aggie_john Posted December 15, 2005 Share Posted December 15, 2005 What I mean is, ok they say that capital ships will slowly repair themselves after a battle right? Now troops are produced in platoons or companies right. In a battle some may die but not the whole company right. Will it be like RTW where you merge troops to form full ones or will you replace lost men some how or will they replenish themselves like the ships? Link to comment Share on other sites More sharing options...
Darth_Extas Posted December 15, 2005 Share Posted December 15, 2005 The Reinforments will be comming by a transport that lands at one of the capture points I believe. This was revealed in one of the trailers. I think even the 2nd trailer it was when vader came down from a transport. Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 15, 2005 Share Posted December 15, 2005 yeah its also confirmed from the G.A.M.E. convention, but how will they be reinforced when its like Raining or Snowing cause atmospheric conditions should stop that (If the games as good as they say). Link to comment Share on other sites More sharing options...
shadowsfm Posted December 15, 2005 Share Posted December 15, 2005 but you cant replace missing units in a group Link to comment Share on other sites More sharing options...
Athanasios Posted December 15, 2005 Share Posted December 15, 2005 The problem about "groups" at RTS that used this system (ie. Praetorians) is that you could not take a man from a group and go him for walking. So, a hurted troop among a group of 6-7, might not be replaced with another; you just must heal him somehow. Force Commander used a Hospital that could carry 4 troops (all were healed after a little) and medical droids to move withing the battlefield (one troop healed per turn). Â Personally, im used to have every unit separate and organize groups myself, but this is big problem. Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 15, 2005 Share Posted December 15, 2005 i didn't like the one unit thing i like this idea because the way that they group them means that i can get alot more troops in a attacking group but they can use the Bacta Healing Facilty buildable at the base and tat will heal the units within a certain proximity. Link to comment Share on other sites More sharing options...
Athanasios Posted December 15, 2005 Share Posted December 15, 2005 The only problem i have with groups is, as mentioned, that you cannot pick a single unit for some reason (not walking ). For example, in many multiplayer games you need to break 1-2 units to scout the area, since scouts units themselves are not strong enough to inflict/resist some damage in case they find some enemy forces. Also, apart from scouting, it is very useful sometimes to break some units to delay marching enemy forces while you retreat. Â Yet, i think groups apply mainly (if not only) to troops and space figthers. Vehicles (especially the heavy ones) and ships other than fighters might be regarded as "single-unit" groups; of course, you can form up groups with the old way as well. Â That's at least what i can assume from the trailers we have. Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 15, 2005 Share Posted December 15, 2005 erm i think that the Infiltrator Troops are for scouting. Link to comment Share on other sites More sharing options...
Athanasios Posted December 15, 2005 Share Posted December 15, 2005 Infiltrators are the rebel commandos, the elite unit of rebels, the best of the best, the men in black that can sparse havoc in the enemy........erm, i just like infiltrators "a bit" , no offence taken. Â Anyway, infils are trained to steal enemy vehicles, especially ATATs and ATSTs. They are trained for tough situations, not for scouting around the forests and pick-nicking from time to time. Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 15, 2005 Share Posted December 15, 2005 yeah they are the units for the job of scouting out the enemy bases then planting charges. Link to comment Share on other sites More sharing options...
shadowsfm Posted December 15, 2005 Share Posted December 15, 2005 speeder bikes for scouting, infils for spying or steeling Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 16, 2005 Share Posted December 16, 2005 that's just for the Imps there are no Speeder Bikes for the Rebels (as Far as i know.) Link to comment Share on other sites More sharing options...
shadowsfm Posted December 16, 2005 Share Posted December 16, 2005 no swoops? awww Link to comment Share on other sites More sharing options...
THrawn((9 Posted December 16, 2005 Share Posted December 16, 2005 i did put as far as i know but their not listed on the official site, and the infiltrators job is what i meant for scouting as in scouting out the enemy base and its locale. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.