oldflash Posted November 23, 2006 Author Share Posted November 23, 2006 Don't lose youre hope MdKnightR. I'm sure T7 will give us a real quality mod. Link to comment Share on other sites More sharing options...
suslowim Posted November 23, 2006 Share Posted November 23, 2006 AWESOME MOD. The new axes are really cool. Link to comment Share on other sites More sharing options...
kash Posted November 23, 2006 Share Posted November 23, 2006 What do i need to delete to get back the original jal shey armors and Zeison sha armors. Link to comment Share on other sites More sharing options...
oldflash Posted November 24, 2006 Author Share Posted November 24, 2006 What do i need to delete to get back the original jal shey armors and Zeison sha armors. ia_classzs_001.tga ia_classzs_005.tga ia_classzs_003.tga ia_classzs_002.tga ia_classzs_006.tga pfbm01.tga pfbm05.tga pfbm03.tga pfbm02.tga pfbm06.tga pfbmm.mdl pfbmm.mdx pmbm01.tga pmbm05.tga pmbm03.tga pmbm06.tga pmbmm.mdl pmbmm.mdx pmbm02.tga  It's safe to delete. No conflict or alteration will result from deletion. Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 24, 2006 Share Posted November 24, 2006 Nice work, man Link to comment Share on other sites More sharing options...
kash Posted November 24, 2006 Share Posted November 24, 2006 also what do i delete to get the normal robes back and how do i put mandalores other armours on him because when i go to equip them it won't let him equip it. Link to comment Share on other sites More sharing options...
Nema_Suneimi Posted November 25, 2006 Share Posted November 25, 2006 I really like this mod, oldflash!! -- the melee weapons and Visas's robes are just awesome. Â I'm having a problem with the armored robes that are using the Atris robe model, even after clean installs of all my mods after you hooked yours up with the patcher. They're not using the pfbj skins -- they seem to be using the pmbj skins. Example: Â Â I've been poking around, but can't quite grok yet what I'm supposed to adjust to pick up the right skins. Any instructions would be appreciated! Â [edit:] I took a look at the appearance.2da file and all of the female PC's have PMBJ in the texj column -- I edited that to PFBJ and now everything is fine (woohoo! hot robes!!). I guess the patcher needs to be updated to make those changes? Â -- Â Another issue -- the Ceremonial Republic Armor cut off my girl's head. Will be tinkering with that for a while, but any quick answers would be nice. Â Link to comment Share on other sites More sharing options...
Liberi Fatali37 Posted November 25, 2006 Share Posted November 25, 2006 Handmaiden does not work right, her head does not appear while wearing Handmaiden's robes, and it wont allow me to change her armor! HELP! Link to comment Share on other sites More sharing options...
oldflash Posted November 25, 2006 Author Share Posted November 25, 2006 also what do i delete to get the normal robes back and how do i put mandalores other armours on him because when i go to equip them it won't let him equip it. pfbn01.tga pfbn06.tga pfbn03.tga pfbn04.tga pfbn05.tga pfbn02.tga pfbn07.tga pfbn08.tga pfbn09.tga pfbn10.tga pfbn11.tga pfbn14.tga pfbn15.tga pfbn13.tga pfbn12.tga pfbnm.mdl pfbnm.mdx pmbnm.mdl pmbnm.mdx ia_mstrrobe_001.tga ia_mstrrobe_006.tga ia_mstrrobe_003.tga ia_mstrrobe_004.tga ia_mstrrobe_005.tga ia_mstrrobe_002.tga ia_mstrrobe_007.tga ia_mstrrobe_008.tga ia_mstrrobe_009.tga ia_mstrrobe_010.tga ia_mstrrobe_011.tga ia_mstrrobe_012.tga ia_mstrrobe_013.tga ia_mstrrobe_014.tga ia_mstrrobe_015.tga pmbim.mdl pmbim.mdx pfbim.mdl pfbim.mdx ia_jedirobe_001.tga ia_jedirobe_002.tga ia_jedirobe_003.tga ia_jedirobe_004.tga ia_jedirobe_006.tga ia_jedirobe_007.tga ia_jedirobe_008.tga ia_jedirobe_009.tga ia_jedirobe_010.tga pfbi01.tga pfbi02.tga pfbi03.tga pfbi04.tga pfbi05.tga pfbi06.tga pfbi07.tga pfbi08.tga pfbi09.tga pmbi01.tga pmbi02.tga pmbi03.tga pmbi04.tga pmbi05.tga pmbi06.tga pmbi07.tga pmbi08.tga pmbi09.tga pmbi10.tga pmbi11.tga pmbi12.tga pmbi13.tga pmbi15.tga pmbi16.tga a_robe_31.uti ia_jedirobe_005.tga ia_jedirobe_011.tga ia_jedirobe_012.tga ia_jedirobe_013.tga ia_jedirobe_014.tga ia_jedirobe_015.tga ia_jedirobe_016.tga ia_jedirobe_017.tga ia_jedirobe_018.tga ia_jedirobe_019.tga pmbi19.tga pmbi18.tga pfbi19.tga pfbi18.tga pfbi17.tga pfbi16.tga pfbi15.tga pfbi13.tga pfbi12.tga pfbi11.tga pfbi10.tga pmbi14.tga pfbi14.tga a_robe_50.uti a_robe_51.uti pmbi17.tga a_robe_32.uti a_robe_33.uti a_robe_34.uti a_robe_35.uti a_robe_36.uti a_robe_37.uti a_robe_38.uti Beware with robes. I also added 10 jedi robe and by deletion you could get some errors. Best way is to move all that files in another place and see if everything is ok with inventory. Mandalore is change his armor when you switch implant. There is a armor for eachi implant. Â I'm having a problem with the armored robes that are using the Atris robe model, even after clean installs of all my mods after you hooked yours up with the patcher. They're not using the pfbj skins -- they seem to be using the pmbj skins... Another issue -- the Ceremonial Republic Armor cut off my girl's head. Will be tinkering with that for a while, but any quick answers would be nice. All this are happen because I made all this to work only with my custom made head. I guess I'll need to make a separate "changes.ini" to cover all pc models. Â Handmaiden does not work right, her head does not appear while wearing Handmaiden's robes, and it wont allow me to change her armor! HELP! Can yo give me more info? Did you install patcher version of this mod? Do you have another mods installed (which one)? Link to comment Share on other sites More sharing options...
The Sith'ari Posted November 25, 2006 Share Posted November 25, 2006 While I like some items within this mod, there're others that I don't really like... think they're a bit overdone. Like the swords and axes, they're more of the final fantasy style instead of the SW style, I'd say. But I guess this is just your style of modding, and this is such a huge mod! I can see you've put a lot of work there. Link to comment Share on other sites More sharing options...
kash Posted November 25, 2006 Share Posted November 25, 2006 thanks for the help but i need to get rid of the fliping animation when you draw a weapons because it just makes the game freeze. Link to comment Share on other sites More sharing options...
JediAthos Posted November 25, 2006 Share Posted November 25, 2006 This looks really sharp oldflash! I look forward to getting a chance to play it despite my current addiction to Battlefield 2142! Link to comment Share on other sites More sharing options...
Shem Posted November 25, 2006 Share Posted November 25, 2006 Like the swords and axes, they're more of the final fantasy style instead of the SW style, I'd say.What is "Star Wars" style with swords anyway since you brought it up? There's something to think about. Link to comment Share on other sites More sharing options...
Nema_Suneimi Posted November 26, 2006 Share Posted November 26, 2006 I'm having problems with Visas. As Master Kavar posted, her head isn't working, but neither are the robes -- I just have her showing up in a dark green gown (the p_visasbb01 skin?) no matter how I equip her. Is it a modeling issue? Â Here she is with her default head, sorry the image may be dark: Â Link to comment Share on other sites More sharing options...
The Sith'ari Posted November 26, 2006 Share Posted November 26, 2006 What is "Star Wars" style with swords anyway since you brought it up? There's something to think about. Â It's just a feeling that I have for the swords and axes. I guess it's the "touch" of the weapons. Those that appear in the SW saga seem to be more techno-based, the design quite neat and simple. Nothing more, nothing less. But some weapons in this mod seem to be quite unnecessarily exaggerated. So are some designs of the robes- some colours and patterns are quite vibrant unlike those usually seen in SW. But like I said, it's just the author's style, and there's really nothing wrong with it. And this is what mods are for- a way for personal expression. Link to comment Share on other sites More sharing options...
katana18 Posted November 26, 2006 Share Posted November 26, 2006 Or to add replayability to an otherwise injured game. Link to comment Share on other sites More sharing options...
Liberi Fatali37 Posted November 26, 2006 Share Posted November 26, 2006 This mod ruined my game, and I have to start all over again... your mod ruined Handmaiden, Remote, and Mandalore... BOO!! BOO!! BOO!! Link to comment Share on other sites More sharing options...
Lit Ridl Posted November 26, 2006 Share Posted November 26, 2006 This mod ruined my game, and I have to start all over again... your mod ruined Handmaiden, Remote, and Mandalore... BOO!! BOO!! BOO!! That is because OLDFLASH used in TSLpatcher File###, bot Replace### To fix this (I hope it will) go to tslpatchdata of your mod, look for changes.ini And Replace all File with Replace Link to comment Share on other sites More sharing options...
oldflash Posted November 27, 2006 Author Share Posted November 27, 2006 I'm having problems with Visas. As Master Kavar posted, her head isn't working, but neither are the robes -- I just have her showing up in a dark green gown (the p_visasbb01 skin?) no matter how I equip her. Is it a modeling issue? Here I need your help or Master Kavar's help. I never get wrong texture for visas and is hard to fix something which I can't see. If any of you want to help PM-me    While I like some items within this mod, there're others that I don't really like... think they're a bit overdone. Like the swords and axes, they're more of the final fantasy style instead of the SW style, I'd say. But I guess this is just your style of modding, and this is such a huge mod! I can see you've put a lot of work there. This mod was made for ME. Other comments are useless. I apreciate your feed-back.    thanks for the help but i need to get rid of the fliping animation when you draw a weapons because it just makes the game freeze. That is not in my power to cut/add/modify animations. Could be something wrong with your game.    That is because OLDFLASH used in TSLpatcher File###, bot Replace### To fix this (I hope it will) go to tslpatchdata of your mod, look for changes.ini And Replace all File with Replace I don't understand what you say.   This mod ruined my game, and I have to start all over again... your mod ruined Handmaiden, Remote, and Mandalore... BOO!! BOO!! BOO!! How exactly my mod ruined your Mandalore and remote? Link to comment Share on other sites More sharing options...
bdjkn Posted November 27, 2006 Share Posted November 27, 2006 This mod seems to look great. However, the download link doesn't work for me. Where can I download it? Link to comment Share on other sites More sharing options...
Master Demonius Posted November 27, 2006 Share Posted November 27, 2006 yeah same here Link to comment Share on other sites More sharing options...
Shem Posted November 27, 2006 Share Posted November 27, 2006 This mod ruined my game, and I have to start all over again... your mod ruined Handmaiden, Remote, and Mandalore... BOO!! BOO!! BOO!!Don't pay any attention to this Oldflash. I've taken note that he likes to say negative comments over at FileFront too. He also has made some claims about other mods ruining his game also so don't take it too seriously. Link to comment Share on other sites More sharing options...
Nema_Suneimi Posted November 27, 2006 Share Posted November 27, 2006 Here I need your help or Master Kavar's help. I never get wrong texture for visas and is hard to fix something which I can't see. If any of you want to help PM-me  I'm not sure about the thing with Visas's head -- I did have that happen before when I had a texture that didn't match the model. [i was deleting some override stuff and took out a custom model but forgot the remove the texture (which had some altered envmap or alpha channel).] So I would surmise that it is the same deal here, somehow...  And I realized something about Visas's robes -- I've been playing a dark-side character, so Visas has always been dark side from the moment she showed up. When I cheated her to light side, her custom robes started showing up correctly. I picked this up because it's happening with other party members as well. When my dark side corruption pulls down their (usually light side) alignment, they keep switching to their default custom texture, too (when they're wearing any of the Ziagrom armors). So.... I'm looking at the appearance.2da file again... I thought maybe I could focus on some of the "evil" columns but nothing is working. I don't know enough about this to get the evil stuff to point to the right textures, or if I might need extra copies of the textures with diff names to go with the evil side... Link to comment Share on other sites More sharing options...
Master Demonius Posted November 27, 2006 Share Posted November 27, 2006 where can i get this mod at the link doesnt work Link to comment Share on other sites More sharing options...
JediAthos Posted November 28, 2006 Share Posted November 28, 2006 I was wonder the same thing as gonar...would love to have the mod..but link doesn't work. Link to comment Share on other sites More sharing options...
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