NeoMarz1 Posted January 28, 2006 Author Share Posted January 28, 2006 :angel: MagnaGuard Makes Debute at JKfiles :angel: Well everyone probably has the model by now, but It finally made its post over at JK2files. Here is the link if you havent downloaded it. http://jediknight2.filefront.com/file/MagnaGuardVM;55831 Link to comment Share on other sites More sharing options...
NightFox Posted January 29, 2006 Share Posted January 29, 2006 great Marz Hey some1 who use 3d max i hawe a question , how can i put a Imgae File in 3d max so i can model over it...well something like this ! Link to comment Share on other sites More sharing options...
LightNinja Posted January 29, 2006 Share Posted January 29, 2006 ^ press Alt+B in the visor you want to put the image and play with it Link to comment Share on other sites More sharing options...
NeoMarz1 Posted January 29, 2006 Author Share Posted January 29, 2006 great Marz Hey some1 who use 3d max i hawe a question , how can i put a Imgae File in 3d max so i can model over it...well something like this ! Well for 3Dmax 4.0 this is what you do. Go to the very top of the screen and pick the "Views" rolldown. Then select "Viewport Background". Now a the "Viewport Backround" Table will show itself. From this Table you will be able to pick your image from "Background Source". Play around with the "Aspect Ratio" to get different methods of Aspect. One option will freeze the image to the panel, the other will allow it move around. Anyhow, just play around with it, cuz the aspect are important. I would make sure you have 2 or more working panels open, and designate one panel to your image. Hope that helps. Marzout Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 29, 2006 Share Posted January 29, 2006 I think PCGM is now fixed, so I am uploading Delta Commandoes to see if it works. I will let you all know if it works or not. Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 29, 2006 Share Posted January 29, 2006 Nevermind its still down. I will try to get up with Sergio later today to see how much longer the Hard drive is gonna be down. Link to comment Share on other sites More sharing options...
Falkener Posted February 13, 2006 Share Posted February 13, 2006 Man, this thread seems dead... I smell something decomposing... Link to comment Share on other sites More sharing options...
_PlasmA_ Posted February 13, 2006 Share Posted February 13, 2006 That would be because the model has been released. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 13, 2006 Share Posted February 13, 2006 Yes... Link to comment Share on other sites More sharing options...
Iron Herald Posted March 18, 2008 Share Posted March 18, 2008 :angel: File Ready for download :angel: O.k. here is V 1.0 for download. I may still make more changes later. This version has NPC support (which makes the model taller). I have the headless, grey, red, and blue varients. Fixed electrostaff. Cape, and Non cape varients... but I couldnt really come up with a suitable replacement for the cape. I tried re-weighting is several different ways, but this is the way that works the best. I adjusted the cape for less clipping. Hope you all enjoy it. Marzout http://www.pcgamemods.com/mod/18389.html I love the mod but I have a problem with the electrostaffs. I'm running it with OJP and every time I hit someone with the electrostaff, the game freezes terminally. I have to use Ctrl + Alt + Del to exit. any ideas? Oh, and I can't change the color of the staffs for some reason... Link to comment Share on other sites More sharing options...
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