Maxstate Posted December 24, 2006 Share Posted December 24, 2006 A truly irritating feature of OJP. It's unnecessary and it doesn't really do it's job. Your DP flashing red doesn't actually mean jack **** because you can usually still push rockets, deflect and parry like normal. It confuses both the hell out of me and other newbs and it makes it impossible to read your exact DP level because of it's wild and flashing behaviour. Just make it stay green all the way down to 0, people will notice low DP without it. Link to comment Share on other sites More sharing options...
JRHockney* Posted December 24, 2006 Share Posted December 24, 2006 It's unnecessary and it doesn't really do it's job. Your DP flashing red doesn't actually mean jack **** because you can usually still push rockets, deflect and parry like normal. No, but it does mean that one or two more unparried hits with a saber or a few more laser blasts (especially if your running) will kill you, so its not without its use. It also means your vulnerable to force power or superbreaks as well. I don't mind if the sound is taken out, but there should still be at least some sign that you're at critical. Link to comment Share on other sites More sharing options...
TheShaman Posted December 24, 2006 Share Posted December 24, 2006 I agree with Max, so it shouldn't be flashing, and it shouldn't do that annoying sound, but instead just make it change colour (red, as said previously) and it would be fine. Link to comment Share on other sites More sharing options...
JackBaldy Posted December 24, 2006 Share Posted December 24, 2006 I personally would not mind if the flashing red stayed or was removed, but what I do find annoying is that ridiculous sound that plays when it is low... I wonder if it is removable manually by editing some files Link to comment Share on other sites More sharing options...
crail227 Posted December 24, 2006 Share Posted December 24, 2006 maybe the sound can be replaced by some kind of heavy breathing to show fatigue? Link to comment Share on other sites More sharing options...
JackBaldy Posted December 24, 2006 Share Posted December 24, 2006 I tried seeing if I could find a sound file for it in the pk3's but I could not. Is there anyway to be able to replace it now with a pk3? I would gladly get rid of it Link to comment Share on other sites More sharing options...
razorace Posted December 25, 2006 Share Posted December 25, 2006 maybe the sound can be replaced by some kind of heavy breathing to show fatigue? That has been suggested in a past, however, heavy breathing is kind of player specific sound. I suppose that we could maybe try using some of the player specific sounds (like the pain noises) but I'm not sure that would sound right. I'm honestly pretty happy with the current sound. I've gotten used to it and it's a GREAT indication that you're about to be toast. However, I can understand if it's too overbearing. I'm open to having someone come up with a replacement noise. Link to comment Share on other sites More sharing options...
UDM Posted December 25, 2006 Share Posted December 25, 2006 I'm using hock's and kyle's sound pack. I like the heartbeat sound. It's better than woooh woooh imho because the heartbeat makes the situation seem more tense. Besides, wooh is kind of an irrelevant sound Link to comment Share on other sites More sharing options...
JackBaldy Posted December 25, 2006 Share Posted December 25, 2006 UDM you mean there is a way to change it? That must mean there is a way to mute it, right? I would love that Where can I find these sound packs to see if I can mute it by using them as a template for my work? Link to comment Share on other sites More sharing options...
JackBaldy Posted December 27, 2006 Share Posted December 27, 2006 sounds->weapons->force->noforce.wav is the file, I managed to remove that sound, I have to thank JRHockney for giving me Jon and Kyle's sound pack that I used as a template for the removal pk3. Link to comment Share on other sites More sharing options...
madcatmach2 Posted December 27, 2006 Share Posted December 27, 2006 really...,could i see this hart beat sound Link to comment Share on other sites More sharing options...
UDM Posted December 28, 2006 Share Posted December 28, 2006 PM your MSN contact to either me, hockney or anyone above who has it Link to comment Share on other sites More sharing options...
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