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Lord of the Rings: Battle for Middle Earth II


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Yes, you've heard about. And most of you voted against it in a recent poll between BFME II and EaW. It's the sequel to Battle for Middle-Earth. An okay game that many thouht it was a dissappointment. Well, now its sequel is being released. Now, you can create-a-hero, play on maps from the books, naval combat, and much more. There is also a demo coming out very soon and the game is going to be released in about three weeks time. Well, there you have it. I certainly am hyped up about the game.

 

Anyway.....here are some links to the game site.

 

BFME II

BFME II Demo

BFME II Gamespot

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Well, anyway, right now I am downloading the demo. But I restarted it. Well, when I got home I downloaded from Gamespot. I reached 10% after two hours of downloading. So, then somebody told me about Internet Download Manager and I had the reset my PC. I did but this time I used File Planet (but doesn't reall matter what you use. Anyway, I have reached 15% in about 15 minutes. So, I'd suggest trying IDM.

 

Well, anyway feel free to ask any questions about it and I'll post some screenshots.

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3dgamers is your friend :)

 

I tried the demo. Seems they did up the unit cap but the game doesn't feel that great still. Walls cost a fortune to make, so fortresses aren't seen until late game. Even then, they're not that useful, at least they're far from cost-effective.

 

The re-used a lot of sound effects and taunts from the first game. Models are also the same.

They've added formation settings but since there is no bonus for ramming a battalion's flank, it's rather useless. More for eye-candy than being truly useful.

 

Then there's the overpowered archers. Ok, they've been slightly nerfed, but fire arrows are still quite deadly. At least now you'll see more swordfight since there's usually a decent amount of units fighting on screen.

 

It is indeed an improvement on the first game if only a slight one. However, I can't help but smell that this is an "x-pac in disguise".

Don't get me wrong, it isn't an x-pac, there is enough, IMO, to consider it a new game, but the same old engine and re-using sound effects and taunts was a bit cheap and gave it an x-pac feeling.

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It is indeed an improvement on the first game if only a slight one. However, I can't help but smell that this is an "x-pac in disguise".

Don't get me wrong, it isn't an x-pac, there is enough, IMO, to consider it a new game, but the same old engine and re-using sound effects and taunts was a bit cheap and gave it an x-pac feeling.

i'm really starting to wonder if EA is ever going to put out a game that isn't just a 'rinse-and-reuse' type deal. lately, their strategy has been to add in a couple of features to sequels and call it "new". they did it with Madden, Need For Speed, Arena Football, FIFA, and now BFME:II.

 

the only game that's been released by EA recently that was different in any respect was Battlefield 2. although i still say they took a ton of ideas from the Desert Combat mod for BF2....

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although i still say they took a ton of ideas from the Desert Combat mod for BF2....

 

Of course. They did buy the team who made the mod or hire them or whatever.

 

I think the only type of games that should be "allowed" to re-use old material is the sport genre. Usually, a single engine can go for a few years which is fine. Afterall, you can't build everything from scratch in one year.

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After playing it a few times, I am actually impressed. The game poses more of a challenge than the first game. I have mostly played as the Dwarves and have only used 2 of the Heros. Dain and Gimli (there is also Gloin), Dain is pretty good and Gimli is still the same as in BFME. Though he is still powerful the units are pretty sweet.

 

Now, there is mines for your resource collector (at least for the Dwarves and Goblins)but the Goblins do have Lumber Mills also.) For the Dwarves, you can get such powers as, Barrage (Rocks barrage an area), Earthquake, "Building Healer" (can't remember what it's called :xp:, and Heal. Though there is more than that. And for Goblins, you have War Chant (increases attack), Dragon, Balrog, and allies such as Wild Men, and Goblin/Cave Liars. And there is more than this.

 

Though I wasn't able to create a hero. I can't wait to create own when the game comes out. Anyway.....

 

-Commander Obi-Wan

 

EDIT; I also prefer using the Dwarves...from the demo.

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I have played it also and I am most definately going to buy the game.

 

I have played both the dwarves and the goblins and I would have to say that I prefer the dwarves. When I played the goblins I had a hard time defending my base early in the game (I played against goblins). At least with the dwarves you can build walls to slow down the enemy (again against goblins). Though the goblins ability to climb walls was a small hinderance. I did like it when you get the ring into the goblins base you can get Saraun (mister hands on) to play with. I haven't tried to bring the ring into the dwarves base, but it would be interesting to see what you get.

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UPDATE: Anyway, if you go to the official site BFME II (hopefully this link works XP), there is some new videos under Middle Earth Monday. There is a sweet video for the armies of Mordor and Isengard.

 

 

Isengard has the Tower of Orthanc has its "advantage" on the fortress. The special ability for Orthanc is a lightning-type of attack. And Mordor has the Tower of Barad-Dur. It has a fire ability.

 

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