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[WIP:K2] The Sith Lords Content Restoration


Pikmin

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That doesn't make any more sense actually, perhaps even less; if Sion knew that it belonged to the Jedi, yet couldn't access it due to encryption, wouldn't he take it with himself to 'figure it out later on' or give it to someone who could 'crack' it for him (like, say, the Twilek hacker on Onderon or some nerdie Sith)?

 

I know what you mean, but it's possibly more appropriate in explaining why Sion doesn't follow Vash. Otherwise, he won't be on Korriban for when you encounter him.

 

It would really depend on where the datapad is.

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If I may make a slight suggestion about something you could add (more of a tweak than a restoration, so I'd understand if you don't want to do this)? There has always been something that has bothered me about the Hanharr/Mira duel on Malachor. If Kriea had revived one of them in order to kill the other wouldn't she want them to be at their full potential? What I mean is say you are dark side and get Hanharr and Kriea revives Mira, wouldn't Kriea want Mira to access her Force powers so she could have a better chance of deafeating Hanharr?

 

So maybe you could give Mira access to some basic Force powers during the final fight? I just think it would add realism. Sorry if this is a pointless post.

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If you play as DS and get Hanharr, don't you kill Mira on Nar Shadaa? I thought Kreia only revived Hanharr out of the two. Mind you, I haven't played TSL in a year...

 

It's seems a bit daft if Mira suddenly appears to be a force user without any formal training. Even when recruited by a LS PC, she seems reluctant to accept it when you offer to train her and neither does Zez-Kai Ell (who might have had the opportunity to show her things) mention or allude to anything as such.

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If you play as DS and get Hanharr, don't you kill Mira on Nar Shadaa? I thought Kreia only revived Hanharr out of the two. Mind you, I haven't played TSL in a year...

 

It's seems a bit daft if Mira suddenly appears to be a force user without any formal training. Even when recruited by a LS PC, she seems reluctant to accept it when you offer to train her and neither does Zez-Kai Ell (who might have had the opportunity to show her things) mention or allude to anything as such.

 

Oh I ummm... never got Hanharr so I didn't know, I just figured that's what happened since it happens with Hanharr being revived. Sorry for that.

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you know I would never get the woookie anyway, I guess I'm a speciesist :p

 

Off topic: Lol@ Darthinsidious's custom rank, tell me, where can I get the Chinese to English translated subs for Backstroke of the west?

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Yeah, Mira is my favorite character and Hanharr is crap. When I play that part of the game on the dark side, I use the "givelightside" cheat beforehand so that I get Mira and then use the "givedarkside" cheat to change back to the dark side right after.

 

Same here. I never liked wookies in the kotor series.

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  • 2 weeks later...

You are all speciest. Anyway, progress is coming along nicely more than 70% percent is completed. All that remains is finishing Nar Shaddaa, Telos(2 quests), and a few things for the Ravager. that is besides Atris as traya, but that is the last thing to be done after TSLRP attacks you.

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  • 1 month later...

Ok, been a while since I've posted in this topic. But just so you don't think I bailed out, I'm waiting till I can get TSLRP before working anymore and Dantoine/Nar Shadda/Telos and Malachor.

 

Progress:

* Council Scene on Dantoine fully compatible with M4-78.

* I'll ad it later...

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  • 4 weeks later...

@Pikmin: Since TSLRP leaked 1.0b8 are you already continuing on TSLCR?

 

P.S.:

Although I'm sorry for TG about their work being leaked, I see certain advantages for other modders working atop their mod. So please, flame if you like ;)

 

EDIT:

If you need someone for a german translation of TSLCR, I would be available...

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  • 5 weeks later...

Hey, Pikman! Sorry to revive this thread, but I am excited about your mod and wanted to ask a question. I asked this of zbyl2 in his thread and I wish to ask you as well:

 

What from the following content restored by K2RP will not be restoring? I'd just like to know for the sake of comparison, and so that I can look for any mini-restorations out there that may restore some of the things that you will not be restoring.

 

========================

Restored Content and Features

========================

 

Peragus:

* 3C-FD’s additional dialog has been unlocked.

 

Telos:

* A Duro thug spawns in front of the Cantina after asking Grenn about the blaster.

 

* During the Jedi Council hologram, there are some lines of restored dialog from the masters concerning the awaiting echo from Malachor V and Revan's influence.

 

* PC now has the options of denying Carth an audience after saving Telos.

 

* Atris and the Handmaidens are dresses as sith during the final Telos scenes.

 

 

Dantooine:

 

* When asked if he/she can not sense the party members thoughts, the party members with the Exile were supposed to have their minds read. (fixed)

 

* During the Masters infamous speech about how they must cut the Exile off from the force, Kreia comes in as usual and throws them back. However, after she drains them, it's not over. Kreia asks each master how they could not have felt the echo and how close they were to giving up the Force but they failed. Kreia puts each of them in a crush, and then drains them. Around 20 restored lines in this scene.

 

Nar Shaddaa:

 

* After T3 returns with the codes from the warehouse the party has to fight back to see Tienn.

 

* Atton talks back to the Twin Sun Assassins on Goto's yacht.

 

* Atton receives the Star Wars equivalent of a lap dance - a neck massage.

 

* When stumbling upon the control center, the player threatens to use a certain skill to dismantle his vessel, however, Goto has his droids turn off the oxygen.

.

 

Dxun:

* An Option to see Mandalore - Instead of the player killing the Mandalorians if he/she doesn't want to meet Mandalore, the PC has an option of leaving them alone.

 

* Somewhere within the tomb of Freedon Nadd, is a scene where the Sith is controlling a beast and onlookers wonder how it's possible.

 

Onderon:

* Kadron's Fall - If you side with Vaklu, Kadron defends the terminal with his life.

 

Korriban:

* Before entering the tomb of Ludo Kressh, a party member chips in about not being able to move.

 

* The dead Jedi in the tomb was supposed to be none other then Dustil Onasi. He was to be insane and then attack the PC.

 

* At the end of the tomb before the PC faces Revan, Revan has the doppelganger attack the exile.

 

* If you are killed by any of the visions, you won't die just the flow of the dark side in you will become stronger.

 

Ravager:

* Instead of replacing the broken proton core you can leave the ship and let it crash into citadel station. (still in beta stages.)

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Um, I don't mean to sound like a pest here, but are you sure you read carefully? Because I know that at least one thing from that list -- Atris and the Handmaidens' dark side robes -- you are not restoring.

 

Again, sorry for this. I just want to know for comparative purposes. It's a shame that K2RP disbanded because I was really happy with the work they did.

 

Also, a question: since you are restoring the Atris-as-Traya plot, will this direction become an optional progression for the story to take based on dialogue choices or something? Or will it completely override the current Darth Traya plot, making Atris turn into Traya no matter what? If it's the first, then perhaps a mini-walkthrough for making that happen as a Word or notepad file that comes with the mod would be a good idea.

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