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Two Worlds


swphreak

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During my "busy time" at work, I discovered this game called Two Worlds. It seems to pretty much be an Oblivion copycat, but if the game ends up being good, I could forgive that. According to the preview I read, the map is actually bigger than Oblivion, and there is going to be some kind of multiplayer.

 

I can't wait to get my hands on the game.

 

http://www.twoworlds-game.com

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The game isn't scheduled to be released till July in North America.

 

I noticed this a month or so back when I first bought my Xbox 360. I watched a few videos and read an article or two about it. My opinion about it still remains the same. It doesn't really appeal to me as of now. But, that may change after I hear some opinions and reviews on the game.

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I play two worlds for few reasons like high quality graphics, nice sound (except voice and music), great animation. But most is for graphics. I don't know to much about main story since I play this game on a computer without internet connection and unable to see movies but sidequests are pretty nice. Also the mercenary thing is weird: take a quest rewarded with 500 xp and 500 gp but to get all done you gain about 300 xp and more than 5000 gp. On my first play I manage to get 36 complete armores set (only what I like), more than 100 weapons of all kind (knives, swordbreaker, swords, axes, staves, maces, clubs), more than 50 shields, 6 horses used to keep all items. Now is second play with patch 1.4 and I must say that is an improvement in game ballance, more items (weapons, armores, ingredients and potions), and better performances. Is no way to get back and play oblivion after I saw two worlds. :)

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