upgrade aren't upgrade items, but other equipables...this conversation is making me dumber:D I still have a modding I.Q. of 5:D but I've got the bridge, fuselage a, and fuselage b pretty much cleaned up of any plot related stuff and am now tryin to empty out the harbinger crew quarters for use as the medbay (it's got a ton of scripts, and I'm not sure which I can delete, they don't all show up in KT's .nss section, so I can't see all the details:() EDIT: I just realized something about the sets, Most of my modding time is spent trying to figure this stuff out, and I haven't really kept up with the current state of available mods since spring, so if there's some people who are really bored and don't have anything else they want to do are interested, It would be great if someone would start matching up existing item mods into item sets, modders permision for use is required, so this would just be theoretical stuff, but once we choose some stuff that would fit together as an item set we just have to ask permission to use them, the good thing is I'm pretty sure some modders actually released whole sets, so that would simplify the proccess of selecting some sets, and save a few permission PMs:) Link to comment Share on other sites More sharing options...
RobQel-Droma Posted November 3, 2005 Share Posted November 3, 2005 Good ideas. I like it. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 3, 2005 Author Share Posted November 3, 2005 Thanks:) KEEP THE DEMANDS COMING!!! Link to comment Share on other sites More sharing options...
Ztalker Posted November 3, 2005 Share Posted November 3, 2005 RJM, i can write the text for the items if you want.... btw....this thread has been standing on the frontpage since the stoneage, i'm pretty shure some modders and interested people can help you with this... PS: If you can make a full transition MOD, with an capital ship, you will get the nobelprise.... I will recommend you to the judges Link to comment Share on other sites More sharing options...
General Kenobi Posted November 3, 2005 Share Posted November 3, 2005 Maybe you could have different parts of the ship that construct robots or something; HK supervising the construction of all these battle droids. You could go somewhere or construct sheilds and weapons. Or you could constuct things and sell them to stations or merchants. You could even do a spin on that where say once every so often a droid would appear and then next time you enter the ship HK could tell you he has a "new droid" ready for service. It could sorta act like the remote puppet or something only once destroyed you'd have to get another from HK. And he could only build you one every so often, that way you don't end up with 10 puppet droids. Just a thought General Kenobi Link to comment Share on other sites More sharing options...
Ztalker Posted November 5, 2005 Share Posted November 5, 2005 RJM This seems to attract more and more people! Even General Kenobi came out of his Tattooine home to post How's the MOD doing? Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 8, 2005 Author Share Posted November 8, 2005 @JK, hmm, more votes for droid production:D That's a good point, it would work well if it was balanced, Maybe it's possible to use scripts in the construction droid that only builds one if it's checked to see if you already have one, that way if you were just taking care of local business around the ship for a few hours, you wouldn't be tempted to drive your PC into the crashing oblivion by trying for a record number of Bots ( a holowan contest:D) An addition, tell me what you think, If you can keep your bot maintained and alive for several of your level ups, you can upgrade to a new bot, because who has time to make better droids when they're busy fixing the ones you already abused:D kinda rewarding you for not making it do all the work:D uhh, how's the mod doing...I was into some serious allergies at the job going into the weekend which screwed up my respiratory system, and then caught a bug that was going around which pretty much did to my brain what tarisian ale does to tach glands:D Don't know if that's a progress stopage report or a rant though:D It's hard to find time to just sit back and mod. Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 8, 2005 Share Posted November 8, 2005 So RJM....Is this a mod or a separate game? Link to comment Share on other sites More sharing options...
RobQel-Droma Posted November 8, 2005 Share Posted November 8, 2005 It is a mod for TSL as I recall. Just look at RedJohnnyMike's sig, Darth InSidious, it explains everything. Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 8, 2005 Share Posted November 8, 2005 Lol, I was joking about the incredible amount of content going into it Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 10, 2005 Author Share Posted November 10, 2005 now you're getting it... Seperate game is what I'd like it to grow into, as a normal mod it wouldn't quite fit, That's why the plan is the way it is, it can be added to until we are completely sick of it and can't come up with new planets and storys:D I haven't progressed any further on module prepping, but I've been planning out the "fit" of the modules, I'll try and condense the blueprints to a smaller sketch and scan it in tomorrow (I don't have that artist touch, so be warned there will be a crappy factor)...which leads to my request... Is there anyone with a bit of artistic skill whose itching for something to work on, Because the project could use an official concept artist, who could just sketch up some stuff from these all these various suggestions and plans, this would really help everyone visualize where the mod is going, So far, me and probably every one who's suggested something have a different idea of what the final product will be, Having a set of general concepts for everyone to look at would also encourage people to make more suggestions, somebody can look at a picture and see something missing that no one else would've realised, And on a slightly more humorous note it would just be cool to be able to see what environments and characters might look like:D Here's a couple starters if anyone's interested... I've been trying to decide on the look of the basic security personnel, I was thinking more of a simple grey/green/blueish jumpsuit with a ballcap instead of a helmet and an ear or eye piece, kinda Stargate looking but without the vest... And I've been trying to decide on the layout for the main hall in Fuselage B, I want the lower section to be used for lowest class lodging with cots or small beds sectioned off for privacy, but without making the hall seem smaller, and the upper half and ramp is the shops and social center of the ship. I always feel bad about asking people to do stuff, but if someone wanted to be in charge of art, it would really help the cause:) And I might have the day off tommorrow, so I'll try to finish emptying the medbay, and maybe get the engine bay prepped to, here's hoping:) Link to comment Share on other sites More sharing options...
Jammey Posted November 10, 2005 Share Posted November 10, 2005 I like the idea for the security guards, should have some maybe with the baseball caps and some without to give a bit of variation and blue for regular guys and like black for officers. If I could figure out how to extract models I wouldnt mind trying to edit textures. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 11, 2005 Author Share Posted November 11, 2005 @Jammey, if you're really intersted, check your PMs;) Does anybody else know of a good "ballcap" model/texture, the only ones I've seen are sith and onderon, did anyone ever make a remodel of anything similar? Turns out, I didn't actually get an extra day off (go figure) but I did get the engine bay almost cleaned up tonight, and I'm getting closer to tying modules together... then we can all start moving in:D I also forgot to make a clean schematic for everyone to look at, I'll get it up soon. The only one I have left to work on is Goto's ship, So if anyone has any ideas for other modules....? The current lineup (yeah, we're all to lazy to read the whole thread;)) Bridge, Fuselage A (your main hangout, for just you and party members) Fuselage B (where all the Plebes and common folk hangout) Fuselage C (Engineering, crew quarters, other utility junk) Medbay (If you can't guess what this is, you need to pay it a visit) Dining Hall (Five star food and a casino, copied from the bridge, located in the bow) Ebodock (Docking area for the "Nobe" hawk, on the right hand side of the ship) Civilian Transport Dock (How all those little NPCs get on your ship, left side) V.I.P. Suite (Ambassadors and traveling royalty stay here, Based on goto's ship) Luxury Entertainment Module (Similar to V.I.P., both located on underside of ship) Yup, a real coruscant on wheels:D Seriously, it doesn't matter if you think we wouldn't be interested in your idea, Post it anyway. I hereby request a borderline spamming of demands, requests, and just your general whatever regarding this project:D [note to mods] the spam things a joke, I just want more suggestions:D WAITJUSTAMINUTE!...I just realised...Why haven't more mods made suggestions, I mean if you have the power to close the thread at will, you most certainly have the god given right to demand everything you've ever wanted in a ship:D Link to comment Share on other sites More sharing options...
Ztalker Posted November 11, 2005 Share Posted November 11, 2005 I suck at sketching stuff.. But i can come up with whole new item descriptions and functions. Like new weapons and robesd and stuff. I could also come up with some sidequests etc. My life is yours... Link to comment Share on other sites More sharing options...
pokejedi123 Posted November 12, 2005 Share Posted November 12, 2005 So RJM....Is this a mod or a separate game? haah then they should made k3 outta it but yeah well darth 333 or eny body should help u but they dont!!!!!!!!!!(thats sad and I cant mod im learning how to mod my first mod shoud come out next christmas(the mod is a droid bashing sword) haha!!!!) Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted November 12, 2005 Author Share Posted November 12, 2005 @Ztalker, Well, if we're going to have new items to keep it fresh, we're going to need item descriptions, so feel free to make whatever you'd like, just a suggestion though...there will be different classes of npcs on the ship (security, engineers, etc. even chefs) so maybe you could come up with descriptions and properties that would fit those kinds of characters:) And as for sidequests, allways wanting those, but could you come up with some for inside the ship, since that's the first part that will be finished and will still be the main focus of the story even after planets are made, thx. @PJ, You don't have to actually make anything to be involved, suggestions are always welcome:) EDIT: I was just looking back and forgot I was going to add dormitories... Link to comment Share on other sites More sharing options...
pokejedi123 Posted November 12, 2005 Share Posted November 12, 2005 well,if you have pazaak,swoop and battleing/training area it should have a bonuty hunter center(well i wanna be some char at the mod PLZ!!!!!)ok but some kinda workshop were u can make your own droidies and stuff(for a fee! )aha dance room : Link to comment Share on other sites More sharing options...
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