Titanius Anglesmith Posted June 19, 2007 Share Posted June 19, 2007 I'm having a bit of a problem. I was able to download this just fine, but when I run the installer, I pick to install the files into the Override folder, but it gives me this message - "An error occurred! Invalid game folder specified, dialog.tlk file not found! Make sure you have selected the correct folder. (GEN-7)" I'm pretty clueless when it comes to anything other than "extract these files into the Override/Module directory", so some things take more explaining for me. Link to comment Share on other sites More sharing options...
RedHawke Posted June 19, 2007 Share Posted June 19, 2007 I'm having a bit of a problem. I was able to download this just fine, but when I run the installer, I pick to install the files into the Override folder, but it gives me this message - Because you don't install to the override folder... you install to the game folder itself. Yet another time someone is likely guilty of not reading the readme file (If T7 didn't put those instructions in his readme then I apologise.) Link to comment Share on other sites More sharing options...
Titanius Anglesmith Posted June 19, 2007 Share Posted June 19, 2007 Because you don't install to the override folder... you install to the game folder itself. Yet another time someone is likely guilty of not reading the readme file (If T7 didn't put those instructions in his readme then I apologise.) Oh crap. Yes, he did put in those instructions. The thing is, I actually did read the Readme, but I somehow missed that part. Thanks anyway! It installed just fine. Now it's time to go make sure everything is working ok. Link to comment Share on other sites More sharing options...
Ahabed Posted June 29, 2007 Share Posted June 29, 2007 Hey, fantastic mod so far - just installed it today! Is Carth supposed to start off with only one of his personal guns? If he is, what is the code to get another one in game, please? Link to comment Share on other sites More sharing options...
T7nowhere Posted June 29, 2007 Author Share Posted June 29, 2007 Yes, Carth is supposed to start with only one blaster, the reason for this is because thats all he's supposed to have. He really doesn't need two of them as you will find serveral other blasters for him to use on Taris. But if you really need for him to have two of the same blaster you can use the cheat giveitem g_w_blstrpstl010 Link to comment Share on other sites More sharing options...
Ahabed Posted June 30, 2007 Share Posted June 30, 2007 I am not sure if I am doing something wrong, so forgive me if it's an obvious solution: I'm not able to loot Calo Nord's remains when trying to steal the Ebon Hawk; he's covered by the ceiling ruins from the Sith's bombardment - is this normal? Thanks for the help in advance Link to comment Share on other sites More sharing options...
L0rdReV@n88 Posted July 1, 2007 Share Posted July 1, 2007 you can get him later when he attacks you on another planet (is this your first time playing through the game?) Link to comment Share on other sites More sharing options...
uzibear Posted July 1, 2007 Share Posted July 1, 2007 I am not sure if I am doing something wrong, so forgive me if it's an obvious solution: I'm not able to loot Calo Nord's remains when trying to steal the Ebon Hawk; he's covered by the ceiling ruins from the Sith's bombardment - is this normal? Thanks for the help in advance YES THAT'S NORMAL, don't read the spoiler above Edit: btw: the best part of this mod is that you didn't overpower items; there are so many great mods that i choose not to use because they make the game easier; there are still some overpowered items though, and thus i reluctantly sell them off, like jolie's lightsaber.........it's a shame, can you just make things standard damage values? or even a little less than normal? i play through on difficult with the talchia hardcore mod, and no other mods that make things easier, just this one, a few sound mods etc. peace GRIPE: why do modders insist on making things easier!!!! harummmph Link to comment Share on other sites More sharing options...
L0rdReV@n88 Posted July 2, 2007 Share Posted July 2, 2007 i may have found a glitch during a darkside run through kasyyyhk i found the baccas blade and let zalbaars father go up and confront chuunder but i then sided with chuunder and had to loot freyyr and i find the original baccas blade not the new model. and then later it unexpectedly quits after carth leaves on the unknown planet but that might be another mod conflict. edit: i seemed to have solved it Link to comment Share on other sites More sharing options...
Master Kai Posted July 19, 2007 Share Posted July 19, 2007 Finally, Carlo's blasters!, AWESOME! Link to comment Share on other sites More sharing options...
DarthJacen Posted August 8, 2007 Share Posted August 8, 2007 I would like to know if you are planning on making a similar mod for the sequel TSL? I am very tired of the generic rifles and pistols that Obsidian just imported from the original game. I loved the way you reskinned the generic pistol, rifle, and heavy repeater in the original game. I keep trying to see if I can find those particular files and import them to TSL, but that has not been easy. Would you please help me in my dilemma? Thank you. Link to comment Share on other sites More sharing options...
T7nowhere Posted August 9, 2007 Author Share Posted August 9, 2007 I am not planing on making a similar mod for TSL. You may port the models over for your own enjoyment, I know of a few members that have notified me they had done this. If you would like to learn how to do decompile the models and port them from one game to the other. You can use this resources to help you to accomplish the task. http://www.lucasforums.com/forumdisplay.php?f=595 http://knightsoftheoldrepublic.filefront.com/info/Tutorials#Modelling Link to comment Share on other sites More sharing options...
mcdaniel Posted September 17, 2007 Share Posted September 17, 2007 At Kashyyyk the game freeze. I had to remove the kas and kor_bandon.utc to get the game to continue.. At the Star Forge System, take-off to Star Forge, the screen turn black, nothing happend. When remove p_bastila002.utc, the game worked.. Just a tip.. McDaniel Link to comment Share on other sites More sharing options...
Shem Posted September 17, 2007 Share Posted September 17, 2007 At Kashyyyk the game freeze. I had to remove the kas and kor_bandon.utc to get the game to continue.. At the Star Forge System, take-off to Star Forge, the screen turn black, nothing happend. When remove p_bastila002.utc, the game worked.. Just a tip.. McDaniel These issues have already been addressed and resolved. If you had took the time to read the posts in this thread or the review I wrote on this mod on FileFront, you would have downloaded the patches and removed the p_bastila001.utc, and p_bastila002.utc files before it caused your a problem. Just a tip. Link to comment Share on other sites More sharing options...
RoyalBlue Posted September 17, 2007 Share Posted September 17, 2007 While we're at it, when I go to kashyyyk to fight bandon, he won't attack me, and if I go over to him and click, nothing happens. Link to comment Share on other sites More sharing options...
Shem Posted September 17, 2007 Share Posted September 17, 2007 While we're at it, when I go to kashyyyk to fight bandon, he won't attack me, and if I go over to him and click, nothing happens.That's because the tag is set wrong on the Kashyyyk Bandon UTC file. It set for Korriban instead of Kashyyyk. It's a simple change you can make with the KOTOR Tool. It needs to look like this. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted September 19, 2007 Share Posted September 19, 2007 I'm pretty late to this party by many months... but cool to see you released it. I almost forgot about that model, to be completely honest. Link to comment Share on other sites More sharing options...
kingoftheabyss Posted October 16, 2007 Share Posted October 16, 2007 Hi, I changed the kas_Bandon file to kas_bandon in the tag like Shem showed, yet he still does not do anything. I have both patches for this mod installed. The only thing i can think of is that I accidently saved over my save of right before i go down to the shadowlands for the first time.....So, I have a autosave of the second time i went down and a save of me standing near Bandon...Is it at all possible now to be able to fight him. And if not, can I still continue on with the game correctly? Link to comment Share on other sites More sharing options...
T7nowhere Posted October 16, 2007 Author Share Posted October 16, 2007 You will need to use a save game from before entering the shadowlands for the first time. Link to comment Share on other sites More sharing options...
kingoftheabyss Posted October 16, 2007 Share Posted October 16, 2007 Unfortunatly I don't have one. Hmm, well i'm just hoping i'll be able to continue on with the game without fighting him. Is it at all possible to switch him from appearing in Kashyyk to Manaan? well, I suppose I've learned my lesson to save more often on different files. Link to comment Share on other sites More sharing options...
Zgred_2 Posted October 29, 2007 Share Posted October 29, 2007 Hey, can I ask a quick question? What is the skin you used for Juhani in the screenshot on FileFront? It looks really great. Link to comment Share on other sites More sharing options...
T7nowhere Posted October 30, 2007 Author Share Posted October 30, 2007 ^ I don't know. Ask Shem I think it was his own reskin. Link to comment Share on other sites More sharing options...
Lopaka79 Posted October 31, 2007 Share Posted October 31, 2007 I got bug. Its happens when I leave the Unknown planet to head towards the starforge. I guess theres a file thats making something else happen. It loads in blank screen untill i guess where my powers are and activate one. It then shows partial ebonhawk with DS bastila, Carth, and a holo of master vendar(the yoda guy). I dont have anyother mods exept this one + patches. I dont speak much computer execpt "wheres my hammer?!!" so any help drawn in crayola would be awesome. Thanx in advance EDIT: I also can't go any further with the game Link to comment Share on other sites More sharing options...
Shem Posted October 31, 2007 Share Posted October 31, 2007 I got bug. Its happens when I leave the Unknown planet to head towards the starforge. I guess theres a file thats making something else happen. It loads in blank screen untill i guess where my powers are and activate one. It then shows partial ebonhawk with DS bastila, Carth, and a holo of master vendar(the yoda guy). I dont have anyother mods exept this one + patches. I dont speak much computer execpt "wheres my hammer?!!" so any help drawn in crayola would be awesome. Thanx in advance EDIT: I also can't go any further with the game Did you remove the p_bastilla001.utc and the p_bastilla002.utc files? I wrote a note to do that in the review. Link to comment Share on other sites More sharing options...
Lopaka79 Posted October 31, 2007 Share Posted October 31, 2007 Did you remove the p_bastilla001.utc and the p_bastilla002.utc files? I wrote a note to do that in the review. No I haven't. I just read up on a couple replies towards the Bastilla bug and that sith lord bug(i forget his name) thought that the patches fixed them. Hope it works out though. Thanx much for the help Link to comment Share on other sites More sharing options...
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