Kainzorus Prime Posted August 29, 2009 Author Share Posted August 29, 2009 I've decided to tackle improving upon Prime's original idea of Imperial officers, again using Hapslash's superior texture from his Jedi Academy model, with full credit ofcourse. The standard three variants that come with the game and basic male officer. Females, and additional variants that will be used as clothing coming shortly. I'll take advantage there are 8 clothing variants avaiable and attempt to texture each one. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 21, 2010 Author Share Posted July 21, 2010 Arise, Threadimus Prime. Ladies and Gentlemen, with Darth DeadMan's tremendous modelling asistance, we're on our way to have proper Clone Troopers. With that said, I present the first one in line, basic clean Clone. We've scrapped separate helmet and armor in favour of full body model. The items and npcs will utilize disguises now, which will hopefully solve problems people had with first release, and resolve helmetless clones on Manaan in K1. Also showing the new DC-15a, also part of the 2.0 release. Link to comment Share on other sites More sharing options...
Dak Drexl Posted July 21, 2010 Share Posted July 21, 2010 The model looks great. Looks like it allowed you to fix up the lightmaps on the helmet too, which looks perfect. My only thoughts would be that the shoulders look a bit big from the front and that the new DC-15a looks a bit puny in the hands of that bulky trooper. I just have one question, will there be only disguises in place of the old clone armors? I think I might be the only one who liked the helmet-less version Great job DK and DeadMan. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 21, 2010 Author Share Posted July 21, 2010 Yes, only full-armor disguise items this time, to save DeadMan's time and hassle of making two versions just for the choice of helmet or helmetless armor. Stats remain the same though. The shoulders might look large from the front angle, but in reality they fit well when the character moves about. Also, moar screens. They all have metal shader, but it might look obscured in the area I took screens in. I shall update other variants as I receive them. Link to comment Share on other sites More sharing options...
LDR Posted July 21, 2010 Share Posted July 21, 2010 Wow. Those look awesome. But may I request a Clone Shadow Trooper variant? Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 21, 2010 Author Share Posted July 21, 2010 Can do. Edit: Done and done. Link to comment Share on other sites More sharing options...
Rinku Posted July 21, 2010 Share Posted July 21, 2010 Woah! Those look very nice DK. I am seriously speechless at the moment.... Link to comment Share on other sites More sharing options...
Canderis Posted July 21, 2010 Share Posted July 21, 2010 They look great, but there is something.... odd... about them... Link to comment Share on other sites More sharing options...
LDR Posted July 21, 2010 Share Posted July 21, 2010 That... is amazing. Thank you. Link to comment Share on other sites More sharing options...
N-5/Prudii Posted July 21, 2010 Share Posted July 21, 2010 Wow! how about a Galactic Marine: http://jediknight3.filefront.com/file/Clone_Marine;96719 Super Battle Droids: http://jediknight3.filefront.com/file/Super_Battle_Droid;36798 Battle Droids: http://jediknight3.filefront.com/file/Battledroid_SP;71738 Grievous http://jediknight3.filefront.com/file/General_Grievous;43470 MagnaGuard http://jediknight3.filefront.com/file/MagnaGuardVM;55831 You could make Bastila Aayla Secura, or something... Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 22, 2010 Author Share Posted July 22, 2010 While I'd like to see these over in KotOR, I won't stretch DeadMan's partnership at this time. Perhaps if I'll have plans to expand this into more than armors in the future, these would be added. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 23, 2010 Author Share Posted July 23, 2010 Two new variants and updated Shadow one. Also, can anyone point me to the name of the texture, the one used for holomap on Endar Spire bridge, to the left just as you enter through the door. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 26, 2010 Author Share Posted July 26, 2010 Another one ready. Also, I'll repeat my question from last post - can anyone point me to the name of the texture, the one used for holomap thing on Endar Spire bridge, to the left just as you enter through the door. Link to comment Share on other sites More sharing options...
Darth InSidious Posted July 26, 2010 Share Posted July 26, 2010 According to placeables.2da, it should be "PLC_EndS", but I can't find any such texture in the ERFs. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 26, 2010 Author Share Posted July 26, 2010 Yeah, I had no luck either. If worse comes to worst, It'll remain orange while other computer panels and such will have pleasant blue and white hue. Animated screens with Republic logos included. Link to comment Share on other sites More sharing options...
deathdisco Posted July 26, 2010 Share Posted July 26, 2010 Another one ready. Also, I'll repeat my question from last post - can anyone point me to the name of the texture, the one used for holomap thing on Endar Spire bridge, to the left just as you enter through the door. The galaxy map panel? You could try exporting the Ebon Hawk modules(models) out of KT until you find the one with the texture you want. KTs' use of mdlops will export the textures used along with the decompiled ascii. Link to comment Share on other sites More sharing options...
Dak Drexl Posted July 27, 2010 Share Posted July 27, 2010 Another one ready. Is the skirt flap thing animated? Link to comment Share on other sites More sharing options...
Sith Holocron Posted July 27, 2010 Share Posted July 27, 2010 Another one ready. Also, I'll repeat my question from last post - can anyone point me to the name of the texture, the one used for holomap thing on Endar Spire bridge, to the left just as you enter through the door. Is there some clipping in the kama? It looks like we can see through it in the picture. Link to comment Share on other sites More sharing options...
Darth DeadMan Posted July 27, 2010 Share Posted July 27, 2010 Is there some clipping in the kama? It looks like we can see through it in the picture. Yes. It was the best I could do with this model. As long as MDLOps will not allow us to add bones or build a new skinmesh around an exiting supermodel this can't be fixed. At least, I have no idea how to fix that without remaking ALL animations specifically for this model. Sorry. Link to comment Share on other sites More sharing options...
Dak Drexl Posted July 27, 2010 Share Posted July 27, 2010 I've actually done this before - you can merge your model with either the Jedi robe and delete some verts or use the other kama from the Zhesion Sha armor. It will be fully animated. Link to comment Share on other sites More sharing options...
Sith Holocron Posted July 27, 2010 Share Posted July 27, 2010 . . . or use the other kama from the Zhesion Sha armor. It will be fully animated. I actually e-mailed Calo about using that armor! Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 27, 2010 Author Share Posted July 27, 2010 I've actually done this before - you can merge your model with either the Jedi robe and delete some verts or use the other kama from the Zhesion Sha armor. It will be fully animated. How would we replicate the effect for K1? The galaxy map panel? You could try exporting the Ebon Hawk modules(models) out of KT until you find the one with the texture you want. KTs' use of mdlops will export the textures used along with the decompiled ascii. No, not Hawk's galaxy map. I used the word 'map' figuratively. I meant this thing on the Endar Spire bridge. Link to comment Share on other sites More sharing options...
redrob41 Posted July 27, 2010 Share Posted July 27, 2010 I present the first one in line, basic clean Clone. Nice model work, and all the skins so far have been great too. Really good model detail around the belt, knees & elbow pads My only thoughts would be that the shoulders look a bit big from the front I tend to agree, sort of. I think it might be that the bicep plate goes a little too high on the arm, which causes too much overlap of the shoulder plate (which makes it look bigger than it is). The bottom edge of the shoulder plate lines up pretty well with the pectoral plate, so I think that it might only be the bicep that is the wrong size. Also, maybe the pectorals can be more slanted (higher in middle), rather than squared off? (For comparisson) Show spoiler (hidden content - requires Javascript to show) They look great, but there is something.... odd... about them... the only thing that looks odd to me, I think comes from the perspective of the screenshots. The upper body seems wider and bulkier, while the legs look short and the feet smallish. I'm just thinking of Leia to Luke: "aren't you a little short for a Storm Trooper?" -DK-, how does this model compare to the male scout, scoundrel & soldier models for height and width? (IIRC there are a few models still in TSL) Is that it Canderis? Or is it something else? (maybe his belt makes him look fat ) Link to comment Share on other sites More sharing options...
Canderis Posted July 27, 2010 Share Posted July 27, 2010 I think that is it RR Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted July 27, 2010 Author Share Posted July 27, 2010 We're just doing the conversion, with no alterations to the model itself. But I have to be honest, these were a bit sloppy in their original versions too, Mars was known for doing things quickly and by the bucketload - but not always paying proper attention to details and proportions. If Hapslash released his Clonetroops when that was still relevant years ago, we'd have used them without a second thought. But, we take what we can get. Also here's comparison with regular model. http://a.imageshack.us/img805/6465/compw.jpg Link to comment Share on other sites More sharing options...
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